For many players, this will be their very first venture into the world of Moss. For others, it’s a chance to return to a place that has stayed with them long after the credits rolled. Either way, we’re incredibly excited to finally share our handcrafted adventure, Moss: The Forgotten Relic with everyone.
Moss: The Forgotten Relic is a reimagined collection that brings Moss, Moss: Book II, and the Twilight Garden expansion together into one handcrafted fantasy adventure for PlayStation 5, without the requirement of a VR headset. We hope returning players enjoy seeing Quill’s world in a new light, and we can’t wait to welcome all of you who are just now meeting her.
We couldn’t think of a better way to celebrate than by sharing our launch trailer, giving you a glimpse of the adventure, danger, and heart that define Quill’s journey.
When we first started working on Moss, we wanted to build a nostalgic fantasy adventure inspired by the classic stories and games we grew up with, all centered around one question we had never seen explored before:
What if the hero of the story could see you? What if they needed you?
That idea shaped every decision we made. Every environmental diorama was handcrafted to feel like a page from a living storybook. Every puzzle, encounter, and personal moment was designed to strengthen the bond between the player and our hero, Quill.
We wanted players to feel protective of Quill, but just as importantly, inspired by her determination.
Courage comes in the smallest forms
At the heart of our story is Quill, a tiny mouse with extraordinary courage who dreams of greatness beyond the safety of her forest settlement. Clever yet untested, she is always eager to prove she’s capable of something greater. It’s hard not to root for her from the moment you meet her.
Her life changes when she discovers a long-lost Green Glass relic, awakening an ancient bond with a mysterious spirit companion: you.
That single discovery sets in motion an adventure far greater than she ever imagined. Together, you embark on an adventure in the world of Moss. And spoilers: it’s not a simple walk in the woods.
Ancient ruins tower overhead. Forgotten kingdoms have fallen into decay. Creatures many times Quill’s size lurk around every corner, and danger is never far away. Every obstacle is a reminder that the hero’s journey is not an easy one, no matter the size.
She may be one of the smallest heroes you’ll ever meet, but she never stops believing there’s a way forward. It’s hard not to root for her, help her, and protect her every step of the way.
A hero that sees you
In our game, you aren’t simply controlling Quill from afar. You become the “Reader”, a mysterious presence within the world itself who acts as Quill’s watchful and most trusted guardian.
She sees you, and she knows you’re there.
Throughout your adventure with Quill, she looks to you for reassurance, celebrates victories with you, asks for help, and trusts you when the path ahead seems uncertain. She acknowledges your presence, making the relationship feel remarkably personal.
That partnership extends beyond the story into the gameplay itself. As the Reader, you help shape the world around her by moving obstacles, clearing paths and confronting looming threats to aid and protect Quill on every step of her journey. In return, Quill looks to you for reassurance, celebrates victories alongside you, and occasionally even reaches out for a high-five!
We’ve always described this relationship as “Twofold”: two heroes sharing one adventure together. It’s a special connection that sits at the emotional core and game design of Moss, and something we are very excited to share with a whole new audience on PlayStation 5.
Reimagining Moss for PlayStation 5
With Moss: The Forgotten Relic we knew we wanted to preserve the intimacy, emotion, and sense of connection that have defined Moss, while delivering what we believe is the most refined and cinematic presentation of Quill’s story to date.
Moss: A Forgotten Relic features enhanced visuals, modernized presentation, and newly crafted cinematic camera systems designed to bring players even closer to the emotion, scale, and atmosphere of this world. Every encounter, puzzle, and environment was carefully revisited so the adventure feels completely at home on PlayStation 5.
Moss: The Forgotten Relic launches July 16 on PlayStation 5, and can be added to your wishlist now.
PlayStation Store’s Summer Sale arrives on July 15 https://ift.tt/ipx9vJB
PlayStation Store’s Summer Sale begins tomorrow, Wednesday July 15. For a limited time*, save up to 75% across multiple PS5, PS4, PS VR2 games, add-ons and more.
There are many hundreds of titles included in this promotion. A selection of those you can preview below. The full list of PlayStation Store offers will be revealed when the sale begins – visit the PlayStation Store page here once the sale is live to browse available games and discover the next gaming adventure to embark on.
