Ninja Action at its Finest!

Ninja Action at its Finest!

Ninja Action at its Finest! https://ift.tt/mzv8DLG

SHINOBI: Art of Vengeance arrives on PlayStation®4 and PlayStation®5 on August 29, 2025. This brand-new title continues the legacy of the Shinobi series, which first came to arcades in 1987.

Lizardcube, the studio behind the critically acclaimed Streets of Rage IV (2020), return to breathe life into Joe Musashi’s latest quest for vengeance with their iconic art style.

Recently, we had the chance to sit down and play two stages ahead of the game’s launch, and found ourselves immediately captivated by the art style, fluid controls, and fast-paced combat system. In our latest blog, we break down what makes the game so enjoyable and how it captures the essence of being a ninja.

Journey through a stylistic dystopian world

A paramilitary faction known as ENE Corp seizes territories across the world, decimating their defenses in little time. Only one threat to their dominion remains: the Oboro Clan, led by the legendary Joe Musashi.

Ruse, the mastermind behind ENE Corp, takes matters into his own hands and launches a devastating attack on Oboro Village. Joe Musashi, upon finding his village burned to the ground and his clan turned to stone, sets off on a quest for vengeance, ready to face an unparalleled evil.

Joe Musashi

The protagonist. Head of the Oboro Clan, a tribe of ninjas that has protected peace from within the shadows for generations. Though he’s a man of few words, his clan puts their utmost trust in him.

Lord Ruse

The mastermind behind paramilitary organization ENE Corp. He commands his troops with callous tact and an iron fist. Fearing the might of the Oboro Clan, he sets in motion a plan to eliminate them once and for all.

Your journey will see you traverse through a variety of stages, from neon-lit cityscapes and military strongholds to the top of a speeding freight train and more. The game’s hand-drawn aesthetic pulls you into a world that feels as if it were lifted straight from a comic book. They’re so gorgeous that you’ll want to stop and admire the visuals.

In your quest for vengeance, you’ll need to harness new skills, uncover hidden paths, and use your wit and skill to overcome the obstacles in your way.

Stage Overview 1: Oboro Village

On a training excursion to Oboro Village, Musashi and his students encounter rival ninjas and discover that the village is under attack. You’ll need to master jumping, dodging, Ninpo, and other fundamental fighting moves as you rush towards the goal.

It’s really easy to get lost in learning the basics, but make sure you step back and soak in the beauty of the world. You can see how much attention and care went into every little detail, like the mist surrounding the plains and bamboo trees or the sunlight streaming through the treetops.

Once you pass the halfway point, you’ll come across the smoldering ashes of the village and a ninja estate rigged with traps. Some sections may seem unpassable at first glance, but if you look carefully and get creative with your ninja skills, you’ll find ways to get around!

Stage Overview 2: Lantern Festival

Upon learning that ENE Corp may be operating in the shadows of a lakeside festival, Joe Musashi wastes no time in giving chase.

To kick this stage off, you’ll have to traverse a path of wooden planks and wrecked ships to get across the lake. Linger too long and they’ll sink, sending you to a watery grave. This is a challenging stage that requires you to stay on the move, leaping from platform to platform as you vanquish foes along the way.

Once you arrive at the village, you’ll be greeted by the sight of fireworks and lanterns shaped like dragons, tigers, and other creatures. However, there’s no time to admire the view. The stage will keep on scrolling along, so you’ll need to take to the skies and stay one step ahead. Take advantage of your surroundings and use double jump and aerial dash to help you maneuver across the area.

Master the way of the shinobi with Ninpo and powerful Ninjutsu

It’s impossible to talk about SHINOBI: Art of Vengeance without mentioning its fast-paced, hard-hitting combat system. In addition to katana- and shuriken-based techniques, you also have an array of Ninjutsu and Ninpo at your disposal. Beautifully rendered in smooth, fluid animation, every attack is intuitive and easy to execute.

Of course, there’s more to the game than simply mashing buttons. You’ll need to adapt to various situations using the skills in your toolkit. Getting accustomed to combos will help you clear stages quicker, so once you get the hang of it, try developing your own combos and polishing up your playstyle. Aside from basic commands, you can also perform the following maneuvers:

Ningi

Ningi are helpful abilities that can be performed by entering special commands and have no limitations. You can obtain new Ningi by progressing through the story or visiting the shop.

