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Still Wakes the Deep: how a dev’s own claustrophobia inspired the first-person horror, out June 18

Still Wakes the Deep: how a dev’s own claustrophobia inspired the first-person horror, out June 18

Still Wakes the Deep: how a dev’s own claustrophobia inspired the first-person horror, out June 18 https://ift.tt/Ixq98nJ

With Still Wakes the Deep releasing on PS5 tomorrow, we wanted to highlight some of the inspirations for the environments of the upcoming first-person narrative horror. Early on we decided that Still Wakes the Deep would be set on an oil rig and the team wanted to play on different fears and phobias. One of the main fears is the ocean itself; another is being isolated.

One of the first levels I worked on from the ground up was a space inside the engineering section of the rig, with a lot of machinery inside these four echoey, metal walls.

I wanted to try and play with the fear of claustrophobia, which in hindsight was an odd thing,  because it’s a fear that is very vivid for me due to my own personal experiences. In the end I found it quite useful and intriguing to use my own triggers to build an environment that might in turn trigger the same emotions within players.

I pulled from my core childhood memory of claustrophobia a lot while we were developing Still Wakes the Deep.

I remember being at an event with lots of kids outdoors and they put out this big wooden crate with lots of little wooden compartments for the kids to play and crawl through.

As I got halfway through, I remember the twists and turns becoming narrower and the angles becoming harder to navigate.

My heart was racing, and I started to hyperventilate. I still remember the feeling of the wood under my fingers, the sounds, the smells.

When our main character Caz enters the engineering sections of the oil rig, you immediately feel trapped. The halls are narrow, the ceiling is low, every surface is metal and there’s a lot of heat and moisture trapped in the air around you.

Since there are no windows, you lose that sense of where you are. Now imagine moving through this space, while you’re up to your knees in a mix of water, oil, rust, and dirt, and you realise there’s something else in there with you. All you want is to get back to the open top of the rig for a breath of fresh air, but the only way through is by entering even narrower spaces.

The audio team did the brilliant job of capturing these vivid nightmarish sounds of horror.

In trying to trigger certain emotions with dark eerie visuals and audio I started to imagine how terrible it must feel to have all that moisture in the air with oily, dirty water seeping into your overalls.

You have a constant mix of these engineering sections like hot pipes and machinery but then every time you come outside you have terrible cold weather, cold steel. I wouldn’t say it’s comforting but I think it will make for a thrilling story.

There lie the strengths of The Chinese Room. On one side, we have people that love storytelling, whether it’s through movies or writing, and on the other we have musicians and audio technicians all from different walks of life.

Would I say that working on Still Wakes the Deep has conquered my fears? Probably not. If anything, it’s intensified fears of what’s lurking in the shadows! Still Wakes the Deep launches tomorrow on PS5.

Share of the Week: Hogwarts Legacy – Photo Mode

Share of the Week: Hogwarts Legacy – Photo Mode

Share of the Week: Hogwarts Legacy – Photo Mode https://ift.tt/k1aQYB3

With the release of Hogwarts Legacy’s new photo mode, last week we asked to see your most magical shares using #PSshare #PSBlog. Here are this week’s magical highlights:

OKPopJustin shares a student flying over the lake on a hippogriff, with Hogwarts castle in the background

Defalt368 shares students playing a game of Summoners Court

f0rgottengirl shares a masked wizard casting a blue-colored spell

CowboyDbop92 shares a wizard wearing a pumpkin mask casting a red spell toward a troll

NemesisNatVP shares a character wearing the Azkaban Set looking over a ridge at Hogwarts in the distance

Dande_Lion55 shares a portrait of a house elf with colorful bokeh lighting in the background

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME:  Alan Wake 2 – Photo Mode
SUBMIT BY: 11:59 PM PT on June 19, 2024

Next week, we’re shining our flashlights on Alan Wake 2 and its new photo mode. Whether exploring the main game or the new Night Springs DLC, share heart-racing moments using #PSshare #PSBlog for a chance to be featured.

