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Official PlayStation Podcast Episode 535: Returning Residents

Official PlayStation Podcast Episode 535: Returning Residents

Official PlayStation Podcast Episode 535: Returning Residents https://ift.tt/FhUnmLu

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey, everybody! Tim, Kristen, and I are back this week to talk about the horrors of Racoon City, Reanimal, and trying to conquer your backlog before a wave of new games comes for us all. Along with our various journeys through Greece in God of War Sons of Sparta.

Stuff We Talked About

  • Next week’s release highlights:
    • Resident Evil Requiem (out now) | PS5
    • Scott Pilgrim EX | PS5, PS4
    • Legacy of Kain: Defiance Remastered | PS5, PS4
    • Rager | PS VR2
    • Never Grave: The Witch and The Curse | PS5
    • Planet of Lana II | PS5
    • Marathon | PS5

  • Death Stranding 2 PC specs reveal blog —See the power requirements to connect, widescreen support, and other features.

  • Scott Pilgrim EX new character blog  —  Get acquainted with Goth Neil and Lady Envy, and check out the fun new stage, Casa Vania.

  • God of War Sons of Sparta The Pit blog — Time to test your Spartan resolve in the roguelike challenge mode. See how to unlock this mode early and take it on solo or with local co-op. missions and objectives.

  • Life is Strange: Reunion hands-on report — Chloe and Max are back for more time manipulation shenanigans. Check out new features, including the ability to play as both the protagonist and the interactive notebook.

  • PlayStation Plus Monthly Games March
    • PGA Tour 2K25 | PS5
    • Monster Hunter Rise | PS5, PS4
    • Slime Rancher 2 | PS5
    • The Elder Scrolls Online Collection: Gold Road | PS5, PS4

The Cast

Kristen Zitani –  Senior Content Communications Specialist, SIE

O’Dell Harmon Jr. – Content Communications Specialist, SIE

Tim Turi – Content Communications Manager, SIE


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Share of the Week: Framing

Share of the Week: Framing

Share of the Week: Framing https://ift.tt/4iSBwqk

Last week, we asked to share well-framed moments from the game of your choice using #PSshare #PSBlog. Here are this week’s highlights:

parmindernangla shares Atsu framed by the sun in Ghost of Yōtei

​​

artenpixels_ shares Ratchet framed by rock formations in Ratchet & Clank: Rift Apart

jobolts_ shares Arthur framed by some tree branches in Red Dead Redemption 2

call_me_xavii shares Aloy sitting in a frame-shaped hole overlooking water in Horizon Forbidden West.

EduardoPrx shares Eve framed by a halo of lights and containers in Stellar Blade.

x01.vp shares Rèmi standing in front of a circular light in Hell Us Is

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?

THEME: Heroic
SUBMIT BY: 11:59 PM PT on March 4, 2026 

Next week, we need a hero. Share a heroic character using #PSshare #PSBlog for a chance to be featured.

Where Winds Meet launches new Hexi expansion on March 5

Where Winds Meet launches new Hexi expansion on March 5

Where Winds Meet launches new Hexi expansion on March 5 https://ift.tt/PJhbvHx

Hello, fellow Wanderers. We’re proud to share new details about the very first major expansion to our wuxia epic, Where Winds Meet. It’s called Hexi — and it’s vast in scale and ambition!

So large, in fact, that it will be released in three distinct chapters that will be dropped from March to May 2026. It will feature three major maps with nearly 20 sub-regions – covering areas of endless deserts, ice fields, snow-capped mountains and vast swathes of grasslands. You’ll find it populated by eleven unique bosses, dozens of side quests and so much more.

We’ve tried to push boundaries, letting players inhabit characters from history and witness the era from the perspective of ordinary people caught up in the tides of history. This is what makes Hexi’s main story unique, existing outside of the game’s main timeline, and adopting a more cinematic approach to storytelling and gameplay.