The Cannon Punch, which can be unlocked in the demo, deals heavy damage to armor, making it possible to hurt enemies who are impervious to regular attacks. Once you’ve broken their guard, you can follow up with a combo to deal even more damage. When you get your hands on the full version of the game, try it out in battle! The Cannon Punch can also destroy Yokai Barriers, opening up new paths for you to explore!

Shinobi Execution

Enemies have an Execution Gauge which is the white bar beneath their health bar. Inflicting damage on them will fill it up. Once it’s maxed out, you’ll see an icon appear above them, marking them for Execution. Perform a Shinobi Execution to finish them off instantly.

Defeating an enemy with this move nets you additional loot, and if your attack kills multiple enemies, you’ll earn even more bonus rewards. Mastering Shinobi Executions takes practice, but once you understand their damage output and how to pull them off effectively, there’s honestly no better feeling than getting to wipe out all your enemies on-screen with it.

Ninpo

Ninpo are special attacks that can be executed once your green gauge is maxed out. You can fill up the gauge by attacking enemies. In the demo, Fire Ninpo lets you breathe fire, dealing damage to enemies in front of you, while Water Ninpo puts you in a defensive stance where you’ll perform a powerful counter on any enemy attacking you.

Water Ninpo is only usable under specific conditions, but if performed successfully, it’ll boost your Execution Gauge and deal heavy damage to armored foes. Mastering it will turn it into a powerful tool in your arsenal!

Ninjutsu

Defeating enemies and collecting the red Rage Orbs that they drop will charge up your Rage Gauge (the bar surrounding Joe’s portrait). Once it’s fully charged, you’ll be able to cast Ninjutsu, powerful full-screen attacks.

Karyu, for example, engulfs the entire screen in flames, dealing tremendous damage to all enemies. When used against large swarms of enemies, you’ll achieve an astonishingly high hit count. However, unlike other moves, Ninjutsu have a drawback in that they need time to charge up, so play conservatively and unleash them when the time is right.

Collect Oboro Relics to attain upgrades and new gear

Each stage features a shop run by a yokai where you can upgrade your health and stats or purchase new Ningi and Ninpo. To help the store thrive, however, you’ll need to find Oboro Relics—five of which are hidden in each stage. By giving these items to the shopkeeper, they’ll be able to expand their wares, allowing you to purchase new Ningi, Ninpo, and other items.

Items in the store can be purchased with the gold you obtain from defeating enemies. Powerful Ningi and Ninpo can be expensive, so to build up your funds more efficiently, try using Shinobi Executions to quickly decimate your foes. If you’re stuck on a stage or a boss is giving you trouble, you can always backtrack and defeat more enemies for gold. That will allow you to learn new Ningi and boost your stats, better preparing you for the trials ahead.

Pre-orders for the Digital Deluxe Edition available now

Pick up the Digital Deluxe Edition to get the base game, a Starter Pack filled with in-game items, the SEGA Villains Stage (releasing early 2026) which features bosses based on iconic SEGA villains, the Digital Artbook, and a soundtrack! Plus, if you pre-order the game, you’ll be allowed to play the game 3 days early!

Digital Deluxe Edition

<Contents>

■Base Game

■Starter Pack (Ghost Outfit, Medic Lite Amulet, and In-Game Currency)

■SEGA Villains Stage (Coming Early 2026)

■Digital Artbook and Soundtrack

■Product Information

SHINOBI: Art of Vengeance

Publisher:SEGA

Platform:PlayStation 5 / PlayStation 4

Genre:Action Platformer

Release Date:August 29, 2025 (Fri)

Players:1

*The PlayStation 4 version is only available digitally. 

(C)SEGA

Capcom announces Resident Evil Requiem, Year 3 for Street Fighter 6, and updates on Onimusha: Way of the Sword

Capcom announces Resident Evil Requiem, Year 3 for Street Fighter 6, and updates on Onimusha: Way of the Sword

Capcom announces Resident Evil Requiem, Year 3 for Street Fighter 6, and updates on Onimusha: Way of the Sword https://ift.tt/PgyeG48

Fresh off Summer Game Fest 2025, Capcom announced a slew of new information on a trio of distinct titles! From the long-awaited announcement of the next Resident Evil to the four characters joining Street Fighter 6 and finally, a deeper look at Onimusha: Way of the Sword, we’ve got the recap ready just for you.

