Aaron Judge is your MLB The Show 26 cover athlete

Aaron Judge is your MLB The Show 26 cover athlete

Aaron Judge is your MLB The Show 26 cover athlete https://ift.tt/cQVxLR5

This year, MLB The Show is all about leaving your mark like never before. More than any single game, it’s about The Journey. It starts by putting in the hard work in high school, with a continuous drive to be better than the day before and a hunger for a Hall of Fame career. That drive was top of mind throughout the development of this year’s game, which is why San Diego Studio and MLB The Show are proud to welcome back 3x American League MVP, Aaron Judge.

His journey has taken him from high school to college, then the minors to the majors, and on to the world stage. We’ve mirrored the same journey in our game, striving to create the most authentic MLB experience outside of actually being on the field.

Aaron continues to rewrite history. He was our cover athlete in 2018, after a record-breaking rookie year in 2017. He’s now a 3-time AL MVP, 7-time All-Star, 5-time Silver Slugger award winner, AL single-season home run record holder with 62 homers, and the 2026 Team USA World Baseball Classic Captain. 

These are just a few highlights from his long list of achievements, and Aaron’s performances have not only inspired players on the diamond, but athletes and fans around the world. We’re excited to have him back as the cover athlete of MLB The Show 26. It’s now up to you; how will you leave your mark?

Aaron Judge is your MLB The Show 26 cover athlete

Official gameplay trailer drops next week 

Check back next week, on February 3, to see our gameplay trailer featuring everything new we have in store for ‘26. We’ve got updates on the features you know and love, plus a few special surprises.

MLB The Show 26 launches on March 17, 2026 (*Early access begins March 13) 

Get ready for launch with a few key updates:

  • Pre-orders for the Standard Edition and *Digital Deluxe Editions open on February 3, 2026 at 12 am EST/ 9 am PST on TheShow.com, platform stores, and participating retailers.
  • Purchasing the Digital Deluxe Edition gives you 4 days of Early Access starting on March 13, 2026.
  • Starting March 17, the Standard Edition of MLB The Show 26 is fully available.

The World Baseball Classic Tournament returns to Diamond Dynasty

This year’s cover features Aaron Judge in his Team USA World Baseball Classic uniform, so  stay tuned to learn more about what this means for Diamond Dynasty in MLB The Show 26.

Homage x MLB The Show Returns

We’re also excited to announce the return of our Homage x MLB The Show apparel partnership! Since 2007, through crafted design, deep-cut storytelling, and Legendary Comfort, Homage has been helping fans pay homage to the people, places, and moments that matter most to them.

Similar to last year, we have an exciting variety of new drops that you can look forward to this year. Today’s drop is our Cover Athlete t-shirt, featuring Aaron Judge. In addition to adult sizes, we’re also excited to have youth sizes available! Cop the latest drop and own the show in style. Wear Homage and share your love for MLB The Show.

Purchase here: homa.ge/MLBTS

Stay in the know: Sign up for The Scouting Report & Your Show Account

Want the inside track on everything coming to MLB The Show 26? Sign up for the MLB The Show Scouting Report and get rewarded all season long with exclusive monthly Scouting Report Packs. From April through December, subscribers receive an exclusive Scouting Report Pack each month delivered straight to their inventory and filled with rewards you won’t want to miss.

 Make sure you don’t miss your at-bat, sign up today on TheShow.com.

And while you’re at it, get ready for opening day by setting up your MLB The Show account. In ‘26, whatever platform you’re on, you can keep access to your entire inventory of cards. Step up to https://account.theshow.com and create your MLB The Show Account. Once you’re done, log in with your platform account and link it to your MLB The Show account. And that’s a win.

The journey is just beginning

Starting March 17, MLB The Show will be available on PlayStation 5, Xbox Series X|S, and Nintendo Switch with some special perks. 

For more info on new features and sneak peeks on MLB The Show 26, check out our most recent blog post. And if you’re still game for more, keep reading here.

We’ll keep the action coming with regular updates, so keep an eye out for the Gameplay Trailer reveal next week, weekly feature reveals, Feature Trailer deep dives, updates on the Standard and Digital Deluxe Editions, a new pre-order loyalty discount and more.

Until then, sign up for The Scouting Report, and follow us on X, Facebook, and Instagram. And be sure to visit TheShow.com for more details about all things MLB The Show.

