Brett Elston – Manager, Content Communications, SIE
Download the image
Kristen Zitani – Globlal Content Content Communications Manager, SIE
Thanks to Dormilón for our rad theme song and show music.
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Last week, we asked you to share snow-filled views from the game of your choice using #PSshare #PSBlog. Here’s this week’s snowy highlights:
SheikhSadi80shares Atsu riding out to a shrine on a snowy hill in Ghost of Yōtei
rorottinoshares Sam snowboarding on a carrier in Death Stranding 2: On The Beach.
RhodWulfLeonshares Kratos on the ice with a wolf in God of War Ragnarök.
secondcaptureshares a student riding a Hippogriff over snowy grounds in Hogwarts Legacy.
treeblazahshares Aloy overlooking a snowy vista in Horizon Forbidden West.
discophotomodeshares a glamorous snow-themed outfit from Infinity Nikki.
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Zoomed Out
SUBMIT BY: 11:59 PM PT on December 10, 2025
Next week, zoom all the way out and share panoramic shots using #PSshare #PSBlog for a chance to be featured.
SOL Shogunate, a samurai space opera, announced for PS5 https://ift.tt/MzAJbS0
Hello, everyone! We’re Chaos Manufacturing—an indie development team on a mission to combine combat, story, and music so that they work in harmony to create game experiences that players will never forget. We’re excited to reveal our debut game, SOL Shogunate, a single player third-person action RPG that brings fluid, spectacle-driven combat to a sci-fi universe that pays homage to the majesty of feudal Japanese tradition. The game unfolds across a striking alternate future where the way of the sword is law.
A shattered heir, a stolen legacy
Players step into the role of Yuzuki, the lone survivor of a once-powerful samurai family. After a rival clan massacres her family, she becomes a ronin, carving a bloody path of vengeance through the moon’s gleaming megacities. These “Lunar Glass” cities create artificial gravity for their inhabitants, enabling sustained lunar life and a variety of ecosystems. Shogunate infrastructure also features wonders such as space elevators, high speed rail, and districts that maintain the veneer of Earth’s cultural comforts. Beneath the bright skylines lie sprawling industrial zones where workers toil unseen to sustain the shogunate’s influence.
Yuzuki’s story leads her deeper into the heart of the lunar frontier, revealing the forces that shaped her past and threaten her future.
Swordplay forged from past and future
Combat in SOL Shogunate emphasizes precision, timing, and adaptability. Yuzuki is the ultimate space samurai, genetically modified for the future of combat, and master of classically-designed weapons reengineered for the battlefields of tomorrow. Players can channel various types of energy into attacks to expose weaknesses, stagger foes, and create new tactical opportunities. As her abilities grow, and her enhancements evolve, new techniques shift how battles flow and how players overcome increasingly dangerous enemies.
Unforgettable action
Music is like a cheat code for emotion and a great song can make any experience more memorable. One of our goals is to combine exciting gameplay with awesome original music that will get your pulse racing. Our epic encounters will blend choreography and visual spectacle, each paired with music that responds to the action on-screen. We’re collaborating with Japanese rock artists including AliA to create multi-stage encounters that should feel like starring in electrifying music videos, every strike amplified by driving, emotionally charged tracks.
Lunar cities shaped by history
SOL Shogunate is Chaos Manufacturing’s love letter to Japan, as every member has been deeply inspired by its history, culture, and media. Each metropolis on the moon, for example, draws inspiration from a different era of Japanese history. These environments act as both living spaces and reflections of the shogunate’s reach across the solar system. To navigate these zones, players will traverse vertical districts using gravity assist gear, and even uncover hidden layers within each biome, discovering clues that will unlock mysteries about SOL Shogunate’s rich backstory.
Looking ahead
Chaos Manufacturing is still in the early stages of development on SOL Shogunate. Please visit the official SOL Shogunate website for all the latest updates!
Romancing SaGa creator discusses the fantasy RPG’s legacy, music, art, and more https://ift.tt/DRd2n0t
The gods created man, and man created stories.
In the beginning there was Romancing SaGa, the first entry in a classic 16-bit RPG trilogy. The beloved adventure was later remade on PS2, titled Romancing SaGa -Minstrel Song-. On December 9, Red Art Games will release an enhanced version of the PS2 game on PS5 and PS4, titled Romancing SaGa -Minstrel Song- Remastered International.