There will also be a significant shift in the narrative, as we travel through time and space as if in a dream to a different era of Chinese history – the Tang Dynasty – one of the most prosperous eras of ancient China. At the end of the Tang Dynasty, however, the Hexi region loses all contact with the capital, Chang’an, and the Hexi people long for their spiritual homeland and this prompts your dream pilgrimage. 

The first chapter of the Hexi expansion is called the Jade Gate Pass and launches on March 5 (Pacific Time).  Set in a vast desert landscape, it represents the beginning of the biggest expansion since our game launched, offering up brand-new narratives, new bosses, fresh gameplay features and martial art styles.

To help you to survive and advance in the challenging desert environment, you can obtain two brand new wuxia skills in the Jade Gate Pass area. Sand Race literally allows you to surf on the sand to speed your progress, while Cosmic Reversal will empower you to reverse time itself and rebuild desert ruins. This skill will be particularly helpful for overcoming obstacles, uncovering secrets and solving puzzles. 

Whitecrown City lies between Jade Gate Pass and Liangzhou. Once the crossroads of travel from East to West and a vital part of the ancient frontier defence, now a time-eroded, abandoned shadow of its former glory.

Entering this city will rekindle ancient legends – Guo Xin – the last Grand Protector of Anxi – and the campaign boss. Standing as guardian of this lonely outpost, Guo Xin watches over the frontier in solitude. On this desolate ground, you will witness the reveal of secrets hidden deep beneath the annals of history.

Furthermore, another formidable boss in Jade Gate Pass is the Wandering Ark, whose legend is deeply embedded in the Hexi lore and is waiting to be discovered in the desert wilderness. This boss does not stay in a fixed location – it’s a colossal vessel moving freely across the desert sea. Encountering this vessel, players need to be precise and strategic in discerning where to attack this opponent, while defending against ruthless ranged and close quarter attacks.

Fortunately, to help with these daunting challenges, you’ll be provided with two new martial arts:

Spring Dreamscape is an umbrella-style martial art focused on agility, enabling fluid endless combos and giving you the upper hand in tight spaces or group skirmishes. 

Fleeting Clouds is a new Rope Dart martial art style that centres on large sweeping Area of Effects (AOE) attacks making it ideal both for crowd control and for one on one duels where you hunt down enemies for persistent relentless damage. 

We’re also going to introduce a brand-new weapon in April:

The Heng Blade is a core weapon with its own dedicated martial art system. Heng Blade combat puts the emphasis on precision, structure and decisive timing. The key lies in blending measured defence with clean, powerful strikes. Strong in mid to close-range, Heng Blade rewards spacing, discipline and making the most of brief openings and opportunities. 

Passing through the Jade Gate Pass, your next journey will head to Hexi Chapter 2: Liangzhou, where you’ll encounter the first snow-capped mountain map haunted by the lingering echoes questioning why a stranger in a foreign land is answering the call to return to their spiritual home. 

Ultimately, the final chapter of Hexi will be set in the scroll of the Painting Realm – the vast grassland of Qinchuan, and this is where the true treasure of this adventure will be found. 

But, hey – let’s not get ahead of ourselves. The road ahead is very long. It’s time, instead, to look forward to the Jade Gate Pass. Prepare yourself, wanderers, to enter Hexi, a world independent of the main timeline, where everyone is waiting to meet you in your dreams.

Upgraded PSSR upscaler is coming to PS5 Pro 

Upgraded PSSR upscaler is coming to PS5 Pro 

Upgraded PSSR upscaler is coming to PS5 Pro  https://ift.tt/0F3EW4e

Today, we’re excited to announce that an upgraded version of PSSR (PlayStation Spectral Super Resolution) will be rolling out globally to PS5 Pro players in the coming weeks. PSSR is an AI library that analyzes game images pixel by pixel as it upscales them, and it’s been used to boost the effective resolution of over 50 titles on PS5 Pro to date.