Helldivers 2 Siege Breakers premium Warbond drops February 3

Helldivers 2 Siege Breakers premium Warbond drops February 3

Helldivers 2 Siege Breakers premium Warbond drops February 3 https://ift.tt/M1cvmIf

Helldivers, do you ever find the squad standing before a towering foe with impenetrable fortifications and wish you had something to smash through them? The Ministry of Defense has just the Warbond for you. Let’s get to smashing, divers!

Helldivers 2 Siege Breakers premium Warbond drops February 3

Weapons & Stratagems

So what are the tools that will break down the door to the enemy compound? Let’s start with the new and improved version of a beloved Helldivers weapon: the LAS-16 Trident! This big, bold, and shotgun-like updated classic fires six beams compared to the original’s three! Nothing’s gonna stand in the LAS-16 Trident’s way.

But if you need to make a statement when you break down the bulwark, you might want to bring the CQC-20 Breaching Hammer stratagem. This sledgehammer can do straight smashing, or it can have an explosive charge attached to its head to drive the point home.

Let’s say you get tired from all the hammer-swinging, though, and you need a way to simplify your destruction. Why not use the GL-28 Belt-Fed Grenade Launcher that lets you continuously fire grenades in a non-stop, explosive barrage?

And if you’re only interested in sending a single, strong message, we’ve also included the EAT-411 Leveller that fires one high-yield missile.

Finally, the perfect companion to an offensive loadout like this one is a good defense. The G/SH-39 Shield is a throwable emplacement that generates a spherical, projectile-blocking shield. Make your own barrier while you bust down all the others.

Armor & Capes

As for the rest of your defense, we have the heavy SA-8 Ram armor, evoking heavy plate armor and blast shields, to turn you into a blockade-battering force. Similarly, the medium armor, SA-7 Headfirst, still looks well-defended, but allows for the flexibility and speed you might need to get past the roadblock.

These armors are outfitted with the Supplementary Adrenaline passive, which allows the wearer to regain some stamina whenever they take damage, turning you into the tireless battering ram at the enemy’s wall.

These armors have coordinating capes and player cards, starting with the Rags of the Fashionable, which comes pre-tattered to signal your participation in previous enemy sieges. There’s also the Wedgeful Tricorn, which has a saw-tooth shape along the bottom edge. 

Emotes, patterns, and more

To coordinate your squad, we have also included a pattern for your shuttle, exosuits, hellpods, and FRV called Churned Earth. Siege Breakers also includes the Display of Brawn emote, for both regular and victory poses! And when you show it off, why not equip the Bunker Buster player title, too, to look like the formidable opponent you are.

Hold your ground just a bit longer, Helldivers. The walls will crumble at your feet on February 3!


*Requires base game, paid purchase of Super Credits, and game progression to unlock.

Ball x Pit: The Regal Update launches today

Ball x Pit: The Regal Update launches today

Ball x Pit: The Regal Update launches today https://ift.tt/EIjZKTl

Hello PlayStation Blog community, my name is Kenny Sun and I’m the lead developer of the Ball x Pit, and I’m here to share with you development on the game’s concept, inspiration as well as what players can expect in the first content update that releases today for FREE for all owners of the game!

This journey begins back in November 2021, and while I was on the subway, I saw an ad on my phone for a game called Punball. It looked like a roguelike version of Holedown, a game I enjoyed a lot, so I decided to give it a download. Fifteen minutes later, I looked up and realized that I had missed my stop. I knew that the core of the game had something special, but as I continued to play it I felt that there were a number of elements I wished were different. So, a few weeks later, I decided to make a version of my own. The gameplay for the prototype that would become BALL x PIT wasn’t too different from its original inspiration. But, there were a few key moments in its development that shaped it into a unique fusion of mechanics.

Initially, gameplay in Ball x Pit was turn-based. You would fire a series of balls, they would bounce at incoming enemies, and after all bouncing was complete, enemies would advance and a new row would spawn. I thought the gameplay was fun and wasn’t really considering ways to improve it. But, in February 2022, I downloaded Vampire Survivors, and the idea to try making it into a real-time action game was sparked. I made the change a few weeks later, and immediately the gameplay clicked, I knew I made the right decision.