This new International version is the most comprehensive, featuring new characters, tougher challenges, as well as numerous QoL improvements including French, Italian, German and Spanish localization, the ability to switch between English and Japanese voices and more, making it perfect for longtime fans and first-time SaGa players.
Before we head back into the world of Mardias, I was honored to have the opportunity to interview Akitoshi Kawazu, the original creator of the SaGa series and both producer and director of the 2005 version. Kawazu-san was kind enough to answer a few questions we had about the game, the SaGa series’ grand 36-year history, and his personal thoughts in the process.
Could you tell us how the idea of the first Romancing SaGa title came into being?
I had always wanted to make a grand fantasy RPG in the style of The Lord of the Rings. With our previous experience and the new hardware available, I knew that now was the time to take on that challenge.
And then came Romancing SaGa -Minstrel Song-. What were the challenges associated with the development of the 2005 version for PlayStation 2 ?
The biggest challenge was figuring out the limits to which we could push the PS2’s expression capabilities. New team members wanted different expressions than those found in the original version, but if we strayed too far it wouldn’t be faithful to the original. Development was all about striking a balance.
In the PS2 version, the original 2D pixel art was completely remade into a full 3D game. In terms of battles, new systems such as BP management and combos were introduced, adding greater strategy and drama to each encounter. The music, composed by Kenji Ito, was also boldly rearranged, giving players a fresh and powerful listening experience even if they were familiar with the original. In addition, features such as the class system and proficiencies were added, reflecting the trends of the time and making the game more accessible and comfortable to play.
It must be something special to see the game brought back to life in the PS5 version. What was it like to be in the room when Square Enix was discussing remastering the game? What was at the forefront of your minds then?
Another full remake would be required to fully use the capabilities of the PS5, and that wasn’t the goal of this project. That said, we knew that we didn’t want to waste the potential of its high specs, so we tried various approaches to see what was possible. We also discussed what kinds of additional elements we wanted to include.
In the remastered version, several new elements and improvements have been introduced to further enhance the player experience. New playable characters have been added, along with high-difficulty bosses designed to challenge even veteran players. A newly written scenario by Akitoshi Kawazu expands the story and world of the original, while Kenji Ito’s music has been boldly rearranged, offering a fresh and dynamic listening experience. In addition, various quality-of-life features—such as improved UI, a battle speed-up option, and post-clear data carryover—make the game more accessible and enjoyable for both new and returning players.
Romancing SaGa has a long history. Over 30 years and counting! What makes the game such a reference in the JRPG genre that it even now remains so fun to revisit?
I think it’s because we highly prioritized giving the player a large degree of freedom. Games are enjoyable because they operate under a certain set of rules, but those rules aren’t fun if they’re there only to suit the designers’ whims. A big part of the game’s appeal is in getting the player to remember their playing experience long after they’ve finished.
How does Romancing SaGa -Minstrel Song- Remastered International’s story differ from the original Romancing SaGa’s?
The basic premise and story flow remain the same, but we added multiple elements reminiscent of short fantasy stories so that players would be able to enjoy the world’s lore a little more.
In this remastered version, numerous new events have been added that were not present in the original 1992 release. New storylines include the introduction of the Volunteer Brigade, which guides players through basic game systems and progression, as well as additional episodes that further develop certain characters — such as Marina and Flammar, who are now playable. There are also special events that can only be experienced on a second playthrough or later, offering players more depth and replay value.
Among the many protagonists of Minstrel Song, who’s your favorite? Can you explain why?
I think the most protagonist-like of them all is Albert, a young man battered about by the whims of fate.
One of the most striking elements of this title is its artistic direction by Tomomi Kobayashi. Could you tell us why you chose to feature her art in the game?
We went with Tomomi Kobayashi because her use of delicate lines and bright colors inspire the player to use their imagination. I would go so far to say as the development team—myself included—were even more stimulated than the players. The reason the characters come to life can be directly linked back to Kobayashi-san’s designs.
Regarding the “Minstrel” mentioned in the title. In the Romancing SaGa series, a Bard always appears in each installment. What would you say is the role of the Minstrel?
