Battlefield 6 — hands-on report

Battlefield 6 — hands-on report

Battlefield 6 — hands-on report https://ift.tt/n5z1fvD

Battlefield 6 has made its debut, with Electronic Arts providing the first big look at its sprawling first-person shooter, including hands-on with its often-enormous multiplayer mode. I engaged the enemy across four of the nine maps Battlefield 6 will include at launch, which took us through a range of battles: from the vehicle-filled All-Out Warfare modes, to smaller, close-quarters battles.

The franchise heads back to its roots with Battlefield 6, serving as a sort of spiritual successor to Battlefield 3 and Battlefield 4. It uses a modern setting of 2027 and, like the games it draws inspiration from, sees the return of character classes to the series—but with new twists on the old formulas.

Battlefield 6 hits PS5 on October 10, but you don’t have to wait that long—there are also open beta weekends this August  so you can try out the game’s new tricks yourself.

Here’s everything from my boots-on-the-ground experience in Battlefield 6.

Character classes

Battlefield 6 brings back the class system that players know and love, but with adjustments that let you further dial in your specialty. The new Training system is Battlefield 6’s take on subclasses, expanding on the Specializations of Battlefield 3 and Field Upgrades of Battlefield 4.

Classes also get buffs as you “level up” through a match by supporting teammates, defeating opponents, and playing objectives, which further amp up the things that make them unique. Eventually, they can charge up a special ability that’s specific to their Training.

Assault — The run-and-gun class wields an assault rifle and combat stims, and with the Frontliner training, gains faster health regeneration, more stimulants, and more accuracy while moving.

Recon — Best known for long-range shots and spotting enemy movement. The Sniper training marks enemies seen through your scope more quickly and for longer, while sniper shots stop enemy healing. Meanwhile, headshots drop enemies with a single round, without the possibility of being revived by a teammate.

Engineer — The only class that can repair vehicles can also be a real menace to them, as well as to other infantry. The Anti-Armor training lets you wreck vehicles with extra rockets that also reduce their repair effectiveness.

Support — The classic defensive class is a little more than a revive machine in Battlefield 6. Specializing in light machine guns, you can also place temporary cover and drop ammo for your teammates. The Combat Medic training also lets you dish out health for allies and regenerates health while you’re reviving teammates. 

Closed and open weapons — Classes get a signature weapon and specific gadgets, but whether weapons are open or closed depends on the playlist you’re playing. On closed playlists, you can only use certain weapons with certain classes. But on open playlists, you can swap to anything that works for you.

Tactical destruction

Map destruction is one of Battlefield’s defining features, but in Battlefield 6, destroying chunks of the map is part of your strategy and a weapon to use against the enemy.

Blast a path — Thin obstacles like doors or windows can be crashed through or blasted apart to open a line of fire. You can also level walls with grenades or a handy sledgehammer. 

Emphasis on “tactical” — Thomas Andersson, Creative Director of the Battlefield Franchise, explained that destruction in Battlefield 6 is meant to be somewhat predictable so you can make use of it in firefights. Destroying the floor beneath your opponents or bringing a building down on their heads are viable strategies that are satisfying to pull off.

Bring down the house — Standing in a building that’s coming down around you is shockingly loud and intense, but I couldn’t look away from Battlefield 6’s beautiful devastation. The best part, though, is finding cover in the rubble to continue the fight as the map changes around you.

Kinesthetic combat

Battlefield 6 makes firefights more dynamic and adaptive with the addition of the Kinesthetic Combat System.

Peek and lean — Walk up to any corner in Battlefield 6 and you’ll get a contextual prompt that lets you hold R1 to lean out and fire, and lean back into cover when you let go, providing new tactical options in close-quarters engagements.

No one left behind — Reviving comrades isn’t just a matter of holding down the Square button and hoping nobody shoots you. Now you can drag a downed teammate out of the line of fire while you revive them. As a dedicated medic fan, being able to pull a buddy out of danger saved my own life a few times, too.