A Way Out
Arma Reforger
ARMORED CORE VI FIRES OF RUBICON – Deluxe Edition PS4&PS5
ARMORED CORE VI FIRES OF RUBICON PS4&PS5
Assassin’s Creed Shadows
Assassin’s Creed Shadows Premium Edition
ASTRO BOT
ASTRO BOT Digital Deluxe Edition
Avatar: Frontiers of Pandora™
Complete Edition – Avatar: Frontiers of Pandora™
Batman: Arkham Collection
Batman™: Arkham Knight Edição Premium
Batman™: Arkham Knight Premium Edition
Batman: Return to Arkham
Battlefield™ 6
Borderlands 4 Super Deluxe Edition
Borderlands®4
Call of Duty®: Black Ops III – Zombies Chronicles Edition
Call of Duty®: Modern Warfare® II – Cross-Gen Bundle
Warhammer 40,000: Space Marine 2 – Black Templars Champion Pack
Warhammer 40,000: Space Marine 2 – Blood Angels Champion Pack
Warhammer 40,000: Space Marine 2 – Blood Angels Cosmetic Pack
Warhammer 40,000: Space Marine 2 – Carcharodons Cosmetic Pack
Warhammer 40,000: Space Marine 2 – Dark Angels Chapter Pack
Warhammer 40,000: Space Marine 2 – Imperial Fists Champion Pack
Warhammer 40,000: Space Marine 2 – Imperial Fists Cosmetic Pack
Warhammer 40,000: Space Marine 2 – Macragge’s Chosen DLC
Warhammer 40,000: Space Marine 2 – Raven Guard Champion Pack
Warhammer 40,000: Space Marine 2 – Raven Guard Cosmetic Pack
Warhammer 40,000: Space Marine 2 – Salamanders Champion Pack
Warhammer 40,000: Space Marine 2 – Salamanders Cosmetic Pack
Warhammer 40,000: Space Marine 2 – Season Pass
Warhammer 40,000: Space Marine 2 – Season Pass 2
Warhammer 40,000: Space Marine 2 – Space Wolves Chapter Pack
Warhammer 40,000: Space Marine 2 – Ultramarines Champion Pack
Warhammer 40,000: Space Marine 2 – Ultramarines Cosmetic Pack
Warhammer 40,000: Space Marine 2 – White Scars Chapter Pack
World of Outlaws: Dirt Racing 24
World of Outlaws: Dirt Racing 24 Gold Edition
World of Outlaws: Dirt Racing 24 Season Pass
WWE 2K26 Attitude Era Edition
WWE 2K26 King of Kings Edition
World War Z: Aftermath
*PlayStation Store’s Summer Sale begins Wednesday 15 July @ 00:00 AM PDT/BST/JST, and the Summer Sale refreshes at 00:00am PDT/BST/JST on July 27. Some deals will be replaced by new offers. Sale ends on August 12 at 23:59 PDT/BST/JST. Certain deals end before August 13. Check PlayStation Store for details of individual deals.
19 unmissable PS5 games still releasing in 2026 https://ift.tt/aneNk09
The future is fantastically bright when it comes to forthcoming games hitting PlayStation 5, with the likes of Tomb Raider: Legacy of Atlantis and Persona 4 Revival due for 2027. Too far out? Don’t worry, we’ve got the perfect tonic of 19 titles that are a bit closer to home, giving you plenty of excuses to get a PS5 now in readiness for the gaming experiences to come.
There are a handful of sci-fi classics in gaming, and it’s hard to dispute Halo’s claim among them. Making its PlayStation debut with style, Halo: Campaign Evolved is the ideal introduction to iconic super soldier Master Chief. This Combat Evolved remake comes locked and loaded with upgraded presentation, extra and redesigned missions, and a flood of changes to bring in some of the series’ more popular elements, covering lore, movement, and additional weapons. Not to mention the four-player online co-op, two-player couch co-op, and more.