Another important mechanic in Ball x Pit is the fusion system, where any ball can be combined with any other ball to synergize their abilities. This stemmed from the way I coded the ball mechanics. In code, each ball has 3 categories of ability types: status effects, area-of-effect, and unique effects. So, it was obvious that combining status effects and area-of-effect abilities would be a great way to power up the balls. And naturally, an alternative to this was the evolution system, which combines certain sets of balls into a whole new one. This new stronger ball in turn can be fused with any other ball. For inspiration of different evolutions, I looked at online guides for games in the Doodle God series to see what combinations they had.

The last defining system of Ball x Pit I want to talk about is the base building layer. Other games in the survivors-like genre usually handle meta progression by letting players spend resources in a simple UI, but I wanted this section to stay thematically relevant to the core gameplay. I’ve always loved the feeling of meta progression in games like Loop Hero and Metal Gear Solid V, and wanted to integrate those ideas into Ball x Pit. Naturally, it was clear that buildings could act like bricks in gameplay, and from there I had the idea that characters should be able to bounce around to upgrade things.

As we keep building on this foundation, the next step is our newest content update, titled Ball x Pit: The Regal Update. Take a look below on what to expect from this content heavy update as it’s one of three completely free updates we’re planning throughout the year.

2 new characters

Players of Ball x Pit: The Regal Update will come across two new unlockable characters.
The Falconer fires off two balls launched by a pair of birds flanking the screen, giving their attacks a wide, swooping spread. The Carouser, a medieval royal troublemaker, twists ball trajectories with a personal gravity field that pulls shots off their usual paths.

8 New Balls

– Banished Flame adds yet another burn status—shorter than the standard burn, but packing a much heavier punch.

– Fireworks burst outward in bright, unpredictable patterns, scattering damage in every direction.

– The Stone Ball hits like a truck on impact but slowly crumbles as it keeps bouncing.

– The Brimstone Ball behaves like an Inferno shot but laces its flames with poison for extra lingering harm.

– Landslide triggers a cascading wave of debris in front of the first impact point and deals damage that lasts for a few seconds to surrounding enemies.

PLUS MORE! Because why would we want to spoil the rest?

3 New Passives

– Deadeye’s Impaler cranks up your critical hit chance, and when those crits hit, enemies that are not the boss do not get back up. Well, that’s because they instantly kill.

– Grotesque Artillery pulls from your own gear, firing off a random ball from your equipped lineup every time it triggers

– Iron Onesie rewards chaos, boosting the damage of special balls based on how many baby balls are bouncing around the field.

Endless Mode

Players demanded an Endless Mode so much, it grew to the top of the priority list. This mode unlocks once you’ve finished the game, opening the door to a new way to play for even longer! Each level can now be pushed as far as you can handle, continuing indefinitely as long as you manage to stay alive once finishing the boss in that area, and agreeing to continue deeper into the pit. There’s no finish line here, just escalating pressure, longer runs, and the chance to see how far your skills and builds can really go.

Thanks for reading and we hope you’re excited! Ball x Pit: The Regal Update is now available for free for all Ball x Pit players on PS5.

Resident Evil Requiem: Everything you need to know about Leon S. Kennedy

Resident Evil Requiem: Everything you need to know about Leon S. Kennedy

Resident Evil Requiem: Everything you need to know about Leon S. Kennedy https://ift.tt/sXRxpgz

Capcom recently invited me to go hands-on for a few hours with Resident Evil Requiem. The new sections are set in Rhodes Hill hospital and feature series icon Leon S. Kennedy, playable for the first time since being confirmed last December. My mission going in was to examine what’s new with Leon’s combat options and compare to his past blood-drenched outings like Resident Evil 2 (2019) and Resident Evil 4 (2023). 


Grace Ashcroft vs. Leon S. Kennedy: To understand Leon’s place in Requiem, we must understand his counterpart, Grace Ashcroft. Capcom is very up front that the two playable protagonists offer very different experiences. Grace’s sections focus heavily on evasion, puzzles, and resource management. She can aptly fight back with crude melee implements and firearms, but she’s still new to the whole “battling bio-engineered monsters” thing. By contrast, Leon’s sections focus heavily on the intense combat and improvised crowd management fans loved from RE4. The result feels like a balance between the horror of RE2 and the white-knuckle action of RE4.