PS5 players will soon be able to join Discord voice chat directly from their console

PS5 players will soon be able to join Discord voice chat directly from their console

PS5 players will soon be able to join Discord voice chat directly from their console https://ift.tt/ctjbLpz

In recent years, we’ve partnered with Discord to introduce more ways for players to connect with their friends and communities across Discord and the PS5 console. Since we first introduced Discord voice chat on PS5, players have joined a Discord voice chat on PS5 more than 290 million times to hang out with friends in Discord voice channels while gaming.

Today, we’re pleased to share that we’re starting to roll out the ability for PS5 players to join Discord voice chat directly from the PS5 console, without relying on the Discord PC or mobile apps to initiate the connection.

PS5 players will soon be able to join Discord voice chat directly from their console

How to join Discord voice chat on PS5

To start, select the Discord tab in Game Base within the PS5 Control Center and choose the Discord server or DM group you’d like to join. Then, select your preferred voice channel. This will reveal more details, such as who is already in the channel chatting. You’ll also receive a PS5 console notification when another Discord user calls you, allowing you to join right away.

PS5 UI screenshot showing the option to join a Discord voice chat

This update will make it easier than ever to quickly hop into Discord conversations with other gamers. It will gradually roll out over the coming weeks, starting with players in Japan/Asia, followed by Europe, Australia/New Zealand, and the Middle East, and finally the Americas.

Please note that you will need to update your console to the latest system software, and your accounts for PlayStation Network and Discord must be linked. If you haven’t yet linked accounts, you can learn how to do so here.

Profile Share also begins rolling out next week

Starting next week, we’re also rolling out the ability for you to share your PlayStation Network profile on any messaging or social app. To begin, select “Share Profile” from PlayStation App or the PS5 console to generate a shareable link or QR code. When the recipient opens the link, they’ll have the option to add you as a friend once they’re signed in to PlayStation Network:

three side-by-side images showing the Profile Share functionality on mobile devices

We’re passionate about making it as easy as possible for you to find and connect with new friends and communities, whether you enjoy playing with other friends on PS5 or hopping into crossplay games. Thank you for your ongoing support.

A closer look at 11 PS5 titles from Summer Game Fest 2024

A closer look at 11 PS5 titles from Summer Game Fest 2024

A closer look at 11 PS5 titles from Summer Game Fest 2024 https://ift.tt/FjmEPGe

The PlayStation Blog crew flew down to Los Angeles, CA to attend Summer Game Fest Play Days and go hands-on (and off) with a variety of upcoming PS5 games. From titles both big and small, launching soon or further in the future, here are 11 exciting games we checked out at Summer Game Fest.

Kunitsu-Gami | Coming July 18

Part action game, part resource-management strategy, Kunitsu-Gami: Path of the Goddess was one of the most unique games I played over the SGF weekend. Your goal in each standalone level is to purify a path for the titular goddess. As you cleanse infected areas and free villagers from their poisoned prisons, you gain points to spend during the daytime cycle. These points are used to assign villagers offensive and defensive roles, as well to carve the purified path for the goddess to traverse before night comes.

Once the sun sets, demons burst from the edge of the level and make their way toward the goddess. You’re free to battle enemies directly, or place your villager units where you like to create a powerful defense against the onslaught of foes. Survive the night, and you can resume charting that path to the end of the level, eventually purifying the gate and moving to the next area.

A closer look at 11 PS5 titles from Summer Game Fest 2024

It’s a compelling, simple premise – escort this goddess to the end of the level – but between the striking visual style and the nail-biting gameplay, there seems to be plenty of room for depth here. Definitely looking forward to playing more and seeing how these battles develop.

-Brett Elston

Publisher: Capcom  | Developer: Capcom | PS5, PS4

Assassin’s Creed Shadows | Coming November 15

I’ve taken a leap of faith on the Assassin’s Creed series for nearly 15 years, enjoying how the series evolves and innovates much like the civilizations and cultures it spotlights with each iteration. The Feudal Japan-focused Assassin’s Creed Shadows continues that promise, with a hands-off gameplay presentation showing the dynamic ways the dual protagonists fight for hope during a time of political turmoil. Traditionally stealthy shinobi Naoe strikes from the shadows, swinging from a grappling hook, destroying light sources, and even sneaking through shallow water using a bamboo reed to breathe in order to surprise her quarry. 