Personally speaking, there aren’t enough games out there which blend traditional mythology with science fiction, so it’s refreshing to see Game Freak do exactly that with its impressive looking action RPG. Set in the plagued post-apocalyptic ruins of Japan during 4026, blighted outcast Emma and somewhat disturbing canine Koo are humanity’s remaining hope. Seeking out the source of the corruption – the titular Beast of Reincarnation – means exploring a world of mystery, and combining Emma and Koo’s abilities in an intriguing mixture of real time sword-wielding combat and turn-based style commands to unleash the beautiful but blighted pooch.
It shouldn’t be any surprise that the developer behind Untitled Goose Game has followed it up with a title as wonderfully weird looking as Big Walk. Challenging players to travel through an open world environment might sound a little odd, but when it requires co-op teamwork and communicating via singing, codes, and gesturing by using L2 and R2 to move the characters arms, the charm instantly becomes clear. Up to 12 players can take part in this rather unique puzzle driven, multiplayer only adventure. The game will also be available as part of the PlayStation Plus Monthly Games lineup at launch.
Flashy fast-paced fighting, iconic comic book characters, and a vibrant anime-inspired art style? As combos go, Arc System Works’ spectacular tag-based fighter already has the moves to satisfy both fans of the genre and Marvel buffs.
Each of the 20 playable base heroes and villains – ranging from Black Panther and Doctor Doom, to Spider-Man and Carnage – possess unique abilities that makes each of the 4v4 fights an impressive spectacle, for up to 64 players in its online lobby. And don’t worry if you’re new to this type of action, as MARVEL Tokon: Fighting Souls promises both an intuitive tutorial, a single-player mode that helps you learn more about the mechanics, and the option to make inputs and chain combos easier.
Snake? You bet. Continuing its essential compilation of the legendary stealth series, Konami’s second package brings together Metal Gear Solid 4: Guns of the Patriots, Metal Gear Solid: Peace Walker, and Metal Gear: Ghost Babel. A fine assortment of slick Snake action, which sneakily packs in a selection of extras and bonuses, including a master book detailing the games’ story and characters, and the ability to receive in-game items if you have any save data stored from Metal Gear Solid: Collection Master Vol. 1.
A Plague Tale’s intense mixture of action adventure, stealth, and history takes a slightly different route in this third instalment, set 15 years before Requiem. This time developer Asobo Studio puts you in the hands of capable plunderer Sophia in a tale touching on the mythological, as she attempts to survive the deadly traps, puzzles and beasts of Minotaur Island, all while a brutal army gives chase.
Bit Reactor and Respawn Entertainment flipped on the hyperdrive to bring us back to the Clone Wars era for this turn-based tactics title, which means you better get ready for more mercenaries, misfits, and astromechs. This gritty sci-fi strategy features an original tale where you can deploy a team selected from a variety of archetypes, including Jedi and blaster wielding scoundrels, and put them on the battlefield in the valiant mission to keep the galaxy safe. Your deployed troops can also form bonds which unlock devastating combat synergies that might be able to force any issue…
Rebel Wolves’ dark fantasy action RPG has been turning heads since its unveiling. But even with the revelation of its expansive choice and consequence system, bloody swords and magic combat, and richly populated 14th-century kingdom of Vale Sangora, there’s still clearly more hiding within its shadowy corners. Vampires both literal and metaphorical bleed against this tale of morals and family, as you’ve given just 30 days to save the family of Coen, who is also dealing with a mysterious variant of the bloodsucking curse.
Capcom’s sword-swinging, soul-stealing, supernatural epic is back. Set in the early Edo period of Kyoto, as lone samurai Musashi you’re tasked with slicing through human enemies and the demonic Genma, using powerful sword stances and extraordinary abilities granted by the legendary Oni Gauntlet. A staggering variety of attacks, parries, and combos are a big feature, but the ability to use the environment during combat to fight dirty is a particularly fun addition.
Insomniac Games knows how to make hard-hitting comic book action adventures, so it should be no surprise that one of the most anticipated titles of this year features everyone’s favourite razor-clawed Canadian. This all-new story has Wolverine slicing and dicing his way across the globe to help free his fellow mutants, teaming up with some familiar faces, including Jean Grey, Sabretooth, and Mystique. Brutal combat, unforgettable set pieces and a healing factor that just won’t quit? Sounds about right, bub.