The minstrel is there to provide an objective view of the world. While he does empathize with the protagonists, he is someone who loves everything about the world, including the fiends that reside there. I don’t like it when a story overemphasizes the protagonists’ emotions to the exclusion of other aspects of the world, so I make a concerted effort to include characters who are able to provide a more universal outlook.
Regarding the music in this title — the remaster seems to have further enhanced its presence, elevating the overall gameplay experience. In the PlayStation 2 version of Romancing SaGa -Minstrel Song-, many tracks were boldly rearranged from the original Romancing SaGa, and new compositions were also created. Could you share any particular stories or memories about the process of arranging or composing these new pieces?
We rearranged the music in order to take better advantage of the PS2’s breadth of sound and music capabilities. Kenji Ito, who composed the original, did a lot of work on the overall project, with his fresh arrangements and new songs often bringing our sound engineers to tears.
For a long time, the Romancing SaGa series has mainly been developed with Japanese players in mind. How do you feel about Red Art Games’ overseas release of Romancing SaGa -Minstrel Song- Remastered International, which now includes additional localizations in four European languages?
My decisions at the time meant that the original didn’t make it overseas for a very long time. I am incredibly pleased that this work can now be enjoyed in the land where the fantasy genre got its origins in the languages of the people who live there.
How would you like to see the SaGa series develop in the future? Are there any new directions or challenges you would like to explore?
I would like to continue bringing fantasy RPGs with a modern flair to audiences, including by remaking previous titles.
Thank you so much for your time, Mr. Kawazu!
And thank you, dear reader, for coming this far! The game will be available December 9 on PlayStation Store for PS4 and PS5.
PlayStation Store: November 2025’s top downloads https://ift.tt/kg0XCEU
It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts.
In November, players flocked to new multiplayer combat thrills in the form of Call of Duty: Black Ops 7, while Battlefield Redsec continued to draw in high numbers on the free-to-play charts, joined by new release Where Winds Meet. Also on PS5, acclaimed episodic superheroic adventure Dispatch climbed further up the charts as its concluding episodes dropped on PlayStation Store during November.
Check out the full listings below. What titles are you playing this month?
Top PS5 Full and PSN Games
US/Canada
EU
Call of Duty: Black Ops 7
Call of Duty: Black Ops 7
ARC Raiders
EA SPORTS FC 26
Dispatch
ARC Raiders
Battlefield 6
Battlefield 6
NBA 2K26
Dispatch
EA SPORTS FC 26
Grand Theft Auto V
EA SPORTS Madden NFL 26
UFC 5
Grand Theft Auto V
Minecraft
Ghost of Yōtei
The Witcher 3: Wild Hunt
Minecraft
INAZUMA ELEVEN: Victory Road
EA SPORTS College Football 26
Forza Horizon 5
Marvel’s Spider-Man 2
It Takes Two
Clair Obscur: Expedition 33
Hogwarts Legacy
MLB The Show 25
Clair Obscur: Expedition 33
Forza Horizon 5
NBA 2K26
UFC 5
Ghost of Yōtei
Mortal Kombat 1
Marvel’s Spider-Man 2
The Outer Worlds 2
Football Manager 26 Console
It Takes Two
Anno 117: Pax Romana
Hogwarts Legacy
S.T.A.L.K.E.R. 2: Heart of Chornobyl
*Naming of products may differ between regions *Upgrades not included
Top PS4 Full and PSN Games
US/Canada
EU
Red Dead Redemption 2
Red Dead Redemption 2
Batman: Arkham Knight
EA SPORTS FC 26
Call of Duty: Black Ops 7
A Way Out
A Way Out
Unravel Two
Grand Theft Auto V
The Forest
Red Dead Redemption
Grand Theft Auto V
The Forest
Minecraft
Minecraft
Batman: Arkham Knight
theHunter: Call of the Wild
Assassin’s Creed Syndicate
Middle-earth: Shadow of War