A more brutal approach can be taken by the historical samurai Yasuke, who catches the eye and awe of both villagers and enemies with his comparatively massive stature and aggressively bombastic fighting style. He moves through combat with heavy brute force, juxtaposing against his calm and honorable nature. Their complimentary play styles offer choice withinin the midst of a changing world, and left me excited to see their alliance play out. 

-Kristen Zitani

Publisher: Ubisoft | Developer: Ubisoft Quebec | PS5

Neva | Coming 2024

A closer look at 11 PS5 titles from Summer Game Fest 2024

 Occasionally, people will question whether video games are art, and even though the answer is a resounding yes, there will still be games that so beautifully embody that concept that they leave you in awe. Neva, like its predecessor Gris, is that type of game. With beautiful artwork and fluid animation, it feels like you’re truly gliding through the environment with your animal companion. 

Combat elevates this title, combined with a musical score that completely captures the mood from moment to moment. In my short time with the game, I was able to experience a wide range of emotions, such as joy, panic, and somber reflection. If art is supposed to make you feel, then Neva is bound to bring players on a ride. 

-O’Dell Harmon Jr.

Publisher: Nomada Studio | Developer: Devolver Digital | PS5

Phantom Blade Zero | In development for PS5

When I first saw the dizzyingly impressive Phantom Blade Zero trailer in the 2023 Showcase, I thought, “how can the actual game look and move like that?” The animations and combat flourishes were so stylish and cool that surely there was some kind of catch.

But after playing a few levels and fighting a few bosses, I can say it does in fact look and move that beautifully. The team was inspired by Wuxia and Kung Fu, leading to flowing, dramatic poses and a powerful sense of a struggle between two evenly-matched opponents. Even smaller enemy encounters feel elegant as Soul leaps around the battlefield to close the distance between opponents.

Blocking and parrying allow players of all skill levels to leap in and start fighting. While you can simply hold down L1 to block all incoming attacks (each with a sharply animated deflection, not just a static “blocking” stance), you can also parry or dodge these attacks for devastating counterattacks.

Phantom Blade Zero walks an interesting line between character-action titles and Soulslikes, so as a fan of both, I can’t wait to see what’s next.

-Brett Elston

Publisher: S-Game | Developer: S-Game | PS5

Unknown 9: Awakening | Coming Fall 2024 

A closer look at 11 PS5 titles from Summer Game Fest 2024

Sharing the same world as the popular book trilogy, podcast, and comic series, Unknown 9: Awakening expands the universe through the story of the game’s protagonist Haroona. In a hands-off demo, I experienced the core gameplay loop of active stealth, combat, and an ability to possess nearby enemies, known as Steeping. Almost every engagement could be approached from one or a mix of these options, meaning you can go from being stuck and an all-out brawl to stepping between enemies and sabotaging equipment to turning invisible and slipping out in mass confusion and everything in between. With a minimal UI and engaging action, it’s a title worth keeping track of for those looking for a fun adventure game. 

-O’Dell Harmon Jr.

Publisher: Reflector Entertainment | Developer: Bandai Namco Entertainment | PS5, PS4

Dragon Age: The Veilguard | Coming Fall 2024 

BioWare have lifted the veil on the first hour of gameplay in the long-anticipated return to Thedas. From the character creation system (test out skin tone against different lighting!) to combat style (pause and play strategy or real-time fluid attacks), players are encouraged to be and fight however they choose. A new resource meter specific to each class (warrior, rogue, mage) builds up momentum in battle to unlock greater attacks. The Frostbite engine renders the magic-infused city of Minrathous in startling detail and scale. Magic weaves through the city like electricity, while ancient Elven statues tower over the shadowy landscape.

Companions have always been a core part of the BioWare RPG experience, but Veilguard aims to push this to a new level, with lengthy narrative arcs, and unique combat combos that bring a chosen team together like never before. This early chapter of the game in many ways played out like the lead-up to a final boss and gave us a peek at tragic hero-turned-villain Solas and the possible evil yet to be unleashed in his attempt to rip down the Veil. If the first hour of this story is any indication, Dragon Age: The Veilguard will be an adventure well worth the wait.