Hitch a ride — Vehicles never seem to have enough seats, but you can grab onto the outside of tanks or trucks to hitch a ride and stick with your squad.

Fight the recoil — Battlefield developers said they know a lot of players don’t really know how to compensate for the recoil of most guns, but it’s a skill that can win firefights. Kinesthetic Combat telegraphs information about recoil by tilting your gun in the direction it moves as it fires, so you can learn to keep your shots on target—possibly without even realizing the game was teaching you.

Maps

The four maps I fought through gave a sense of Battlefield 6’s scale, as well as the intensity of its smaller locales. Battlefield 6’s more massive maps include locations within them called Combat Zones, which are smaller, carefully designed engagement areas that can also function as maps on their own for the game’s different modes.

Liberation Peak — An enormous mountainside battlefield that’s great for vehicles of all kinds and excellent for snipers, especially once you start leveling buildings to create new, tough-to-spot positions.

Siege of Cairo — A dense city where the fighting is fierce, and buildings are constantly at risk of being reduced to rubble. Siege of Cairo is big enough for tanks and vehicles, but also packs a Combat Zone where you’ll need to check your corners and keep on the move.

Empire State — This infantry-only map takes the fighting to the streets of Brooklyn, pushing squads into open streets and tight alleyways. A shotgun is excellent for tight interiors, but make sure you’re checking the floors above you.

Iberian Offensive — Gibraltar is home to some winding streets and quaint shops that make for hardscrabble advances through tight pathways, but with plenty of walls to wreck to expose the enemy.

Modes

The modes I played were broken up across Battlefield’s classic All-Out Warfare modes and two modes designed for smaller maps.

Squad Deathmatch — Four squads compete in close-quarters combat on smaller maps in this revival of the mode from Battlefield: Bad Company 2. Working together, balancing your classes, and staying in constant communication are essential.

Domination — Infantry battle over three control points, making for a series of push-and-pull firefights in close quarters.

Conquest — Battlefield’s iconic All-Out Warfare mode finds two teams fighting to control points across the map, with huge armies and all available vehicles. Things can get chaotic and overwhelming, but just remember: Play the objective.

Breakthrough — Attackers try to push forward across Battlefield 6’s big maps in this All-Out Warfare mode, dominating it sector by sector, while defenders do everything they can to stop them.

With Battlefield 6, Battlefield Studios and EA are revitalizing some of the best elements of the series, while dialing up the devastation to levels it’s never reached before. You really haven’t played Battlefield until you’ve watched a tank shell collapse a building while you’re standing in it.

But you can experience it all for yourself, and soon. You can join Battlefield 6’s open beta on two weekends this month: August 9-10 and August 14-17. The full game launches on October 10.

Hell is Us: New trailer and emotional insight from the creative director

Hell is Us: New trailer and emotional insight from the creative director

Hell is Us: New trailer and emotional insight from the creative director https://ift.tt/CedYjua
Hell is Us: New trailer and emotional insight from the creative director

Rogue Factor’s mysterious and brutal action adventure, Hell is Us, is clawing its way out of our darkest dreams and onto PlayStation 5 September 4. With an atmospheric new trailer fresh from the depths, the game’s Creative and Art Director, Jonathan Jacques-Belletête took me through its secrets to reveal more about the game’s enemies, dungeons, and emotional commentary.

What was the inspiration behind the Hollow Walker enemy designs and the strange blue Haze (around 1 minute in)?

There’s no singular inspiration. I look more to creating themes that we want to explore. So we wanted the enemies to be a physical manifestation of human emotions, and I then started thinking about how those emotions behave. Hazes are expressions of the emotions, using Robert Plutchik’s emotion wheel as inspiration for their colours, and the Hollow Walkers are white and emotionless, acting as a sort of facsimile of a human being that is emotion’s anchor.