Stepping away from the third-person shooter genre of its forbearer, this follow up to Remedy’s popular sci-fi thriller takes its cues from action RPGs. Former Federal Bureau of Control captive Dylan Faden desperately needs to find his sister – and FBC Director – Jesse in order to truly find himself. Wielding his shapeshifting weapon, the Aberrant, to fashion everything from blades to a colossal hammer, Dylan’s quest to help save Manhattan from paranatural annihilation means unnerving enemies, physics defying exploration, and cosmic horror are all certainties.
Did someone say “unnerving enemies?” A return to Silent Hill is all that and more, as Simon Ordell’s 1996 trek through the Scottish island of St. Amelia throws you into an intimately first-person horror story of loss and consequences. Sure, you have a selection of melee weapons and firearms, but stealth, distractions, and puzzle solving are the only true ways to survive the psychological terrors that await.
Reimagining the fan-favourite action platformer Rayman Legends is a big undertaking, but Ubisoft clearly relishes the challenge with its vibrant 3D visuals, fully voiced cinematics, gameplay tweaks, and additional levels. Fancy bouncing through the Glade of Dreams with up to three of your couch co-op friends? What about a few rounds of the revised football inspired and revamped mini-game Kung Foot?
Combat flight sims don’t come much more loaded than Bandai Namco’s long-running series. Deadly dogfights partner with first-person cinematic sequences to play out a story which can change based on your actions across the skies. The introduction of an online lobby also signals the largest multiplayer mode of the series to date, with co-op missions, cross-platform play, and up to eight players for competitive combat.
The Star Wars title that took everyone by surprise when it was first unveiled, Galactic Racer has since only gained even more momentum since. Although set in the post Return of the Jedi ‘New Republic’ era, the story driven racing game features characters and customizable vehicles spanning as far back as the prequels, set across planetary favourites such as Jakku and Tatooine. And you can also go for a star lit spin in an online multiplayer mode for up to 12 players, too.
When malevolent forces threaten eternal darkness, House Belmont answers with a wild whip of retribution. This collaboration between Evil Empire, Motion Twin, and Konami blends the smooth action of Dead Cells with the ever-expansive lore and style of Castlevania for a classic side-scrolling adventure full of traps, secrets, and monstrous foes. Set in a besieged medieval Paris and taking place two decades after the events of Castlevania III: Dracula’s Curse and the recent animated series, expect plenty of crafty platforming, spectacular combat, and the constantly surprising level design we all love the series for.
The iconic shooter slides a new era into its crosshairs, with its campaign mode set across the Korean Peninsula in a war between North and South Korea. The story’s emotional firefight is flanked by an expansive multiplayer mode of 12 new 6v6 maps, both large and close-quarters – but the new Kill Block map is sure to get the blood pumping, with its constantly changing layouts. Let’s not forget DMZ, where up to 20 squads of up to three players get to duke it out in a living sandbox environment.
Folk horror, fantasy, and wuxia combine for a flashy action RPG featuring fast-paced combat in a dark semi-open world. The fusion of machinery and martial arts inspired by the Golden Age of Hong Kong action films fashions what the developer calls Kungfupunk, as you take an assassin named Soul, who only has 66 days left to live, on a rampaging quest of revenge. Look for a dedicated State of Play coming later this summer.
You might have heard of this one. Rockstar Games’ open-world juggernaut is nearly here. We can’t wait to see what awaits Jason and Lucia on the darkest side of the sunniest place in America when the biggest, most immersive evolution of the Grand Theft Auto series yet arrives on November 19.
You probably have even more games which are knocking on the door to be played on your PS5 in the coming months – why not tell us what you’re looking forward to enjoying later this year?
Call of Duty: Black Ops 7 and Warzone Season 5 launches July 23, full details https://ift.tt/aneNk09
Get ready to unleash the arsenal. The machines rage on in Season 05, and the next major update delivers new Maps, Limited Time Modes, Weapons, Events, and more across Call of Duty: Black Ops 7 and Call of Duty: Warzone, launching Thursday, July 23.