Capcom announces Resident Evil Requiem, Year 3 for Street Fighter 6, and updates on Onimusha: Way of the Sword

Resident Evil Requiem revealed

Resident Evil Requiem features a new protagonist Grace Ashcroft, who is given a case to investigate, leading to the terrifying events to follow. While survival horror takes centerstage, Resident Evil Requiem will feature high-stakes cinematic action that will take the series in a bold new direction. Stay tuned for more info on this defining entry to the iconic series that will celebrate its 30th anniversary next year. Resident Evil Requiem will be released on February 27, 2026.

Year 3 for Street Fighter 6 starts this summer

Capcom announces Resident Evil Requiem, Year 3 for Street Fighter 6, and updates on Onimusha: Way of the Sword

Coming in with an uppercut, the next four characters are on their way for Year 3 of Street Fighter 6. Fans of the series may recognize these characters as they’re all returning in some way or form making this year a celebration of Street Fighter. The king Sagat will claim his throne in summer 2025. If you wait until the end of the trailer, you’ll see a short snippet of Sagat’s gameplay featuring some of his signature moves. C. Viper, the expert in spy gear, makes her way back to the series in fall 2025. Alex, the fighter with explosive power and masterful techniques, arrives in early spring 2026. Finally, the mysterious entity known as Ingrid makes her debut in a mainline Street Fighter title in late spring 2026.

We also announced the return of the $1,000,000 grand prize for Capcom Cup 12 taking place next year in Japan! Think you have what it takes to compete? We do! Register for the Capcom Pro Tour and find out.

Street Fighter Years 1-2 Fighters Edition also just released, which includes all characters from Year 1 and 2, and their colors 3-10 for Outfit 1. This is the perfect K.O. to get to caught up on all things Street Fighter 6.

New weapons, souls, abilities, and foes fit for a samurai

Capcom announces Resident Evil Requiem, Year 3 for Street Fighter 6, and updates on Onimusha: Way of the Sword

Onimusha: Way of the Sword unsheathed a more detailed look at the swordplay action you can expect in 2026. Set during the Edo period, our new protagonist Miyamoto Musashi must explore a Kyoto twisted by the influence of malevolence known as Malice. 

In the latest trailer titled 2nd Trailer: Formidable Foes Emerge, we offer a further peek into the dark fantasy environments scattered with fearsome new enemies and showcase the riveting action like the powerful Issen that all form a samurai experience worthy of the legendary Musashi. Acting opposite our protagonist is his conniving rival Sasaki Ganryu who also wields an Oni Gauntlet and is an Onimusha in his own right. How will their stories intertwine? At the end of the trailer, a woman emerges from the glow of Musashi’s Oni Gauntlet. What role does she play?

If you want your hands on something Onimusha, the remaster of Onimusha 2: Samurai’s Destiny featuring Jubei Yagyu was just released back in May. Though the gameplay may be different than what you can expect in Onimusha: Way of the Sword, the basic principles like souls, Genma, and dark fantasy ambience will be similar. New features in the remaster include a new Hell mode difficulty where taking one strike equals a game over, auto-save, easy weapon switching, and a new gallery mode. You can also play the first title Onimusha: Warlords with the Onimusha 1+2 pack, available now.

That’s the short and sweet recap of everything Capcom announced at Summer Game Fest, but there’s far more to share for each title in the future. Whether you’re a fan of survival horror, samurai action, or a good old street fight, there’s something for everyone in Capcom’s 2025 and 2026! Thanks for all the support!

Sonic Racing: CrossWorlds Comes to PlayStation on September 25

Sonic Racing: CrossWorlds Comes to PlayStation on September 25

Sonic Racing: CrossWorlds Comes to PlayStation on September 25 https://ift.tt/PgyeG48

Get ready to hit the track once again with your favorite characters from the Sonic universe – and more! Sonic Racing: CrossWorlds is speeding onto PlayStation 5 and PlayStation 4 on September 25.

Today’s brand-new trailer gives fans a glimpse of the excitement to come, highlighting the high-speed racing action and growing roster of characters players can expect to see at launch and beyond!