We could have just made regular monsters that were expressions of emotion, like a rage monster, but I thought it would have been a little cliché. What if it was more cosmic horror, something unexplainable?

How many types of Hollow Walkers can we expect in the game?

There are five types – the Primeval, the Feral, the Protector, the Artillery and the Negator – each having three tiers, so a total of 15 variants. And then there are the Hazes, which are four emotions – grief, ecstasy, rage and terror – each with three tiers as well, which makes 12. So that gives us 27 enemies in the game.

Which ones are you most fond of?

So the Primeval, which is kind of the more basic and humanoid one, is the most iconic. I quite like it because it looked really cool in the early concept art.

The Feral is cool too, because I’m always going to remember the motion capture sessions. They walk on these pointy, weird arms, so we hired dancers for them who literally had stilts on their hands for the mocap, which was really interesting.

The Negator also has these weird ears that are actually his legs, and the way that he attacks with them is quite clever, but yeah, I think the Primeval is our little baby Hollow Walker, so that’s my favourite.

Can you tell us a bit more about the Hollow Walker with multiple Hazes we see at the end of the trailer?

It’s definitely one of the most memorable moments of that specific dungeon. The game isn’t really about typical bosses as such, but more about meaningful fights at key moments in the story. When multiple Hollow Walkers are connected to one Haze, we call it a Herder, but what we have at the end of the trailer is a Fervent, where a Hollow Walker – a Protector in this case – is attached to multiple Hazes.

What you see at the end of the trailer is the end of Act One. That Act is very much about grief, so you’re going through all the stages of grief, with each Haze having a name based on those stages. The combat loop is that these Hazes split out after you kill one, a bit like enemy slimes from RPGs, and the final one goes inside the Protector, which you then have to kill.

In the trailer we also see a dungeon which incorporates water wheels, while one is more like a mountain mine. Can you expand on the ideas behind these specific dungeons?

Each dungeon has a theme, and they’re related to a specific emotion as well. That’s also tied to the story of why this particular place exists. What was very important for me at the beginning of the project was having dungeons which weren’t contemporary even though the game takes place in a contemporary setting. I wanted them to be these impressive, fantasy things that feel out of this world. And we wanted to have fun with the types of puzzles that we couldn’t have had in a realistic, contemporary dungeon, like an abandoned factory or metro station.

Some of the dungeons have a lot more puzzles than others, some are more about combat, and some have a lot of environmental changes, like the one in the trailer where you have to play with the water levels and things like that. So they’re all different and tied to lore, which you sometimes need to understand in order to solve a puzzle. One of our themes is ‘history always repeats itself’, and even though you figure out these artefacts from ages ago, you realize that it relates to what’s going on right now. There’s lots to discover and play around with.

What other details would you encourage players to take a closer look at in the trailer?

So at around the 1.45 mark there’s a huge pile of something which you should maybe pay attention to. See what’s there. And then imagine how many things this represents. Because you could just think it’s a rocky hill in the middle of the dungeon, but if you pay attention to what it actually is, you start to ask questions. How did this happen? How did they create this? What was the machinery around this? It could be quite horrific, but interesting. There’s symbolism everywhere.

Hell is Us launches on September 4.

Call of Duty: Black Ops 6 and Warzone Season 5 launches August 7

Call of Duty: Black Ops 6 and Warzone Season 5 launches August 7

Call of Duty: Black Ops 6 and Warzone Season 5 launches August 7 https://ift.tt/CedYjua

In Season 5, the Rogue Black Ops team tracks down the final Pantheon moles to finish what they’ve started. Battle across new Multiplayer maps plus check out the thrilling conclusion of the Black Ops 6 Zombies storyline. In Verdansk, the Stadium is blown wide open, with high-tech secrets hiding within. The new content goes live in Black Ops 6 and Warzone starting August 7.