“The team gave [Leon aging] a lot of thought. He’s been fighting biohazards since RE2 where he got his sudden start there. Now it’s been close to 30 years of Leon’s life that he’s been doing that. He’s seen a lot of sacrifice, a lot of tragedy. He couldn’t save everyone in RE2 or RE4. He’s seen a lot. He’s been through a lot. So that’s a weight that weighs down on him. So you’ll see that Leon that that weight is something that the development team wanted to express with Leon’s appearance and personality in Requiem. So you’ll notice he does carry that weight, and he’s maybe a little bit more pessimistic.”

– Kōshi Nakanishi, Director

Leon’s signature sass: The Leon S. Kennedy we meet in Requiem is a little older with some extra gravel in his voice, but he’s got his trademark charm. When confronted with an infected, chainsaw-wielding doctor he calmly mutters “I want to get a second opinion.” 

Weapons to fight evil: Leon’s playable sections feature several guns, including his trusty Alligator Snapper pistol and MSBG 500 pump-action shotgun. I discovered a pistol attachment that permanently mitigated muzzle climb, making aiming easier. He also appears to have exclusive access to hand grenades – clutch for clearing out groups.

Weapon stats: Similar to RE4, weapons feature familiar stats to assess their combat potential. The stats include Power, Stability, Precision, Rate of Fire, Reload Speed, and Ammo Capacity. Capcom says the process of upgrading Leon’s arsenal will be functionally similar to the RE4 remake, but weren’t ready to share more just yet.

Requiem revolver: A standout from the game’s arsenal is the new “Requiem” revolver, which offers high-powered hand cannon-like piercing capabilities at the expense of smaller ammo capacity. The beefy ballistics helped me one-shot a hulking infected cook with a well-placed headshot. The weapon comes standard issue from his new employer…


“[The title “Requiem”] references a remembrance of not only the [Raccoon City outbreak] incident itself, but all the effects and the people who were affected by it…so the Requiem gun also, in a way, lays the enemies to peace. In a way, it’s also a requiem for them as well.”

– Kōshi Nakanishi, Director

Inventory management:  The differences in these characters’ playstyles extend to inventory management. In the section I played, Leon’s storage boasts a 7×10 grid case similar to the inventive Resident Evil 4 attaché case. Players can organize, rotate, or auto-sort their weapons and gear as they see fit. By comparison, Grace begins with a classic eight-slot inventory (similar to RE2), requiring multiple trips to item storage boxes and seeking special packs to expand capacity. 

Hatchet melee weapon: Leon has upgraded from a combat knife to a combat hatchet. Tapping R1 pulls up Leon’s new melee weapon, which can be used similarly to his knife in RE4 remake for solid melee damage and well-timed parries (L1). I noticed the damage and staggering impact of the handheld weapon seemed significantly stronger than his old knife. The hatchet sports a sharpness meter which fortunately doesn’t break when depleted. Bad news: Leon can’t parry with a blunt hatchet. Good news: Leon can sharpen the hatchet with L1 + Square button. 

Leon can start swinging with a press of R2, or perform a more powerful hatchet attack by holding L1 then pressing R2. This attack requires an extra second of windup before unleashes a strong spin attack to stagger a foe. Outside of combat, Leon can use the handheld axe to pry open sealed cabinets and doors that are inaccessible when exploring as Grace.


“[Leon’s hatchet] is another way that the team wanted to show that Leon now has a lot more experience [fighting bio-weapons] than he did in previous games…so that was why they ended up changing the knife to a hatchet.”

– Kōshi Nakanishi, Director

Stealth takedowns: Leon’s hatchet is great for brutal finishes during combat. The weaponized wedge can also be used to perform stealth takedowns (press R3 to crouch), similar to his covert tactics in the RE4 remake.

Item crafting: Whereas Grace has a new crafting mechanic that requires collecting blood from enemies and the environment, Leon’s seems more traditional. He can collect scrap, gun powder, and other materials to create new items and ammo as in RE2 and RE4 remakes. The craftable Stacked Hand Grenade especially tickled me, which is essentially two grenades taped together for a bigger boom.

Chainsaws aplenty: Power tools have haunted Leon since Resident Evil 4’s masked Dr. Salvador, and Requiem continues the tradition of chainsaw-wielding docs. Early in the demo Leon is rushed by a doctor revving a chainsaw. A well-timed press of L1 allows Leon to parry the shredding teeth of the chainsaw, and defeating the enemy lets him pick it up. Playing as Leon and finally being able to saw through infected with broad swipes and lethal thrusts is cathartic. But be wary when dropped chainsaws are spinning on the floor – they may nip your heels.