Black Ops 7 Endgame Overview
New Assignment: Burn Run Race against the clock in a bomb-rigged vehicle that’s ready to explode. Stay the course, blast through fiery checkpoints, and run over objects and enemies to earn bonuses and add additional time.
Ability Boosts
Upgrade your Major and Minor Abilities with enhancements that can be acquired in Zone IV and Nightmare regions, offering reduced cooldown times, extra ammo, and other improvements.
Multiplayer Overview
New Maps
Jubilee (New) Fight through a rural Japanese town as a festival turns to chaos and the streets erupt in conflict.
Frequency (Remastered) Deploy to the mountains of Hunan and battle for control of the listening station’s global surveillance capabilities.
Dig (Remastered) Battle alongside ancient ruins at an archaeological dig site in Avalon where rival forces clash over what lies beneath.
Turbo Tilt (New) (Mid-Season) Shrink down to size and enter a pinball machine in a wild Mid-Season Multiplayer map inspired by the history of Nuketown.
Freeun: Descent (New) (Mid-Season) Jump, dive, slide, and more in an all-new Freerun obstacle course.
New Limited Time Modes (LTMs)
Overdrive Domination (New) (LTM) Capture objectives and eliminate targets with style to earn stars and gain Operator buffs.
Gauntlet Rush (New) (LTM) Compete across a gauntlet of game modes: Team Deathmatch, Kill Confirmed, Domination, Hardpoint, and Roulette. Stay active to earn buffs and collect Gain Stacks for extra score.
Cranked Moshpit (Returning) (Mid-Season) (LTM) Eliminate enemies to activate the Cranked timer and earn Operator buffs. Your life ends when the timer runs out, so don’t let up.
Black Ops 7 Ranked Play Ranked Play returns, bringing new seasonal rewards for those who climb the ranks.
Zombies Overview
New Survival Map: Eidskallen Lighthouse Push for the highest round using the resources available in a confined section of Totenreich comprised of Beacon Island and the Lighthouse. Earn rewards for reaching round milestones.
Kowakujō Directed Mode, Starting Room Get extra guidance on the Main Quest as Directed Mode comes to Kowakujō. In Starting Room, drop into the Outer Ward and survive with whatever’s on hand.
Rogue Run: Astra Malorum Drop into three new Rogue Run playlists taking place on Astra Malorum. Beat the round, pick your upgrade, and earn rewards for reaching milestones in this roguelite twist on Zombies.
New Round-Based Map (Mid-Season) Get prepared to confront the Warden in the Round-Based Zombies finale arriving at Mid-Season.
Perk, GobbleGum, Legacy Weapons (Mid-Season) Shrug off the horde with help from the Widow’s Wine Perk, a new GobbleGum, plus two Legacy Weapons.
Call of Duty: Warzone Overview
New Verdansk POI: Drone Labs (Launch)
A new POI arrives east of TV Station and south of Quarry, unleashing Drones across Verdansk. Scour the main buildings for loot or fight across the drone obstacle course out back. Rumors suggest the presence of an armed JLTV on site, for those who can secure it.
New features
HKDs Killstreak (Launch): The Guild’s deadly drone tech arrives in Resurgence and Battle Royale. Seek out the devastating killstreak to drop an aerial payload on your foes.
Quickdrop Kit (Mid-Season): Return to the match more quickly with this stackable reward that cuts down your squad’s redeployment time.
Resurgence Ranked Play: Rank up and earn rewards in a new season of Ranked Play: Resurgence.
Battle Pass & BlackCell overview
No job too difficult, no target off-limits. Spectre headlines the latest Battle Pass, bringing the cold precision of a free-agent assassin into the fight. Progress through the Season 05 Battle Pass to unlock new Weapon Blueprints, Operator Skins, and more.
Purchase BlackCell for additional rewards including the New Operator Cipher and a Mastercraft Weapon Blueprint, each featuring additional unlockable variants via in-game challenges.
New Weapons: In the Battle Pass, unlock the FG42 Assault Rifle and the dual wield Gremlin SMG. Through in-game Events and Weekly Challenges, get the Mammoth LMG and Mace Melee weapons.