Multiplayer Overview

New Maps

Runway (Launch): Following a destructive pursuit in the Arzak Provincial Airport, wreckage and chaos have engulfed the terminal and the surrounding area.

Exchange (Launch): Set in a vibrant Avalon marketplace, crash the party and unleash havoc on this small-sized three-lane map centered around the Deli.

World Motor Dynasty (W.M.D.) (Launch), Remaster: First introduced in the original Call of Duty: Black Ops, W.M.D. is back as the reimagined World Motor Dynasty luxury Italian car manufacturer in Avalon.

Jackpot (Mid-Season), Inspired by Black Ops 4: Using elements from the original Casino map from Black Ops 4 and partially inspired by the Heist mission from the Black Ops 6 campaign, this extensively reworked map takes place on the Casino Luttazzi floor.

New and Returning Multiplayer Modes

Aim High (New, Launch): Across a variety of game modes headshots land instant eliminations while full body armor minimizes damage dealt anywhere below the neck. Eliminate enemies and receive brief speed and health regeneration boosts.

Snipers Only (Returning, In-Season):  Operators spawn with only a Sniper Rifle in hand – Equipment, Secondary Weapons, and your Dedicated Melee Weapon are restricted.

Cranked Moshpit (Returning, In-Season): Eliminations give you speed Perks and activate a bomb countdown on your Operator. Refresh the bomb timer with chain eliminations and earn twice the score for your team.

Call of Duty: Black Ops 6 and Warzone Season 5 launches August 7

Zombies Overview

New Round-Based Zombies Map: Reckoning (Launch)

The massive Janus Towers that dominate the Project Janus Headquarters are teetering on the verge of collapse. Face the final chapter of the Black Ops 6 Zombies story as the crew and Richtofen face off against S.A.M. in a race against time.

New Elite Enemy and Other Entities

The greatest new Project Janus threat is the Uber Klaus – a hulking robot encased in a tough, bulky exoskeleton, packed with lethal efficiency and super strength. Once the outer protection is shattered, a second form known as Uber Klaus Core appears.

Keep an eye out for waves of daunting Kommando Klaus units, robot enforcers heralded by a mysterious red mist. These machines are programmed to seek and destroy, self-destructing upon contact.

New Wonder Weapon: Gorgofex

Buried deep within the Janus Towers is the Gorgofex, a grotesque new Wonder Weapon. This bio-aetheric weapon pulses with fungal, insectile, and floral traits and supports multiple variants for those willing to discover them.

Additional Field Upgrade: Mister Peeks

Summon the deadly and distracting bunny to bust out the moves and bash undead brains to a disco beat.

Call of Duty: Warzone Overview

Abyss Protocol Activated: Stadium Compromised

Recon teams have uncovered the existence of a covert military base hidden inside the National Acropolis Arena, tied to the highly secretive Abyss Protocol. A looming threat may be buried within – Operators are advised to prepare for an imminent Stadium breach.

New Contract: Satellite Hijack (Launch Window, Week One)

Explode your way into the stadium with the multi-step Satellite Hijack Contract, available only during the first full week of the season.

New LTMs

Stadium Resurgence LTM (In-Season, Week Two): Operators will be able to access the Stadium via new rooftop entry points and participate in a fast-paced Resurgence mode with a seven-circle collapse

General Overview

New Weapons: In the Battle Pass, unlock two new free base weapons: the PML 5.56 LMG and ABR A1 Assault Rifle. Plus, earn additional new weapons via seasonal events.

New Attachments: Bring the power to your favorite pistol with the 9mm PM Skull Splitter attachment available in the Battle Pass. And unlock an additional attachment at mid-season.

Season 5 Battle Pass, Store Content

Purchase the Battle Pass to immediately unlock rewards including a seasonal 10% Battle Pass XP Boost, the Stogie Sims Operator, the Infernous Legendary Blueprint for the Kilo 141 Assault Rifle, and more, providing access to over 110 pieces of unlockable content. Plus, Purchase BlackCell for the premiere Battle Pass Upgrade.