We’ve been hard at work on a new version of PSSR, which takes a very different approach to not only the neural network but also the overall algorithm. We are happy to share that Resident Evil Requiem – shipping today – is the first title to use this more advanced PSSR, which is helping to keep both frame rate and image quality high. Here’s Masaru Ijuin from Capcom who shares insight on the upgraded version of PSSR for the game:


“With Resident Evil Requiem, we focused on enhancing the presentation quality of the protagonist through an upgraded version of RE Engine to deepen the player’s immersion in horror. For example, each individual strand of hair and beard is rendered as a polygon, allowing it to move realistically in response to body motion and wind. The way light passes through his hair changes depending on how the strands of hair are overlapped as well. This detailed expression of texture is one of the many details that we would especially love for our fans to see.

The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. We hope you will experience this unprecedented level of horror and visual fidelity, and the new gameplay feel it delivers.”

– Masaru Ijuin, Senior Manager Engine Development Support Section R&D Foundational Technology Department, Capcom

Resident Evil Requiem featuring original PSSR upscaling

Resident Evil Requiem featuring new PSSR upscaling

The algorithm and neural network used in the new PSSR stem from our Project Amethyst partnership with AMD. Through AMD’s FSR 4 upscaling technology, PC gamers have already seen the benefits of our collaboration. With the updated PSSR, we’re delivering the very latest of this co-developed technology with a further six months of refinement for PS5 Pro players.

We look forward to more news in March, when multiple existing games upgrade to the improved PSSR. There will also be a system software update at that time; selecting “Enhance PSSR Image Quality” in Settings on PS5 Pro will allow you to experience the new PSSR with any PS5 Pro games that currently support PSSR! Once the system update releases next month, try it and see, some games may have noticeably crisper graphics.

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Stay tuned for more updates next month!

Unlock God of War Sons of Sparta’s toughest challenge in The Pit

Unlock God of War Sons of Sparta’s toughest challenge in The Pit

Unlock God of War Sons of Sparta’s toughest challenge in The Pit https://ift.tt/NW2ZA3S

Looking for your next challenge in God of War Sons of Sparta? Go to the place all aspiring Spartans prove their worth as warriors, the Pit of Agonies.  

Enter The Pit today

The Pit is a separate endgame roguelike challenge mode that gives you different enemies and reward pools each time you play. 

Unlock God of War Sons of Sparta’s toughest challenge in The Pit

Normally The Pit is accessible only after you beat the main story to ensure those who attempt it are familiar with both Kratos’ Spartan arms and the foes you will face, but if you feel ready to test your skills earlier, you can input this sequence below in the starting menu to unlock it early: 

Up, Up, Down, Down, Left, Right, Left, Right, L1, R1, Touchpad

Once entered, you will see a new option on your menu that can be used to take you into the challenge mode. 

Two-player local co-op 

While The Pit can be played entirely solo as Kratos, the team at Mega Cat Studios was inspired to bring back a gaming staple that defined so many childhood afternoons on the couch: 2-player co-op. 

This is local, offline-only co-op in true retro style, so you’ll need to grab a buddy if you want to bring both Kratos and Deimos to face the challenges deep below. 

Choose your agony 

Each run begins by selecting your starting Agony, a global difficulty modifier that will add variety to each run and impact the way you play. 

For example, the Agony of Torment will manifest healing vessels that must be destroyed to prevent enemies from regenerating health, while the Agony of Calamity will cause defeated enemies to burst into a fiery explosion. 

As you progress through your run, you will have the option to add more Agonies or increase the effect of your starting choice. 

Rewards

Upon finishing a run, you will earn a Symbol of Suffering for your chosen Agonies. As you reach certain thresholds of total Symbols, you will unlock new Agonies to choose from. 

Upon completion, you will also gain Ashes of Agony, a Pit-specific resource which can be used to acquire permanent upgrades that last between attempts. 

Keeping score 

If you like to track your progress (or earn some bragging rights), you’ll be able to see your current and high score at the end of each run. 

Thank you to everyone who has supported God of War Sons of Sparta, available now on PS5. We hope you’ll enjoy the challenge of The Pit.