Show of strength: One example of Leon’s raw power came when I encountered enemies that Grace had struggled against during an earlier section. A corpse mutated into the fast and deadly Blister Head enemy, which killed Grace even after emptying several magazines into it. As Leon, all it took was a few shotgun blasts to its disgusting dome then a hatchet finisher. 

I also squared off with Chunk, a massive and grotesque monster armored by layers of flesh. Grace’s best option was to run, but as Leon I stunned it with repeated shotgun blasts and followed up with powerful prompted hatchet blows. The flow of blasting enemies, quick-turning to flee, then following up with strong and flashy melee attacks reminds of my favorite battles from RE4. 


Are you ready to step back into the boots of Leon when Resident Evil Requiem launches on PS5 February 27?

Official PlayStation Podcast Episode 532: Refreshed, Rejuvenated

Official PlayStation Podcast Episode 532: Refreshed, Rejuvenated

Official PlayStation Podcast Episode 532: Refreshed, Rejuvenated https://ift.tt/Om0Rjwa

Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey, everybody! Sid, Kristen, and I are back this week to talk about the new Marathon DualSense and all the new info surrounding the title, a look at how remakes and remasters have brought many respected classics to the forefront, and our current gaming adventures.

Stuff We Talked About

  • Next week’s release highlights:
    • Cairn | PS5
    • Code Vein II | PS5
    • I Hate This Place | PS5
    • Highguard | PS5

  • Marathon pre-orders and DualSense — A plethora of Marathon content dropped this week, including the limited edition DualSense controller, Destiny 2 crossover content, a new gameplay trailer, and more details on the extraction shooter ahead of its March 5 release date.

  • Fatal Frame 2: Crimson Butterfly Remake Interview — We speak to the game’s Directors, Hidehiko Nakajima, and Makoto Shibata on revitalizing a PS2 classic for the modern audience, coming to PS5 March 12.

  • Fable is coming to PlayStation — The action role-playing franchise is coming to PlayStation with its latest entry that will be a new start for the series.

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Kristen Zitani –  Senior Content Communications Specialist, SIE

O’Dell Harmon Jr. – Content Communications Specialist, SIE


Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Share of the Week – Clair Obscur: Expedition 33 – Portraits

Share of the Week – Clair Obscur: Expedition 33 – Portraits

Share of the Week – Clair Obscur: Expedition 33 – Portraits https://ift.tt/7EijGld

Last week, we asked you to focus on the characters of Clair Obscur: Expedition 33, and share detailed portraits using #PSshare #PSBlog. Here’s are this week’s highlights:

​​

sorathluna shares Lune weaving a lightning attack in an elaborate crowned outfit

techanako shares Gustave crying out to something out of frame

gh_holy_mash shares Sciel in the swing of an attack

__Auron__ shares a black and white close up portrait of Maelle’s expressive face

forgottenjasmine shares Verso with a glowing halo around his head

kerplaaaah shares a black and white moment of Alicia looking downcast

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?

THEME: Speed
SUBMIT BY: 11:59 PM PT on January 28, 2026 

Next week, we’re speeding away. Share quick and speedy moments from the game of your choice using  #PSshare #PSBlog for a chance to be featured. 

Kiln, an online multiplayer pottery-party brawler, comes to PS5 in 2026

Kiln, an online multiplayer pottery-party brawler, comes to PS5 in 2026

Kiln, an online multiplayer pottery-party brawler, comes to PS5 in 2026 https://ift.tt/DdPIfYb

Salutations, budding crocksmiths, and welcome to the world of Kiln! A game that we like  to refer to as a ‘pottery power-fantasy.’ It celebrates both Creativity and Destruction: the pleasure that comes from both making beautiful things…and then smashing those beautiful things to smithereens!

In Kiln you’ll join a team of colorful spirits, and then you and your friends will face off against opposing teams in online arenas, where the ceramic creations you sculpt on a pottery wheel become the bodies you bring into battle.

But before you can head into the fray to smash up the opposing team’s pots, you’ll have to create your very own ceramic masterpiece. And you’re in luck, because Kiln features a best-in-class pottery wheel simulation experience for you to make all kinds of vessels, each one just as special and unique as you are (and perhaps even more so).