Sonic Racing: CrossWorlds Comes to PlayStation on September 25

This new entry to the Sonic Racing franchise features the biggest lineup of characters the series has ever seen with more than 23 playable racers to choose from. Players can blaze through each track with iconic Sonic characters they know and love, but that’s not all! The roster will continue to grow after launch with crossover characters from other Segatitles, as well as surprise guest racers from other popular game franchises, such as Minecraft, joining Sonic and friends. We also spoke with Sonic Team Creative Officer, Takashi Iizuka, on how the team worked together to make this the biggest addition to Sonic Racing yet.


When we started planning for Sonic Racing: CrossWorlds, we wanted to make it the next major title in the Sonic Racing series that started with Sonic & SegaAll-Stars Racing. To achieve this, we needed to create a comprehensive compilation of all the fun from past titles for it to become a masterpiece in the series. We felt it was necessary to feature a wide variety of Segacharacters as playable racers, since that was a core feature people loved in the previous titles. Including characters from both Segaand ATLUS games – new and old – in this game allowed us to break down franchise barriers and deliver an exciting racing experience for players. We’ve even gone so far as to include other iconic characters outside of SEGA’s lineup to join the race and expand the game’s appeal to more people.

Takashi Iizuka, Creative Officer, Sonic Team

Sonic Racing: CrossWorlds not only transports players to tracks inspired by classic Sonic stages, but also introduces the all-new Travel Rings mechanic, whisking players away across land, sea, air, time – and even space – mid-race! Here’s the twist: whoever’s in the lead gets to pick which world everyone gets transported to during the second lap, so no two races are ever quite the same.  


We designed many brand-new tracks for Sonic Racing: CrossWorlds, but we also know that fans like racing on tracks that take them back to places they remember from Sonic’s history. In addition to the new locations, we also designed tracks using themes from past titles to create new ones based on familiar places. I am personally excited about the track based on Metal Harbor since I worked on Sonic Adventure 2. The team did an amazing job bringing Metal Harbor to life with a realistic portrayal that was impossible to accomplish back when the original stage was created.


Takashi Iizuka, Creative Officer, Sonic Team

With over 70 Gadgets to choose from, there are countless ways to customize your approach to each race. Whether it’s boosting your speed or carrying more items, each combination of Gadgets allows for a different playstyle, so players can strategize how they want to beat the competition and be the first to cross the finish line! Plus, the fan-favorite Extreme Gear hoverboards from Sonic Riders are back and better than ever, amping up the high-speed fun and vehicle choices. You can make your ride your own inside and out by mixing and matching parts, powers, and abilities to create a vehicle that’s unique to you! 


As we bring Sonic Racing: CrossWorlds to PlayStation players, we are excited to share the most ambitious Sonic Racing experience yet. This time, we have the biggest group of Sonic characters to choose from, and for the first time, fans can also race as iconic characters from other Segagames and popular entertainment franchises. With new Travel Rings, Gadgets, and the return of Extreme Gear, we hope each race feels fresh and fun, allowing fans to race in their own style. Whether you have played before or are new to Sonic Racing, we hope you enjoy the surprises and adventures in Sonic Racing: CrossWorlds.


Takashi Iizuka, Creative Officer, Sonic Team

Sonic Racing: CrossWorlds is racing onto PlayStation 5 and PlayStation 4 in style, releasing in both Standard and Digital Deluxe editions. Grab the Digital Deluxe edition to jump into the race three days early and expand your rosters with even more racers, including characters from the hit Netflix series Sonic Prime! Plus, the Digital Deluxe edition includes the Season Pass, which is packed with bonus characters, vehicles, and new tracks inspired by other worlds and franchises – all to be revealed and released in the future!

Can’t wait to step on the gas pedal? Pre-orders are live starting today! Players who secure their copy of either the Digital Standard or Deluxe editions of the game before launch will score an exclusive bonus character – Werehog from Sonic Unleashed, along with his special car and decal.

New dimensions with surprises around every corner await this fall! Start your engines in Sonic Racing: CrossWorlds and race to victory with plenty of customization options to win in style.

Official PlayStation Podcast Episode 516: All Aboard the Nightreign

Official PlayStation Podcast Episode 516: All Aboard the Nightreign

Official PlayStation Podcast Episode 516: All Aboard the Nightreign https://ift.tt/RGp26dZ

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey, everybody! Sid and Tim are back this week to discuss trying to survive the long nights of Elden Ring Nightreign and celebrate the 30th State of Play while going over their favorite reveals.