-Kristen Zitani

Publisher: EA | Developer: BioWare | PS5

Elden Ring Shadow of the Erdtree | Coming June 21

I had just 30 minutes with this immense DLC, so definitely check out this earlier hands-on report for fully-formed thoughts on this anticipated update to 2022’s base game. I can say that, even as someone who Platinum’d Elden Ring, the new weapons, enemies, and vistas of this DLC stopped me in my tracks.

Each enemy was a fresh learning experience, and each mini-boss and eventual main boss I fought was a whole new challenge that felt like playing the game for the first time.What’s that weird tree over there… can I make it over to that mountain… is that big wicker inferno walking toward me? Constant emergent stuff happening, always pulling you deeper into the map. This one’s at the top of my June list for sure.

-Brett Elston

Publisher: FromSoftware | Developer: Bandai Namco Entertainment | PS5, PS4

Sonic X Shadow Generations | Coming Oct 25

The Year of Shadow is looking good with what I saw from the remastered Generations title, which includes a new remixed version of Space Colony Ark and a thrilling take on the Biolizard boss battle. Shadow is known as the ultimate lifeform, and his new Doom abilities make you feel like it while playing. Shadow’signature Chaos Control ability lets players freeze time and speed past or destroy enemies Shadow’s time-manipulation abilities can also be used to navigate tricky platforming sections. Even while fighting the Biolizard, I was able to throw spears of light to deflect attacks and perform powerful melee combos. Along with great visuals and music, it’s truly the black hedgehog’s time to shine. 

-O’Dell Harmon Jr.

Publisher: Sega | Developer: Sonic Team | PS5, PS4

Path of Exile 2 | Coming 

Path of Exile 2’s demo immediately throws players into the mud and muck of its free-to-play cursed world, giving you the tools and choice of skills to channel your violence against its darkest creatures. I selected the Ranger class for my playthrough, wielding long-range arrows boosted by ice and lightning Skill Gem attacks to keep the vile imps and bugs at bay. I got a taste for the larger challenges to come after encountering a burrowing, acid-spewing horror called the Devourer that put my strategy to the test. 

-Kristen Zitani

Publisher: Grinding Gear Games | Developer:Grinding Gear Games | PS5

Street Fighter 6 Year 2 | Begins June 26

A closer look at 11 PS5 titles from Summer Game Fest 2024

The Season 2 roster kicks off later this month with longtime villain M. Bison, followed later by SFIII and IV alum Elena, plus SNK crossover fighters Terry Bogard and Mai Shiranui.

Players familiar with Bison’s classic moves will instantly feel at home, as his Scissor Kick, Psycho Crusher, and Head Stomp all return. But new for SF6 is a grab attack that plants an explosive energy ball within his opponent that eventually detonates. If you land certain special moves while that bomb is implanted, you get a special finisher that adds some hits and damage to your attack. SFV players will also notice Bison’s walk speed is much faster this time around.

SFV players may also wonder, “Hey, didn’t Bison die?” Yes! But now he’s back, amnesiac, and atop a stunning steed, so we’ll just have to see how this all plays out over Season 2.

-Brett Elston

Publisher: Capcom | Developer: Capcom | PS5, PS4

The Plucky Squire | Coming 2024

My short time with The Plucky Squire reminds me of why I got into gaming to begin with. It’s a charming platformer that oozes personality and creativity. Switching between a 2D and 3D world is an impressive mechanic in trailers, and it works well on the controller. The world of the desk was as expansive as any good 3D platformer, with many 2D surfaces to hop in and interact with. Another surprise was how the game pays homage to many other genres, like side-scrolling shooters. The Plucky Squire reminds me of a time when almost every game I played was filled with charming new experiences, and I can’t wait to dive back in later this year. 

-O’Dell Harmon Jr.

Publisher: All Possible Futures | Developer: Devolver Digital | PS5

Keep an eye out for all these and more cool titles featured at Summer Game Fest coming to PlayStation.