Coloratura: Designing a world where sound is the only guide https://ift.tt/gwIoUPO
The idea to create Coloratura was born from a revolutionary premise: creating a game that wasn’t just an audioguide but an experience you can play blindly, using spatial orientation and sensory perception as its main core. The project was born from Museful, a Game Jam prototype that served to confirm that tridimensional movement was possible without visual guiding.
The team took inspiration from several sources. They analyzed games designed to be played blindly like The Vale or A Blind Legend to understand what worked, and what kind of visual aids they wanted to avoid in order to maintain the purity of a true sightless experience. For the narrative and world building, they took great inspiration from titles such as Life is Strange, embracing a musical indie tone with slice of life themes and a big focus on the inner conflict of the main character.
Audio-focused gameplay design
Coloratura is a single-player narrative adventure where you play as Alex, a talented musician who has lost her sight due to an accident. Far from limiting movement, this game breaks the limits of traditional accessibility designs: the player has total freedom in a 3D environment without cardinal boundaries, being able to rotate the camera and freely explore the scene.
To ensure the player’s ability to navigate the levels intuitively and comfortably, the team designed some innovative audio mechanics:
Radar and memory systems: Alex can concentrate to feel elements at different distances. The game uses a “memory” system to assign a positional sound to objects such as a table or a coffee machine once they are discovered. This allows the player to create a mind map of the space.
The objective “button”: To avoid the player feeling lost, the team implemented a bell sound to indicate the direction they have to follow. This was an effort to translate the classic visual objective tracking from games to a guide that was purely based on sound.
Musical puzzles: The goal is to locate sound sources that become puzzles. Once resolved, the player can build up melodies and form the final game soundtrack, mirroring Alex’s life stages.
Art direction and world building
In Coloratura the sound design is a main part of the visual design in a way. The world is built through a rich sound landscape that embraces the player and allows them to triangulate their position at any point. The musical identity, designed by José Ramón “Bibiki” García, is very well defined – acoustic guitar riffs are used to represent Alex’s personality and conscious state, while piano sounds evoque more introspective and dreamy moments.
The 3D environment was also created with a focus on fluidity. They eliminated strict collisions and designed scenes with broad walls to allow the player to move around without dealing with the frustration of getting stuck against an invisible object. On top of all that, there was a comprehensive dubbing work that included professional actors capable of transmitting deep emotions with almost an ASMR vibe. This allowed the voice acting to hit the right spot without feeling overwhelming.
Challenges during development
The main challenge the team faced was “unlearning” how to create video games. Traditional game design rules and processes, originally created for visual games, didn’t really work for Coloratura. On a technical level, the team faced challenges such as adjusting positional sound to clearly indicate when an object was at the player’s back. This prevented users from turning around and walking sideways (or, as the team says, walking like a crab) in fear of getting disoriented.
To overcome these challenges, the team relied on constant iteration and playtesting. They also worked closely with blind players throughout development, whose feedback was vital to the project. One of those collaborators was Sergio Vera, who is blind. Sergio not only helped validate and refine the game’s spatial movement, but also shared personal experiences that informed Coloratura’s story and helped make its portrayal of blindness feel authentic. The goal wasn’t to create a game solely for blind players, but an accessible experience that people both with and without visual impairments could enjoy on equal terms.
The experience on PlayStation
Nowadays the industry and platforms like PlayStation are making a strong bet in inclusion and accessibility, with initiatives like the Access controller. Coloratura arrives in this context with a pioneering project, showcasing the full potential of PlayStation 5’s sophisticated 3D audio and providing the players with a level of technical immersion that few narrative games achieve.
The game includes a mode with a supporting interface made of sketched illustrations and text for people with dyslexia or other needs, but the true magic is in its inclusive gameplay. Coloratura invites PlayStation players to put on their headphones, blindfold themselves or play in total darkness, and lose themselves in the experience. As the team at Nakama Studios points out, there are no graphics more powerful than those drawn by our own imagination when the outside world fades away and only sound remains.
Enjoy Coloratura when it launches on PS5 later this year.
