Animation Movies

Action Movies

Comedy Movies

Animation Movies

Action Movies

Featured Movies

Hands-on report: Marvel’s Wolverine

Hands-on report: Marvel’s Wolverine

Hands-on report: Marvel’s Wolverine https://ift.tt/HjxIyQq

It’s been a big week for fans of Marvel’s Wolverine, starting with the announcement of sharp-looking PS5 hardware and accessories. Now, with just over a month away until its September 15 launch, Insomniac is sharing a deep dive on the game’s story, combat, and exploration thanks to an extensive hands-on session with the game.  

Our two-hour session kicked off with the game’s opening mission in the wilds of Telambang, where Wolverine has reunited with Team X to carry out a critical mission infiltrating the facility of anti-mutant industrialist Bolivar Trask. After slicing our way to a daring rescue, we jumped ahead in the game to a bombastic boss fight and a taste of Madripoor’s Lowtown. Between brutal barrages, stealthy scouting, and a range of rage-filled takedowns, we got to cut to the bone of the game’s story, flesh out Wolverine’s allies and foes, and uncover a piece of his buried past.  

Taking on Trask 

From the game’s opening moments flashing back to a feral, mangy-haired, and memory-wiped Wolverine, every sequence tested the balance between his rage and humanity. The first mission reunites him with Team X, a mutant task force formed by Nathaniel Essex to help protect mutants. Wolverine had stepped away from the group, something that has rankled his teammates, a wry Mystique and ever-savage Sabretooth.  

Their mission takes them from the hidden facility of billionaire Bolivar Trask to the seedy backstreets of Madripoor, presenting Wolverine with the grim reality of what mutants in this world are facing. With mutants largely unknown by society, Trask has been spending his billions abducting, studying, and cruelly disposing of mutants with little regard for his victims in a quest to maintain human superiority. As the nefarious reality of the facility’s purpose becomes clearer, the horror Wolverine feels quickly pools into an unbridled rage. That rage drives him forward through throngs of Reaver enemies and a run in with Omega Red to eventually free Essex, who has been held captive by Trask.  

Essex is the one who found Wolverine years before in that feral state, and formed Team X to protect mutants and build a world where mutants can be open. Between Essex and Trask, Wolverine is faced with the lengths some will go to protect the future of their kind, and will challenge him to face what kind of person he wants to be in this future.  

Sink your claws in 

Between storylines and set pieces, my biggest takeaway from my time with Marvel’s Wolverine was that it feels dang good to sink those claws in. Wolverine doesn’t just attack enemies, he catapults himself at them, targeting and launching himself from across the room to stun or barrage. Every combat encounter becomes a furious flurry, where my adrenaline feels directly tied to Wolverine’s increasing rage. 

While a simple parry and barrage can get the job done, Wolverine can unlock a number of Special Techniques, skills that can be upgraded and mapped to the directional buttons for an extra flair in a fight. In my playthrough, I could cleave through a group surrounding me with Tornado Spin, or interrupt enemy attacks with Knee Breaker. Players can also unlock Adaptations, which upgrade long-term effects and skills like Logan’s health and rage meter. 

That rage will come in handy. Successful combos build up Wolverine’s rage meter, which rises through three Rage Tiers to dramatically alter his fighting style. As Wolverine enters Rage Tier 2, his combos become more powerful and he unlocks Last Stand, which allows him to use his rage to heal his body if fully downed. But things really go over the edge when Wolverine’s meter fills to Rage Tier 3. His attacks become significantly more powerful, while brutal critical strikes become available. His vision seems to close in, his breathing getting louder and more primal as he darts between enemies, slicing and dicing with ease. Those critical strikes can lead to some dangerously fun takedowns, like snatching a member of The Hand’s katana or bow to slam back into them.  

Sometimes, Wolverine needs a more methodical approach. He can use his Enhanced Senses to track and takedown enemies more stealthily. Trask also has Ability Inhibitors at his disposal that block Wolverine and his teammates from using their abilities. In these moments, he must work past the pain and fight without healing, focusing on taking enemies down with classic combat moves and destroying the Inhibitors before it’s too late. 

It took all the skills I had gathered so far to take on the looming Sentinel Prototype towards the end of my preview. Built by Trask to detect and destroy mutants, this fight took all of Wolverine’s patience and strategy, dodging or parrying the Sentinel’s powerful attacks, while waiting for the perfect moments to strike. This sequence was thrilling both to use Wolverine’s abilities to their fullest potential, and to watch as he worked in tandem with Mystique and Sabretooth. By the time I was busting through the Sentinel’s head victorious, I had a wild grin on my face and felt amped and ready to take on anyone.  

More to explore 

Luckily after that fight, there was still more to explore. In Madripoor, surrounded by allies new and old, we took a moment of respite in Princess Bar (run by Tyger). Here we got to interact with newly acquired ally Jean Grey, and the mutant teens she has been protecting. Though they are still a mystery to one another, Jean and Wolverine’s connection is immediate. It’s with her that he can admit that his anger sometimes scares him and that he wants to be better. 