PlayStation Plus Monthly Games for March: PGA Tour 2K25, Monster Hunter Rise, Slime Rancher 2, The Elder Scrolls Online Collection: Gold Road

PlayStation Plus Monthly Games for March: PGA Tour 2K25, Monster Hunter Rise, Slime Rancher 2, The Elder Scrolls Online Collection: Gold Road

PlayStation Plus Monthly Games for March: PGA Tour 2K25, Monster Hunter Rise, Slime Rancher 2, The Elder Scrolls Online Collection: Gold Road https://ift.tt/l1xagYK

March’s PlayStation Plus Monthly Games lineup features four games available to all PlayStation Plus members*. 

Improve your swing on the green in PGA Tour 2K25, seek out adventure in Monster Hunter Rise, enjoy a mix of farm sim meets first-person adventure with Slime Rancher 2, and explore a massive multiplayer fantasy world in The Elder Scrolls Online. All these titles will be available to PlayStation Plus members from Tuesday March 3 until Monday April 6. 

Let’s take a closer look at the games. 

PGA Tour 2K25 | PS5 

Step onto golf’s biggest stages and prove you can rise among the greats. Compete in the ultimate test: The PGA Championship, The U.S. Open, and The Open Championship make their PGA TOUR 2K debut. Rise through the ranks in an expanded MyCareer, where every round builds your legacy. Create your path to greatness with new MyPlayer customization, upgraded Skill Trees, and advanced Course Designer tools. Then take your shot against the best in ranked, casual, and cross-platform multiplayer.

Monster Hunter Rise | PS5, PS4

The worldwide hit series Monster Hunter returns with a host of new gameplay features, original monsters and a story inspired by ancient Japanese folklore. Personalise your hunter, choose from 14 unique weapon types, recruit your Palico Felyne and all-new Palamute Canyne companions, and gear up to explore a range of vast, richly detailed hunting maps. Whether you prefer to go solo or enjoy the company of a four-person squad, smart difficulty scaling guarantees a fair and thrilling battle. The irresistible Monster Hunter loop remains, with each successful hunt yielding the materials required to craft and upgrade your weapons and armour, allowing you to hunt tougher monsters and gather more precious resources.

Slime Rancher 2 | PS5 

Slime Rancher 2 is a sequel to the award-winning, smash-hit original that has been enjoyed by over 15 million fans worldwide. Continue the adventures of Beatrix LeBeau as she journeys to Rainbow Island, a mysterious land brimming with ancient technology, unknown natural resources, and an avalanche of wiggling, jiggling, new slimes to discover. As Beatrix attempts to unravel the island’s secrets and uncover its true purpose, she’ll build, ranch, and farm within a beautiful conservatory, whose sparkling glass walls give her full view of the prismatic paradise she now calls home.

The Elder Scrolls Online Collection: Gold Road | PS5, PS4

Every legend starts somewhere, and in The Elder Scrolls Online, it starts with you. Write your story into a vibrant chapter of Tamriel’s distant past that takes place nearly 1,000 years before the iconic The Elder Scrolls V: Skyrim, and discover a world steeped in adventure and possibility. Travel the vast land of Tamriel and discover a world of adventure. Explore the mushroom forests of Morrowind, battle Daedric foes in the realms of Oblivion, or face off against other players in PvP combat. The Elder Scrolls Online Collection: Gold Road grants instant access to all major Chapter zones, biomes and quest arcs across Tamriel*.

*2025 Content Pass not included

Last chance to add February’s PlayStation Plus Monthly Games to your library 

PlayStation Plus members have until Monday March 2 to add Undisputed, Subnautica: Below Zero, Ultros, Ace Combat 7: Skies Unknown to their game library. 

Life is Strange: Reunion hands-on report highlights six reasons to get excited for March 26

Life is Strange: Reunion hands-on report highlights six reasons to get excited for March 26

Life is Strange: Reunion hands-on report highlights six reasons to get excited for March 26 https://ift.tt/qEhI5Dg

It always comes back to Chloe Price and Max Caulfield. Through several games, branching narrative series Life is Strange has explored the consequences of love, friendship, and community, but the duo’s bond remains the beating heart of the overarching tale.