Share of the Week: Portraits https://ift.tt/aXIG58r
Last week, we asked you share portraits from the game of your choice using #PSshare #PSBlog. Here are this week’s highlights:
Cog_VPshares Aloy resting in the grass in Horizon Zero Dawn
call_me_xaviishares a portrait of Bond in 007 First Light
artenpixels_shares a black and white portrait of Alicia in Clair Obscur: Expedition 33
JAA_PhMode_0510shares Jackie striking a pose in Cyberpunk 2077
Falconswift87shares Kratos in the snow of God of War Ragnarök
themarkplumbshares a lantern-lit portrait from Red Dead Redemption 2
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Sun SUBMIT BY: 11:59 PM PT on July 15, 2026
Next week, share moments in the sun from the game of your choice. Use #PSshare #PSBlog for a chance to be featured.
Get ready for PlayStation at Comic-Con 2026 in San Diego https://ift.tt/JtzlLvp
Comic-Con 2026 is nearly here, and PlayStation is gearing up with a full slate of panels and activities. If you’re joining us down in sunny San Diego, we’ve gathered details on everything you need to know. For those that won’t be there in person, don’t worry – we’ll keep you updated on any announcements here at PlayStation Blog.
Thursday, July 23, 2026 11:15 AM – 12:00 PM PT Room: Hall H
We’re not just scratching the surface; we’re cutting through it. Insomniac Games’ Creative Director Marcus Smith, Game Director Mike Daly, Narrative Director Walt Williams, and Sr. Project Director Jess Reiner-Reed are joined by actors Liam McIntyre (Wolverine) and Krizia Bajos (Jean Grey), along with Executive Producer Eric Monacelli from Marvel Games to unveil exciting new details from the highly anticipated Marvel’s Wolverine, releasing on September 15 on PlayStation 5 consoles. Moderated by media personality, Naomi Kyle, the panel will offer a behind-the-scenes look into the game’s story, characters, and exclusive never-before-seen content.
Thursday, July 23, 2026 12:00 PM – 12:45 PM PT Room: Hall H
Step into the arena withMARVEL Tokōn: Fighting Souls. Moderated by fighting game commentator and streamer Sajam, Game Producer Takeshi Yamanaka (Arc System Works), Localization Director Amber Seitz (Arc System Works), and Senior Product Development Manager Michael Francisco (Marvel Games) take you inside the making of the game and the creation of MARVEL Tokōn’s place in the Marvel Universe. The development team is joined by Mike Deodato (Marvel Comics artist and Knights of Doom illustrator) and voice actor Josh Keaton (Iron Man and Spider-Man) to showcase behind-the scenes-looks, and surprise announcements you won’t want to miss.
God of War Laufey Game Director Ariel Lawrence and Santa Monica Studio Head of Creative Cory Barlog lead an in-depth conversation with the cast including Deborah Ann Woll (Laufey), Chris Judge (Kratos), Jack Quaid (Phranque), and Perlina Lau (Rue) for the first time since the game’s reveal. Panelists will share new details about the heroes of God of War Laufey, including behind-the-scenes insights from development and the performance capture that brings each character to life.
Around the convention corner
From July 23-26 on the San Diego Convention Center show floor, fans will have a chance to sink their claws into the Marvel Booth (Booth #2329), where players can drop in for a Marvel’s Wolverine photo opp and walk away with giveaway items like Marvel’s Wolverine Claws and a copy of the Marvel’s Wolverine Prequel Comic written by Narrative Director Walt Williams while supplies last.
While traveling around the convention center and downtown area, be on the lookout for the Marvel’s Wolverine wrapped San Diego Trolley. Players can head to the Omni Hotel Lawn to cool down with a Madripoor Sunrise Slushie and take a photo alongside a looming Proto-Sentinel Head, before grabbing Marvel’s Wolverine Claws.
Fighting game fans can head to the San Diego Ballroom of the Marriott Marquis San Diego Marina for a chance to play MARVEL Tōkon: Fighting Souls, and take pictures with Doctor Doom and Storm statues.
See you in San Diego, then check back here after the show – we’ll be updating with full recordings of the panels!