Season 5 Launches August 7

Black Ops 6 is available now on PlayStation 5 and PlayStation 4. Experience the spy action thriller Campaign, the in-depth tactical chaos of Multiplayer, and soak in the gory glory of round-based Zombies!

PlayStation Plus Monthly Games for August: Lies of P, Day Z, My Hero One’s Justice 2

PlayStation Plus Monthly Games for August: Lies of P, Day Z, My Hero One’s Justice 2

PlayStation Plus Monthly Games for August: Lies of P, Day Z, My Hero One’s Justice 2 https://ift.tt/kifLu7Q

Battle macabre puppets in a twisted soulslike take on well-known children’s tale, use your wits to survive sprawling maps filled with threats and relive an iconic anime first-hand with the PlayStation Plus Monthly Games lineup for August. Lies of P, Day Z and My Hero One’s Justice 2 will be available to PlayStation Plus members from August 5.

PlayStation 15th Anniversary Avatars

As we announced a couple of weeks ago, the PlayStation Plus 15th anniversary celebrations are still going strong, and we’re excited to reveal a few more surprises! Starting August 5, PlayStation Plus members can claim a special set of 15th Anniversary Avatars, featuring fan-favorite titles like Cyberpunk 2077, Hogwarts Legacy, Diablo IV, God of War Ragnarök, and Twisted Metal, all available at no additional cost.

Lies of P | PS5, PS4

This macabre Soulslike draws its inspiration from an unlikely source: The Adventures of Pinocchio. In this grim reimagining of Carlo Collodi’s treasured tale, Pinocchio is trying to find the mysterious Mr. Geppetto. His journey takes him to Krat, a Belle Époque-inspired city whose humanity has been lost to madness and killer puppets. Pinocchio must battle for survival using a range of weapons and swappable Legion Arms with special abilities. He will also encounter non-hostile characters, but you will have to help him lie to fulfil his dream of becoming human.

Day Z | PS4

DayZ is a hardcore survival game where up to 60 players must strive to endure a post-apocalyptic world populated by frenzied infected and other survivors. DayZ includes the original iconic map of Chernarus and Livonia – the dense 163 km2 map which lets players experience the hardcore survival hit in a whole new environment. With no checkpoints or saves, when you die, you lose everything and have to start over. 

My Hero One’s Justice 2 | PS4

My Hero One’s Justice 2, the over-the-top follow-up to the smash hit 3D arena fighter My Hero One’s Justice, makes its heroic debut! Make full use of characters’ Quirks as you clash head-to-head in epic battles across huge arenas!

Last chance to add PlayStation Plus Games for July to your library

PlayStation Plus members have until August 4 to add Diablo IV, The King of Fighters XV and Jusant to their game library.

Get ready for Evo 2025: What to expect at the show

Get ready for Evo 2025: What to expect at the show

Get ready for Evo 2025: What to expect at the show https://ift.tt/qO37NPH

The Evolution Championship Series (Evo) returns to Las Vegas from August 1-3, hosting players from more than 60 countries around the globe for a weekend of high-stakes competition. Tens of thousands of the most passionate members of the fighting game community will reunite at the Las Vegas Convention Center for the second year in a row to celebrate the games that unite them – with only the top competitors bringing home the championship title.

With an expanded lineup of hit fighting games, insightful play-by-play commentary from veteran hosts, and first looks at upcoming games and hardware, this year’s Evo has more for fans to engage with than ever before.

Expanded game lineup and showfloor experiences

Over the past few years, Evo has continued to expand its gaming lineup and experiences. This year’s event is branching out with an expanded competition lineup now featuring 16 titles, including Tekken 8, Street Fighter 6, and Guilty Gear -Strive-.