Stuff We Talked About

  • Next week’s release highlights:
    • Deltarune: Chapter 3 & 4 (out now) | PS5, PS4
    • Zombie Army VR | PS VR2
    • Five Nights At Freddy’s: Secret of the Mimic | PS5
    • The Alters | PS5
    • Splitgate 2 | PS5
    • Alien Hominid Invasion | PS5, PS4
  • The Witcher IV —  Unreal Engine 5 tech demo on PS5 showcases Ciri and a new world
  • Destiny 2: The Edge of Fate — Hands-on with new abilities awaiting Guardians on the planet Kepler
  • Gran Turismo World Series  — Round one of the competition takes place in London this weekend 
  • Rematch — Hands-on impressions from the second open beta and interview with Sloclap devs
  • Helldivers 2 — New Force of Law Warbond launching June 12
  • State of Play — Check out the full rundown of reveals at PlayStation Blog

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Tim Turi – Content Communications Manager, SIE


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Share of the Week: Monochromatic

Share of the Week: Monochromatic

Share of the Week: Monochromatic https://ift.tt/Mx8jLzc

Last week, we asked you to share moments drenched in a single color using #PSshare #PSBlog. Here are this week’s monochromatic highlights:

JangNaru2PM shares Geralt raising a sword to the orange sun in The Witcher III.

secondcapture shares Crank glowing purple in Ratchet & Clank: Rift Apart.

Amianan_NiRaGuB shares a Baldur’s Gate 3 character dressed in blue against a blue backdrop.

EmperorHal shares Orcal in Stellar Blade in a shade of orange.

snejku23 shares a green-soaked backdrop in Neva.

ralston_vp shares Clive standing in front of a slate gray portal in Final Fantasy XVI.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Stealth
SUBMIT BY: 11:59 PM PT on June 11, 2025 

Next week, take to the shadows and share sneaking, stealthy moments and characters from the game of your choice using #PSshare #PSBlog for a chance to be featured.

Genshin Impact Version 5.7 arrives with Skirk on June 18

Genshin Impact Version 5.7 arrives with Skirk on June 18

Genshin Impact Version 5.7 arrives with Skirk on June 18 https://ift.tt/v2XDPWy

The Genshin Impact dev team is back with fresh details on Version 5.7, “A Space and Time for You,” dropping June 18. In this update, the Traveler’s sibling will continue to advance their grand plan. As the Traveler unites their allies to confront the Abyss Order in Natlan, more hidden truths about Teyvat will gradually come to light, marking a pivotal turning point in the story.

Meanwhile, two familiar faces from the main story — Skirk and Dahlia — will also become playable characters. As a skilled sword master, Skirk fights without relying on Elemental Energy, dominating in extended battles or with sudden bursts of damage!

While tensions run high in the Archon Quest, there will also be time to enjoy some lighter moments. Test your tactical thinking in a simulated adventure game, reunite with old friends in the next chapter of Travelers’ Tales, and take on challenges in a new permanent combat mode.

You, within reach, yet worlds apart

The chasm between the Traveler and their sibling remains — their silence hangs like thin ice, fragile yet unbroken. Though their bond persists, the road to reunion stays shrouded in fate’s mist.

With the Loom of Fate complete, their sibling’s grand scheme advances relentlessly. Natlan now faces a full-scale Abyss Order invasion, and its tribes unite and fight under Mavuika’s fiery leadership. Dainsleif reappears, wielding mysterious powers to aid the Traveler. Meanwhile, deep in Natlan’s caverns, an enigmatic girl waits in the shadows…

​​

What secrets drive their sibling’s grand design? What meaning hides behind each reunion and parting? The truth awaits in the new Archon Quest — not as answers to be uncovered, but as a path to be walked.

An ode to the aloof warrior and reliable protector

As the story turns its page, two familiar faces make their return. Skirk, whose icy demeanor matches her frosty blade, and Dahlia, lively and mischievous as a babbling brook, will officially join the playable roster. Though their personalities differ greatly, both are reliable allies with unique combat styles.