Need for Speed Heat
EA SPORTS FC 26
Assassin’s Creed Origins
UNCHARTED The Nathan Drake Collection
Hogwarts Legacy
The Walking Dead: The Telltale Definitive Series
Assassin’s Creed Odyssey
STAR WARS Battlefront II
Call of Duty: Black Ops 7
Cuphead
Uncharted: The Nathan Drake Collection
Mortal Kombat X
Middle-earth: Shadow of War
Far Cry Primal
Far Cry Primal
Tom Clancy’s Ghost Recon Breakpoint
Mafia: Trilogy
Unravel Two
Red Dead Redemption
Assassin’s Creed Odyssey
Tom Clancy’s Ghost Recon Breakpoint
*Naming of products may differ between regions *Upgrades not included
Top 10 VR2 Required Games
US/Canada
EU
Alien: Rogue Incursion VR
Alien: Rogue Incursion VR
Beat Saber
Metro Awakening
Arizona Sunshine Remake
Horizon Call of the Mountain
Metro Awakening
Beat Saber
Job Simulator
Arizona Sunshine Remake
VRacer Hoverbike
The Dark Pictures: Switchback VR
The Dark Pictures: Switchback VR
VRacer Hoverbike
The Walking Dead: Saints & Sinners
Job Simulator
Among Us 3D: VR
Kayak VR: Mirage
Pistol Whip
Creed: Rise to Glory – Championship Edition
*Naming of products may differ between regions *Upgrades not included
Top 10 Free to Play (PS5 + PS4)
US/Canada
EU
Where Winds Meet (F2P)
Battlefield REDSEC
Battlefield REDSEC
Where Winds Meet (F2P)
Fortnite
Fortnite
Roblox
Roblox
Call of Duty: Warzone
Call of Duty: Warzone
Marvel Rivals
Rocket League
Rocket League
eFootball
PUBG: BATTLEGROUNDS
PUBG: BATTLEGROUNDS
Apex Legends
Asphalt Legends
Aimlabs
Fall Guys
*Naming of products may differ between regions *Upgrades not included
Gran Turismo 7 Spec III & Power Pack DLC available December 4 https://ift.tt/scDIF2a
The free Spec III Update 1.65* brings an exciting mix of high-performance machines, classic icons, and cutting-edge technology to Gran Turismo. From Ferrari’s latest track-bred GT3 to Polestar’s electric powerhouse, plus new circuits, events, and features, there’s something for every racing enthusiast.**
The new paid Power Pack DLC for GT7 on PS5 brings 50 new races across 20 themed categories, including 24-hour races, six unique cars specially tuned by Gran Turismo, tail-to-nose battles with Gran Turismo Sophy 3.0, and bundled with 5,000,000 in-game Credits for $29.99 USD through PlayStation Store.***
Spec III Update and the Power Pack Add-on for Gran Turismo 7 is available Thursday, December 4 at 00:00 local time. *2:00am BST / 4:00pm JST.
More information and details on Spec III Update and Power Pack Add-on available at the Gran Turismo website.
Spec III Update 1.65
8 new cars**
Ferrari 296 GT3 ’23
(Can be purchased from Brand Central)
A pure racing evolution of the 296 GTB, the GT3 drops the hybrid system for a 600 hp 3.0L twin-turbo V6. Built by Oreca, it debuted at the 2022 Spa 24 Hours and raced at Daytona in 2023. An Evo version arrives in 2026.
Ferrari 296 GTB ’22
(Can be purchased from Brand Central)
Ferrari’s first V6 twin-turbo road car in decades, paired with a PHEV system for 830 hp. It accelerates 0–62 mph in 2.9s and tops 205 mph. Compact design echoes the 250 LM, blending tradition with innovation.
FIAT Panda 30 CL ’85
(Can be purchased from Used Cars)
Giugiaro’s minimalist masterpiece, the Panda was a practical FWD hatchback with flat panels and hammock seats. Engines ranged from 652 cc to 903 cc, and a pioneering 4×4 model appeared in 1983.
Gran Turismo F3500-B
(Can be purchased from Brand Central)
A tribute to ’90s F1, this formula car swaps the V12 for a high-revving V8 producing 700+ hp. It’s lightweight, responsive, and fitted with adjustable front wings.
Mine’s BNR34 GT-R N1 base
(Can be purchased from Brand Central)
Mine’s tuned R34 GT-R blends street style with track prowess, clocking sub-1-min laps at Tsukuba. Restored in 2021, it remains a legend among enthusiasts.
Mitsubishi FTO GP Version R ’97
(Can be purchased from Used Cars)
A stylish FF coupé with up to 197 hp via MIVEC tech and advanced INVECS-II transmission.