Photography: Robert Paul

Attendees will have plenty of exciting activities to choose from throughout the weekend, including industry panels, hands-on demo experiences, and various activities at gaming publisher booths. There will also be a Cosplay Contest, an Artist Alley with over 100 vendors and creators, and an Evo Museum with exhibits that showcase historic fighting game artwork and memorable arcade controllers. 

Photography: Robert Paul

First playable experience for MARVEL Tōkon: Fighting Souls at Evo 2025  

Attendees can go hands-on with MARVEL Tōkon: Fighting Souls at the Arc System Works booth from August 1 to 3. The showfloor demo will be made available to play using a variety of controllers, including the DualSense wireless controller, Razer Kitsune all-button arcade controller, as well as NACON Daija Arcade Stick. Slated for release in 2026, this 4v4 tag team fighter is a collaboration between ​​PlayStation Studios, Arc System Works, and Marvel Games, featuring iconic heroes and villains from the Marvel Universe. 

Be sure to also check out the Developer Combat Panel with key members of the Arc System Works and Marvel Games teams, taking place on Friday, August 1 at 8pm PT on the Evo Showcase Stage (players at home can also tune into Twitch.tv/Evo or PlayStation Esports’ YouTube channel).

Learn more about MARVEL Tōkon: Fighting Souls activities at Evo 2025.

Be one of the first to see the FlexStrike wireless fight stick on display

Announced during the June 2025 State of Play, FlexStrike is the first wireless fight stick designed by Sony Interactive Entertainment. It uses PlayStation Link technology to deliver wireless connectivity with ultra-low latency for fighting games. 

At Evo 2025, the FlexStrike wireless fight stick will be on display only* for the first time – visit the Fight Stick Museum and the Arc System Works booth for a first look at the fight stick and included sling carry case.

*Display unit does not reflect final product design, which is subject to change

PlayStation Store’s Summer Sale and deals directly from PlayStation

As part of PlayStation’s Summer Sale, running now through August 13, there will be amazing savings off top fighting games, including titles featured in Evo 2025’s lineup:

  • TEKKEN 8 – Advanced Edition – 50% off
  • Mortal Kombat 1: Definitive Edition – 60% off
  • Guilty Gear -Strive- Blazing Edition – 20% off
  • FATAL FURY: City of the Wolves – Special Edition – 40% off
  • Granblue Fantasy Versus: Rising – 61% off
  • UNDER NIGHT IN-BIRTH II Sys:Celes – 50% off

Players attending Evo in Las Vegas will get 15% off select PS5 Accessories at direct.playstation.com from July 29 at 12:00AM until August 4 at 11:59PM (while supplies last). Offer includes popular items such as DualSense Edge wireless controllers, Pulse Explore wireless earbuds, Pulse Elite wireless headsets, fight sticks, racing gear, storage drives, and more. When ordering directly from direct.playstation.com, players can enjoy free standard shipping and free returns on eligible orders. EVO attendees will have access to the discount code at the event, which must be entered at checkout to take advantage of this exclusive offer. 

Where to watch Evo Vegas 2025

For those who will be watching the show from home, visit Twitch.tv/Evo or head to PlayStation Esports’ YouTube channel to witness the world’s best players in competition, see the latest fighting game reveals, and connect with fellow fighting game fans.

Photography: Robert Paul

Whether players are tuning in from home or experiencing the thrill of the fight in-person from the Las Vegas Convention Center, there’s a lot to look forward to at Evo 2025. Enjoy!

New details on PlayStation’s first wireless fight stick, FlexStrike

New details on PlayStation’s first wireless fight stick, FlexStrike

New details on PlayStation’s first wireless fight stick, FlexStrike https://ift.tt/zBa3S1d

It’s a special time of year for fighting game fans and competitors gearing up for the Evolution Championship Series (Evo) in Las Vegas this weekend. To kick off this exciting week, we’re pleased to share new images and the official name for Project Defiant, now called FlexStrike wireless fight stick. 