As Life is Strange: Reunion is said to be the final chapter in Max and Chloe’s story, it’s no surprise that both characters have returned, thanks to the cumulative events of Life is Strange: Double Exposure. Although some of the more significant decisions you’ve made from the first game, such as Max and Chloe’s relationship and the fate of Arcadia Bay, have carried over as well.

I spent some time with the game to dive into why fans should be excited about the partners-in-crime getting one last chance.

Some more familiar faces return

It’s not just about Max and Chloe making their comeback. Many characters from Life is Strange: Double Exposure appear, with Moses, a graduate, as a focal point because he is one of the victims of a fire that Max is trying to prevent. Dr. Yasmin Fayyad and her shapeshifting daughter Safi are present too, but Max’s friend Amanda was very much the focal point of the demo’s opening minutes. Which led to…

Ready to Rewind again?

My first task in the demo was to save Amanda from a demoralising heckler during her stand-up routine at the Snapping Turtle campus bar. It was a gentle reintroduction to Max’s Rewind ability, as once I failed my first attempt to stop the jeering troublemaker, I rewound our encounter with L1. Using the information I learned in our previous conversations, Max was able to talk to him again and make up a story that forced him to leave.

Max’s ability can be accessed at any time, but fundamentally, its use in the demo was to get around tight-lipped people, such as realizing that spilling beer over Double Exposure’s disgraced university professor, Lucas, is the only way to get a sneaky peek at his hidden documents.

The revelations from that action led Max to investigate the unsettling Abraxus House, triggering a more action driven use of Rewind. After bumping into another familiar character, journalism student Loretta, the two women were trapped in a creepy basement, under threat of discovery. Using a broom to barricade the door proved useless, but Rewind allowed me to find a far sturdier metal crowbar.

But the danger wasn’t over yet. With the house due for early demolition, I then had to use Rewind to find and disarm all the detonators in the right order under a strict time limit, a fun sequence that showed off the potential for where the game might go later on.

Chloe’s Backtalk returns

Given that Chloe is playable, it’s only fair that her dialogue-puzzle-based Backtalk ability from Life is Strange: Before the Storm is here, too. Although its introduction in the demo focused less on withering sarcasm to get her way, and more on charismatic persuasion by bending the truth.

After sneaking into the Snapping Turtle and then later being caught by security, I was asked to prove Chloe’s university credentials or risk her getting banned from campus. The Backtalk overlay popped up, offering a selection of replies under a time limit, with some responses carrying future consequences.

The key to successfully answering lay in the scene’s prior setup, with the game giving me a chance to observe items around the bar and interact with others for information, I had to remember to make my lie sound convincing. So don’t worry if you’re put on the spot – as long as you’re paying attention and quick on your fingers, Backtalk is a blast.

Both Max and Chloe are playable

Becoming both characters in the demo created an interesting situation when they were reunited at a climactic point of my game time. Rather than forcing me to choose who to control or keep them entirely separate, Reunion allowed me to decide what each character said to the other, shaping the ebb and flow of their conversation and creating immediate cause and effect in their dialogue.

Their journals are the perfect catch-up tool

We also have access to both Max’s and Chloe’s journals, which provide backstory and world-building through their scribbled thoughts, stickers, and other ephemera. The same menu allowed me to read incoming text messages between characters, along with their previous texts, providing a rich insight into their prior relationships.

You can take photos at any time

Similar to previous games in the series, there are photo hotspots to uncover in Max’s scenes, for collectible compositions that save in her journal. But pressing up on the D-pad at any time while you’re controlling Max reveals a much-requested addition to the series – the ability to take an in-game photo whenever something catches your eye.

Your personal snaps won’t be saved to Max’s journal, but are shareable with friends and via social media with a long press of the Create button.

My short time with the game left me eager for more as Max and Chloe’s adventure together was just starting to heat up. March 26 is when we’ll all be able to experience the likely heart-wrenching decisions of what comes next when Life is Strange: Reunion launches on PS5.