Polestar 5 Performance ’26
(Can be purchased from Brand Central)
A 5m electric GT with 872 hp, 1,015 Nm torque, and 416-mile range. It features a bonded aluminum frame, with the performance edition sporting magnetorheological fluid dampers, and 350 kW fast charging.
Renault Espace F1 ’95
(Can be purchased from Legend Cars)
Europe’s first minivan, with a 3.5L V10 F1 engine producing 788 hp. Built by Matra, it hits 196 mph and accelerates to 62 mph in 2.8s—a true motorsport oddity.
Located in Abu Dhabi, the capital of the United Arab Emirates, the Yas Marina Circuit stretches across Yas Island on the Persian Gulf and is one of the most modern circuits in the world, sitting next to a marina, luxury hotels and theme parks. This challenging layout features a carefully constructed mix of long straights and low speed technical sections and has already played home to a number of famous racing moments. It is also known for being one of the only tracks to hold twilight races which run through the evening.
Named to celebrate the life and achievements of late Canadian F1 driver Gilles Villeneuve, the historic Circuit Gilles-Villeneuve was opened in the city of Montreal in Quebec, Canada in 1979. The layout features many consecutive corners twisting left and right where drivers will need to choose the correct line and get into a rhythm. The final chicane is an infamously difficult section that exits at the Wall of Champions, so called as 3 champions crashed into the wall at the 1999 F1 Canadian Grand Prix.
Dunlop Tires
Originally founded in the UK and now operating from Japan, Dunlop Tires have been added. After the update, tires featured in the Tuning Shop and default tires on special cars will feature Dunlop designs. (Excluding certain vehicles)
World Map / ‘Power Pack’ Pavilion
The Power Pack pavilion has been added to the World Map. The sailboat icon will appear at the bottom right of the map after completing Menu Book No. 9: Championship: Tokyo Highway Parade. The Power Pack is a paid DLC for PS5 only that aims to deliver a realistic racing experience, featuring 50 races across 20 categories all presented as full track sessions with practice, qualifying and the race.
Collector Level
The Collector Level cap has been raised from 50 to 70. For levels gained above 50, players will be rewarded with unlimited invitations for use in Brand Central.
World Circuits
The following new events have been added to World Circuits:
European Sunday Cup 400: Goodwood Motor Circuit
Japanese FF Challenge: Blue Moon Bay Speedway – Infield A
Nissan GT-R Cup: Circuit Gilles – Villeneuve
Ferrari Circuit Challenge: Yas Marina Circuit
World Touring Car 800: Yas Marina Circuit
Super Formula: Circuit Gilles-Villeneuve
Gr.1 Prototype Series: Yas Marina Circuit
Weekly Challenges
Mission Challenge and Time Trial events have been added to the Weekly Challenges that unlock after viewing the ending. Alongside Special Race, these events will be available for limited time period.
Data Logger
The new Data Logger feature has been added. This feature is available in non-racing modes like Time Trial, Licenses and Circuit Experience. Players will be able to load data from the previous attempt or from replays to view and compare data such as racing lines, throttle and brake inputs, speed, and engine RPM all in real-time.
Café / Seasonal Menu
The Seasonal Menu has been added to the Café as new post-ending content. Collect different cars each season to unlock extra rewards.
Café / Extra Menus
The following new menus have been added to Extra Menus.
Extra Menu No. 48: Alfa Romeo Legends(Collector Level 70)
Extra Menu No. 49: Legendary Road Racers(Collector Level 66 and above)
Extra Menu No. 50: Audi TT(Collector Level 52 and above)
Extra Menu No. 51: Mazda(Collector Level 57 and above)
Scapes
The following locations have been added as featured Curations in Scapes.
Yas Marina Circuit
Circuit Gilles-Villeneuve
Tuning Shop
Additional Light Location
In Additional Light Location, extra lighting has been added to create brighter, more beautiful photos in situations where the car can appear too dark, like with strong backlighting.
New paid Power Pack DLC
On December 4, the highly anticipated Gran Turismo Power Pack DLC arrives on PlayStation 5 version of Gran Turismo 7 as a paid Add-On ($29.99 USD), delivering a brand-new game mode based around the theme of real racing and comes bundled with 5,000,000 in-game Credits.***
The Power Pack represents a new challenge in Gran Turismo, offering a new format in pursuit of the true racing experience.