New details on PlayStation’s first wireless fight stick, FlexStrike

As announced during the June 2025 State of Play, FlexStrike is the first fight stick controller designed by Sony Interactive Entertainment. Compatible with PS5 or PC via a wired connection or wirelessly with PlayStation Link, our innovative ultra-low latency wireless technology, FlexStrike wireless fight stick features mechanical switch buttons and toolless swappable restrictor gates. These include square, circle, and octagon restrictor gates that fit into the fight stick’s built-in storage compartments alongside the included PS Link USB adapter. Players can easily and securely transport the fight stick, all of its components such as the included USB-C cable, and more to a local fight night, a friend’s house, or a tournament with the included sling carry case, and stay ready to play with the built-in rechargeable battery. 

Here are additional features that players can expect from PlayStation’s first fight stick:

  • Simultaneous PlayStation Link audio: On PS5, FlexStrike wireless fight stick offers a seamless fighting game experience. Players can use a single PS Link USB adapter to connect the FlexStrike wireless fight stick and a Pulse Elite wireless headset or Pulse Explore wireless earbuds simultaneously on PS5, for an ultra-low latency audio and voice chat experience in the heat of battle.
    • FlexStrike wireless fight stick will feature an updated PlayStation Link USB adapter that is compatible with USB-C ports. 
  • Dual FlexStrike wireless fight stick connections: On PS5, connect two FlexStrike wireless fight sticks via a single PS Link USB adapter for couch competition or co-op. 
  • Durable and ergonomic design: The FlexStrike wireless fight stick features a unique, ergonomic design with comfortably angled surfaces and a non-slip base for a firm foundation. It also has a high-quality custom-designed digital stick. 
  • DualSense controller connectivity: You can keep your DualSense wireless controller on PS5 connected at the same time as the FlexStrike wireless fight stick, if you’d like to use it as an additional controller for navigating menus between fights.
  • Adjustable controls and DualSense inputs: The FlexStrike wireless fight stick features the same game control inputs found on the DualSense controller**, plus a touchpad. There’s also additional customization options – you can switch directional inputs with a built-in lever mode switch, or lock in the layout and prevent accidental inputs during a match with a dedicated lock button.
    • For players who choose to connect just the FlexStrike wireless fight stick to their PS5, a quick press of the PS button can also wake the connected PS5 console once synced.

At Evo 2025 in Las Vegas from August 1 to 3, FlexStrike wireless fight stick will also be on display only* for the first time – visit the Fight Stick Museum and the Arc System Works booth for a first look at the fight stick and included sling carry case.

The FlexStrike wireless fight stick arrives in 2026 – stay tuned to PlayStation.Blog for more details and visit PlayStation.com/FlexStrike to sign up for the latest email updates about the upcoming controller. 

*Display unit does not reflect final product design, which is subject to change

**Directional pad controlled with lever, and mute button not included

Share of the Week: Death Stranding 2: On The Beach – Characters

Share of the Week: Death Stranding 2: On The Beach – Characters

Share of the Week: Death Stranding 2: On The Beach – Characters https://ift.tt/A82Eu5c

Last week, we asked you to share the friendly and villainous side characters of Death Stranding 2: On The Beach using #PSshare #PSBlog. Here are this week’s highlights:

youarerexam shares Neil with his gun raised moving through shadows

EmperorHal shares Tomorrow tossing an apple in the air

carletto0809 shares a nightmarish version of Dollman

sorathluna shares Fragile playfully posing for a picture

calisarah1998 shares Rainy basking in the nighttime air

sicparvismagna_vp shares a portrait of baby Lou

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?

THEME: Vacation
SUBMIT BY: 11:59 PM PT on August 6, 2025 

Over the next two weeks, we’re heading on vacation. Share places and spaces from the game of your choice that you would love to vacation at using #PSshare #PSBlog for a chance to be featured.