I enjoyed that Wolverine also makes time here for his teammates Mystique and Sabretooth. Mystique stays focused and on mission during combat, shifting through identities when needed. Here in Princess Bar, she can just be herself, and encourages Wolverine to do the same through a friendly but vulnerable game of Never Have I Ever. Sabretooth spends most of the game’s opening antagonizing Wolverine and calling him a runt, which is fair enough given he stands about as tall as Sabretooth’s navel. But it’s clear their relationship runs deeper, and Sabretooth feels spurned by Wolverine’s original exit from the group.  

While exploring the streets of Lowtown, I could take the time to check out some of Wolverine’s other looks and claw types, which ranged from a classic undershirt and jeans outfit to a Weapon X helmeted style. While walking around the Princess Bar, Wolverine’s Enhanced Senses could pick up on conversation or music that could guide him to specific rooms, or trail a teammate’s scent to find where they’ve run off to. Exploring each room sometimes led to a conversation, or finding easter eggs, like Mystique’s wedding pictures, or an IOU written on an ace of spades card from one Remy LeBeau.  

Take the time to explore each new location, as Wolverine can discover hidden crates with raw upgrade materials or collectable whisky bottles. Logan can also stumble across Nightmare Doors, which transport him to a dreamlike cabin to take part in a Nightmare Trial. These timed speed trials reimagine different locations from the game into a vertical fever dream, where he can race to the end to unlock a forgotten memory from his past.  

Players can sink their claws into Wolverine’s story and tap into his rage when Marvel’s Wolverine launches September 15 on PS5 consoles.

(For Southeast Asia) Helldivers 2 joins PlayStation Plus Game Catalog today, Devoid of Liberty update out now

(For Southeast Asia) Helldivers 2 joins PlayStation Plus Game Catalog today, Devoid of Liberty update out now

(For Southeast Asia) Helldivers 2 joins PlayStation Plus Game Catalog today, Devoid of Liberty update out now https://ift.tt/Ouki5Il

We have watched the Void stretch across the galaxy for too long. The threat posed to our Liberty is too great and we can no longer stand by as the Illuminate gain ground.

Helldivers, you are needed on the battlefield of a new frontier–one more wild and uncertain than any we have faced prior. We must venture into their haunted abyss, the Void, and liberate it back into Super Earth’s control.

Today’s Devoid of Liberty release also coincides with Helldivers 2 entering the PlayStation Plus Game Catalog. Starting today, Helldivers 2 will be available to PlayStation Plus Extra and Deluxe members.

Journey to the Void

Getting into the Void presents a unique challenge. High Command has ordered reconnaissance missions to gather as much intel as possible in order to give us an advantage.

The planets within the Void’s reach have been altered–strange mutations have left a permanent mark on planets, and intelligence reports suggest that these changes are even more significant the closer the planets are to the Void itself. What lies inside?

Complete new missions

You will be given new objectives to conquer–destroy Illuminate spires and gateways, complete data reconnaissance, and infiltrate Illuminate structures with your team.

New secondary objectives will also become available, from eradicating Void mutations to extracting materials for research, as well as the opportunity to open a secondary extraction zone on the map to potentially evacuate your squad faster.

Exterminate new threats

As you fight your way toward the Void, you’ll encounter new, hideously mutated organisms. We have received intelligence reports that indicate these metamorphosed creatures are emerging from the heart of the Void–they are ghoulish diversions wrought into existence by the Illuminate scourge to threaten our freedom.

The Wretch

The nimble Wretch moves fast and can easily overwhelm weaker fighters and dodge their counter-attacks–don’t let it get the jump on you.

The Crusher

On a relentless death march, the Crusher can take heavy damage and also dish it out. Wear it down before it regenerates.

Dive with more impact

We aren’t sending you in without backup. You may now gain all 300 ranks of security access and privileges, as well as new rank titles. 

We have commissioned SEAF platoons to aid in completing operations. They’ll arrive on dropships to fight alongside you and your squad, offering medical support via stims, but also give a boost to your morale when you salute, shake hands, and–of course–hug them.

This is our opportunity to strike and avenge the citizens, SEAF, and Helldivers lost in the Battle for Super Earth.

PlayStation Plus

Join the fight for galactic freedom as acclaimed co-op shooter Helldivers 2 arrives in the Game Catalog – included with PlayStation Plus Extra and Deluxe*, starting today.

Want more good news? The Helldivers 2 community is about to take on an epic collective challenge: eliminate 500 million enemies by August 18 to unlock four Helldiver PlayStation avatars. Join the fight and help the community reach the goal!

The latest update, Devoid of Liberty** is live now! Take back the galaxy, divers–give these squids hell.

*PlayStation Plus Game Catalog and PlayStation Plus Premium/Deluxe lineups may differ by region. Please check PlayStation Store on release day. Digital PS5 games available to stream from your library will vary over time, region, and country. PlayStation Plus is subject to a recurring subscription fee taken automatically until cancellation. Terms apply: play.st/psplus-usageterms
**Gameplay requires internet access and paid-for subscription on console (sold separately).