The new game mode offers a variety of motorsports challenges, including full racing weekend formats FROM practice to qualifying to the main race, as well as 50 new events across 20 themed categories, including the 24-hour races, all inspired by global automotive and motorsport traditions. AI Agent Gran Turismo Sophy 3.0 is used exclusively throughout all the races for more realistic tail-to-nose racing action.
Upon completing the Menu Book No.9 Championship: Tokyo Highway Parade, a sailing boat will appear at the bottom left of the World Map. Clicking on this Pavillion will take you to a screen where the Power Pack can be purchased from the PS Store.
Intense, tail-to-nose battles with Gran Turismo Sophy 3.0
The Power Pack exclusively features the latest version of Gran Turismo Sophy 3.0 for the most realistic and intensive AI challenge in GT to date.
50 events over 20 categories including 24-hour races
Travel the world of racing, participating in One-Make series to full scale race days featuring Gr.1 and Gr.3 cars in 24-hour endurance challenges and unique races.
Receive special cars available in the Power Pack
Completing a race earns you Stars according to your finishing position. Collecting these Stars enables you to purchase various bonuses, including six unique cars specifically tuned by Gran Turismo. The more stars you earn, the more cars you can add to your collection.
*Internet connection required for update. **Credits (paid or via game progression) required to purchase vehicles. *** Update 1.65 required. Menu Book No.9 is required to access Power Pack features.
PlayStation Partner Awards 2025 Japan/Asia winners announced https://ift.tt/38gxzbR
Today, December 3 – Sony Interactive Entertainment (SIE) held the PlayStation Partner Awards Japan/Asia to celebrate some of the best PlayStation 5 titles that debuted through the year, made by creators in Japan and Asia. Read on for a rundown of all the games that received awards at this event.
For the 2025 PlayStation Partner Awards, the traditional Users’ Choice Awards, Partner Awards, and Grand Awards returned, alongside the Accessibility Award and the brand-new PlayStation Indies Award. The Accessibility and PlayStation Indies awards celebrate the commitment to diverse play made by creators, as well as recognizing their creativity, development skill, and appreciation from PlayStation players.
PlayStation Partner winners were honored by long-standing members of Sony Interactive Entertainment’s executive team, including President and CEO of SIE, Hideaki Nishino, alongside the Senior Vice Presidents of Global Partner Development & Relations division, Pete Royea, Kiichiro Urata, and Phil Rosenberg. The PlayStation Partner Awards remains a celebration that honors the creativity of talented developers, and celebrates the amazing variety of hit titles that PlayStation communities in Japan and Asia enjoyed throughout the year.
Grand Award
Awarded to the top five titles developed in the Japan / Asia regions with the highest worldwide sales between October 2024 and September 2025*.
Dragon Ball: Sparking! Zero | Bandai Namco Entertainment
eFootball | Konami
Marvel Rivals | NetEase Games
Monster Hunter Wilds | Capcom
Zenless Zone Zero | HoYoverse
Partner Award
Awarded to titles developed in the Japan / Asia region with top-ranked worldwide sales between October 2024 and September 2025**, with particularly noteworthy commercial accomplishments.
Elden Ring Nightreign | FromSoftware, Inc. / Bandai Namco Entertainment
Metal Gear Solid Δ: Snake Eater | Konami
Path of Exile II | Grinding Gear Games
Silent Hill f | Konami
Wuthering Waves | Kuro Games
Accessibility Award
Awarded to titles developed by Japan / Asia studios that launched in 2025, notable for the high quality and development effort of their accessible gameplay implementations, including alternative control schemes, colorblind modes, audio description, and more.
Like a Dragon: Pirate Yakuza in Hawaii | Sega
Monster Hunter Wilds | Capcom
PlayStation Indies Award
A new PlayStation Partner Awards category, recognizing the variety and creativity of independent game creators and studios working in Japan/Asia. The title list was curated from 12 outstanding indie titles produced in Japan and the broader Asia region, then voted on by PlayStation players. Said John Vega, Global Director of the Indies team: “It is an honor to introduce the inaugural PlayStation Indies Award chosen by you, the players. This award recognizes some of the awesome Indie titles that have released on PlayStation over the past year from our partners across Japan and Asia and celebrates their impressive creativity. PlayStation loves Indies!”