Kiln, an online multiplayer pottery-party brawler, comes to PS5 in 2026

Mastering the wheel

You’ll be spending lots of time in Kiln’s shared lobby, The Wedge. Here, you can practice your pottery prowess, decorate your pots, and then share your creations with others (and admire their handiwork, too).

The first decision is an important one: how much clay will you use? There are small, medium, and large portions available, and each size comes with benefits and challenges, for example: small pots can roll much faster and squeeze into tiny holes in a map’s walls; large pots can block lanes or box in the enemy.

With size decided, you can start letting your imagination run wild! Manipulate the clay with your cute little spirit hands, use tools to change the texture of your pot, and experiment with a variety of different shape archetypes —such as jugs, plates, vases, and more. Finally it’s time for finishing touches, chosen from a huge selection of pottery-themed cosmetics.

●      Toppers: We’ve got toad tops for your teapots, daisies for your vases, tiny umbrellas for your tiki mugs, and way, way more.

●      Spouts and Handles: Fancy a pour? From the traditional teapot to the terror of a tentacle, we’re sure you’ll find a spout that suits your ceramic. And if you’re not a spout enthusiast, perhaps a handle is more your style?

●      Charms: These bits and bobs attach in a pattern around your pot, and there are all kinds of attachments to try. You can add a line of subtle hearts, clovers, stars, or skulls to your piece, or you can get a little wilder with crustacean claws, sharp horns, or even gilded kintsugi cracks!

●      Glazes: This is when a good pot becomes truly great—a huge selection of glazes awaits for you to dip your piece into, including  glitter, gradients, patterns and more.

●      Stickers: Rotate, scale, and place your favorites onto your pot, and make that beautiful vessel sing with individuality! 

If you’re hungry for more options at your wheel, you’ll want to talk to Slip (he’s the very cute dog running The Wedge’s customization shop). Winning matches earns you chips, and you can take them to Slip to spend on all kinds of new stickers, glazes, and more. Don’t spend it all in one place!

Discovering unique shapes and abilities

The shape of your pots affect your attributes and your play-style. Are you big, or small? Wide, or tall? Will you make a plate, a jug, a cup or a bowl? There are 24 different combinations of pot size and shape, each with their own unique special ability. A small bottle can turn into a stick of dynamite and toss itself into the fray; a small plate can be whacked like a hockey puck into a group of enemies. Feel like wielding a chicken turret that blasts your enemies with high velocity eggs? Make a small chalice and go nuts!

We’re excited for you to discover all the different abilities and how they impact gameplay, so we won’t give away every single combination…but let’s just say if you’ve been dying to transform into an exploding bucket of popcorn, a sword-wielding swashbuckler, or a pie for an opponent’s face, we suggest a medium amount of clay.

Alternatively, if you love the idea of becoming an imposing figure on the battlefield with abilities like a spinning galaxy of doom or a giant cauldron filled with deadly brew to fling about, then slap the large ball of clay on your wheel and get shaping.

Becoming the ultimate pottery brawler

For you and your allies to win on the battlefield, you’ll have to know how the game is played.

The main mode is called Quench, it’s a fast-paced, 4v4 competition in which teams will need to work together to find the best combination of pots and play-styles, collect water inside their respective pots, break through enemy lines, and douse the flames of the enemy’s kiln.

It’s easier said than done. Each map has its own series of interesting features and environmental events that can either help or hinder your progress, plus you’ll be fending off the enemy team from extinguishing your kiln, too.

Does your team have what it takes to make and break your way to victory? As the battlefield becomes strewn with the shattered fragments of friend and foe alike, your brawling skills and some great teamwork will be required to assure victory. And don’t worry if you get smashed! That’s what glue and respawns are for. We’ll have you back out there splashing and smashing the enemy in no time at all.

Build your team, break down your enemies

We can’t wait for you to grab some friends and try out Kiln—and if you’re in need of teammates, our online matchmaking system will help you fill out your roster of pottery pugilists.

There’s just one thing missing from Kiln—you! We’re giving players the opportunity to get their hands on Kiln early with a series of beta tests leading up to launch.

Not only will you get to play before just about anyone else (some solid bragging rights), you’ll also be able to offer us feedback on your gameplay experience and help shape the future of Kiln. It’s easy to sign up, just head over to our official site to get started.

Get fired up for the throwdown, we’ll see you in The Wedge!