Kinetic Publishing Showcase recap: 5 new indie games coming to PS5

Kinetic Publishing Showcase recap: 5 new indie games coming to PS5

Kinetic Publishing Showcase recap: 5 new indie games coming to PS5 https://ift.tt/Bo3qESC

You may have heard of Kinetic Games through our horror title, Phasmophobia. It’s sold over 27 million copies, and thanks to this success, in January of this year we established our very own publishing label, Kinetic Publishing. Our aim at Kinetic Publishing is to support and empower indie devs to create incredible games, giving them the level of support that our founder, Daniel Knight, would have benefitted from when he was first creating Phasmophobia.

Today we debuted our Kinetic Publishing showcase, where we got to reveal the first five games we’ll be publishing throughout 2027 and 2028. These dev teams all have unique, inspiring stories and just as equally exciting games. From a true sci-fi horror to a witch-tech delivery adventure, and everything in between, we’ve curated a selection of games we hope players are going to love, and of course, they will all be available on PlayStation 5.

Contact Protocol 

Can you make the right decisions under pressure? That’s the question the team behind Contact Protocol wants the answer to. In this sci-fi starship job simulator, you are tasked with the scourge that is corporate admin as you assess the intentions of incoming ships on the Pale Horse’s voyage to Jupiter’s largest moon. Compare incoming information against company records and do your best to determine whether ships are friend or foe. But make the wrong decision and all it takes is one torpedo to guarantee your safety – while sending the other crew to their death in the vacuum of space.

In Contact Protocol, players’ cognitive load is gradually ramped up while being offered near-impossible decisions, and we found the combination of this stressful gameplay combined with allocated downtime and the incredible yet somewhat unsettling art style, to be something really special. It’s high stakes, it’s intense, but it’ll leave you coming back for more, as players will soon find out when Contact Protocol launches on PlayStation 5 in Spring 2027.

Crescent County 

Crescent County is a game that sings with sunset-soaked, dreamy graphics from the mind of creative director and illustrator, Anna Hollinrake. Based on her own lived experience moving to the Isle of Wight, players will discover what it means to find home on this magical crescent isle. From crunchy, flow-state motorbroom driving, to messy, gossip-fuelled local drama and flirty relationships, Crescent County aims to offer the experience of Kiki’s Delivery Service meets the bikes of Akira set on a rural, witch-tech island.

We couldn’t deny how much we loved the gorgeous, painterly world of Crescent County, a down-to-earth passion project that oozes good vibes. Celebrating queerness, found-family and community in a way we couldn’t ignore, get ready to lose yourself in the beauty of Crescent County when it comes to PlayStation 5 in Summer 2027.

Shellbound 

Shellbound has taken the best bits of a metroidvania and set them on a ‘big ass snail’. Giving real meaning to the phrase ‘living world’, players take on the role of a parasite exploring an environment where organs are labyrinths and the snail’s very biology can reshape the paths available to them. The combination of combat and platforming provides the much-loved metroidvania challenge, proving simple to learn but satisfyingly difficult to master.

But Shellbound is pushing the limits of the genre, giving players parasitic powers that allow them to take control of enemies and NPCs and each creature offering unique movement, combat, and traversal skills. Harnessing these abilities is the key to reaching hidden areas, unlocking new routes, and defeating powerful bosses – which players will learn when Shellbound launches on PlayStation 5 in Summer 2028.

Aether Wizard Life 

The creativity and ambition of the team at Vonder Games is truly something to behold, as they combine town-building, platforming and exploration with action-RPG combat, farming, and dating in Aether Wizard Life. Players take on the role of an apprentice mage in the haunted town of Starfall, and must uncover the secrets of mysterious wizard kidnappings. Along the way, you are free to choose what tasks to take on each day, whether that’s growing magical crops, caring for exotic creatures, venturing into deep and twisting dungeons to fight monsters, or talking with the townsfolk to discover new side quests and problems to solve.

From the Ghibli-inspired art style, to the story behind the town’s mystery taking inspiration from the fascinating, real history of witches – we were captivated by the team’s attention to detail in Aether Wizard Life. This new cozy wizard life sim launches on Playstation 5 in Autumn 2028.

Precognition 

We are beyond excited to announce that we will be partnering with Half Mermaid Productions on their newest game, Precognition. Originally teased under the name ‘Project C’, Precognition is a sci-fi horror being created by Immortality and Her Story creator Sam Barlow in collaboration with acclaimed horror director Brandon Cronenberg. At Kinetic, we’ve played (and gotten hooked on) Sam’s previous FMS games like Immortality and Her Story, and jumped at the chance to work with such a talented team.

Of course, Kinetic is best known for its own horror title, so we’re very happy to have an equally thrilling game in our publishing lineup. And Precognition aims to go one step further than Sam’s previous games, giving players a real sense of agency and freedom in choosing where the story goes. Be sure to interrogate the smallest of details, and get ready to face the consequences that await when you meddle with the flow of time, when Precognition launches on PlayStation 5 in Spring 2028.