Ender Magnolia: Bloom in the Mist | Binary Haze Interactive
Nine Sols | Red Candle Games
Urban Myth Dissolution Center | Shueisha Games
Users’ Choice Award
Awarded to the top five titles released in the Japan / Asia region between October 2024 and September 2025, selected by user votes in the Japan/Asia region, out of the top 30 titles with the longest total game play time.
Clair Obscur: Expedition 33 | Kepler Interactive
Dynasty Warriors: Origins | Koei Tecmo
Monster Hunter Wilds | Capcom
Silent Hill f | Konami
Wuthering Waves | Kuro Games
* Calculated based on physical sales as well as digital sales made through PlayStation Store (including additional content and in-game currency). ** SIE’s own indicators, such as player numbers, are also factored into the selection of nominees. Listed publishers are that of the Japanese PlayStation Store.
Here are messages from the recipients of the “Grand Award” to all the players.
DRAGON BALL: Sparking! ZERO
(Bandai Namco Entertainment)
“We are truly honored to receive this distinguished award.
As the first new installment in the series in 17 years, this title was made possible thanks to the incredible support of our many fans. This award is the result of the passion and enthusiasm everyone has continued to bring to the game, even after its release. We would like to take this opportunity to once again extend our sincere gratitude. Thank you for your ongoing support as we continue working on future developments.”
– DRAGON BALL: Sparking! ZERO Team
eFootball
(Konami)
“We are deeply honored to receive the prestigious GRAND AWARD. From the release of the very first Winning Eleven on PlayStation to its rebranding as eFootball, the series is celebrating its 30th anniversary this year. We would like to extend our gratitude to all the players around the world who have continued to support us. With the world’s biggest football event approaching next year, we expect an even more exciting season ahead. Our development and operations teams will continue to work together to deliver an even more passionate and enjoyable football experience. Thank you for your continued support of eFootball.”
– Konami
General Producer
Junichi Taya
Marvel Rivals
(NetEase Games)
“We are truly honored that Marvel Rivals has received this recognition. Our heartfelt thanks go to PlayStation for their tremendous support, to our team and Marvel Games for their ongoing efforts, to our partners for their hard work, and to the millions of players who have continued to support our game and show us love.
In the past year, we have introduced over 40 superheroes to players through Marvel Rivals. Moving forward, we will strive to deliver even richer content. We look forward to players continuing to explore this diverse Marvel universe, stepping into the roles of superheroes who save the world, and enjoying the fast-paced battles.
Once again, we express our gratitude to PlayStation and our players for their unwavering support! We will closely monitor player feedback and are committed to providing even more exciting content in the future!”
– NetEase Games
Lead Producer
Weicong Wu
Monster Hunter Wilds
(CAPCOM)
“Our entire team is truly honored to receive both the GRAND AWARD and the ACCESSIBILITY AWARD, as well as a nomination for the USERS’ CHOICE AWARD.
This game was developed with the goal of creating a deeply immersive hunting-action experience that could be enjoyed by both longtime fans of the series and newcomers. Based on player feedback, we are continually refining and updating the game to deliver an even more comfortable and exciting hunting experience.
We would like to express our heartfelt gratitude to everyone who has played Monster Hunter Wilds, and we look forward to your continued support.”
– CAPCOM
Producer
Ryozo Tsujimoto
Director
Yuya Tokuda
Zenless Zone Zero
(HoYoverse)
“We are deeply honored that Zenless Zone Zero has received the GRAND AWARD for the PlayStation® Partner Awards 2025, and we would like to sincerely thank players worldwide and PlayStation for their support of Zenless Zone Zero, who have witnessed the growth and evolution of Zenless Zone Zero over the course of a little over a year. This award is both a testament to and recognition of the journey we’ve shared together, and it will continue to inspire us to create even better gaming experiences with passion, dedication, and sincerity.
The adventure in New Eridu continues onwards, and we will continue to be driven by your support and feedback to work harder to shape the unique charm of Zenless Zone Zero — pursuing a distinctive artistic style, creating exhilarating combat experiences, and delivering richer and quality content through continuous updates and optimizations. We look forward to exploring the secrets of New Eridu together with our Proxies as we head towards a future full of endless possibilities for Zenless Zone Zero.”