Skirk is a 5-star sword wielder who commands Abyssal power disguised as Cryo. Mysterious and aloof, she’s not only Childe’s master, but also once trained under one of the Five Sinners of Khaenri’ah, “The Foul” Surtalogi — said to wield power that could rival the world itself. Her strength is beyond question, yet her past remains buried in silence, like a tale frozen in time, waiting to be broken free from the ice. In her Story Quest, Travelers will encounter Skirk in Liyue, where fragments of her long-lost memories begin to emerge.

In combat, Skirk forgoes the conventional Elemental Energy system, instead using a unique resource known as “Serpent’s Subtlety.” Serpent’s Subtlety can be obtained by absorbing Void Rifts, which appear on the field when your party triggers Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions. Up to three Void Rifts can exist at once, and Skirk can absorb them to gain Serpent’s Subtlety. Skirk fights with two distinct combat styles, enabling her to either maintain relentless pressure through continuous attacks or unleash devastating bursts of damage.

To boost her on-field damage, Skirk can enter a special mode that enhances her Normal Attack DMG. After tapping her Elemental Skill, she enters this mode and can further boost her Normal Attack DMG by unleashing a special Elemental Burst. While in this mode, using Charged Attacks or her special Elemental Burst to absorb nearby Void Rifts grants additional Normal Attack DMG bonuses.

In her burst damage fighting style, Skirk relies on quickly accumulating resources to unleash her powerful Elemental Burst. Holding her Elemental Skill allows her to move swiftly, and even sprint across water, while absorbing nearby Void Rifts to rapidly build up Serpent’s Subtlety. With enough Serpent’s Subtlety accumulated, she can unleash her Elemental Burst, dealing high AoE Cryo DMG in an instant.

Skirk shows even greater potential when teamed up with Hydro or Cryo characters. When the team deals Hydro or Cryo DMG, Skirk gains bonus DMG. Additionally, if all party members are either Hydro or Cryo and if there is at least 1 Hydro and 1 Cryo character, all your characters in the team will have their Elemental Skill levels increased by 1.

The other new playable character, Dahlia, is the dependable deacon of the Church of Favonius and a 4-star Hydro sword wielder who protects his party members with his Shield of Sacred Favor. This shield is initially created by Dahlia’s Elemental Burst and scales based on his Max HP. After casting his Elemental Burst, the shield can be refreshed either by landing Normal Attacks with the active character or by triggering the Frozen reaction. Dahlia’s Elemental Skill summons a Sacramental Shower, which can bounce allies into the air to help them dodge attacks and gain an aerial advantage. When enemies come into contact with it, the Sacramental Shower instead explodes, dealing AoE Hydro DMG.

In Version 5.7 Event Wishes, Skirk and Dahlia both debut along with Shenhe’s rerun in the first half of the version, while the latter half will see the reruns of Mavuika and Emilie.

Fun awaits — from chill activities to serious challenges

After diving into intense combat, why not wind down with something more relaxing and fun?

The Sumeru Akademiya has launched a new simulated adventure that puts both your capabilities and luck to the test. Travelers will pick from different Companion Pieces to form teams, power them up, and take on a variety of enemies in a board game-style battlefield. You can choose between the rainforest or desert route — each with its own story and level of difficulty. Unexpected encounters along the way will make the journey all the more exciting. Beyond the combat stages, there are also “research stages” where you’ll guide Paimon to gather fruit. Doing so boosts your Speculation Level and unlocks extra bonuses for your team. Complete the challenges and you’ll not only earn Primogems and other rewards, but also have the chance to invite Sethos to your party.

A familiar breeze brings new stories from old friends. In Travelers’ Tales: Gilded Chapter, you can enjoy cozy moments all across Teyvat. Thoma returns to his hometown in Mondstadt, Neuvillette pays a visit to Merusea Village, and Dori is spotted in Inazuma trying to sell something to Sayu. On your travels, don’t forget to slow down now and then to check in on some old friends!

In addition, this update introduces a new permanent gameplay mode, Stygian Onslaught. Participating in the event will reward Travelers with Primogems, Artifacts, and valuable items for targeted Artifact enhancement. Each update will bring a new challenge with three phases and five difficulty levels. Clear Level 5 to unlock an exclusive solo-only Level 6 difficulty, where the battle is sure to be even more challenging.

There’s still plenty more to explore in Version 5.7 — but we’ll leave a few surprises for you to discover on your own. We hope Skirk and her story bring you a bold, new experience that’s as fresh as it is thrilling!