Revealing Scuf Omega, a performance controller officially licensed for PlayStation 5 consoles https://ift.tt/IAmU93W
Building on 15 years of pro player insights and controller designs, meet Scuf Omega, a new performance controller that is officially licensed for PlayStation 5 consoles and compatible with PS5 consoles, PC, Mac, iOS, and Android. Starting today, players will be able to get their hands on a new controller experience that is engineered for seamless integration, low-latency connectivity, and the advanced customization Scuf is known for.
11 more ways to win
Scuf Omega gives players a total of 28 inputs. This includes 11 additional customizable inputs – 4 rear paddles, 2 side buttons, and 5 G-Keys – that put the most critical actions exactly where hands already are. By customizing these inputs, players can jump without lifting a thumb, reload while still aiming, or slide mid-sprint.
Remap any input directly on the controller or go deeper with the Scuf Mobile App to build multiple profiles, fine-tune layouts between matches, and dial in a completely different setup per game.
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The Scuf Mobile App: Create the perfect setup
Available on iOS and Android, the Scuf Mobile App provides complete command over how Omega performs.
Build and manage multiple profiles for different games or playstyles
Save setting directly to the controller
Dial in sensitivity with true 0% deadzones
Fine-tune trigger and thumbstick response curves
Choose your thumbstick response zone: Circle, Square, or the default Squircle
Configure SOCD settings for fighting games
Manage microphone, volume, and audio controls
Recalibrate thumbsticks to maintain peak accuracy
Monitor battery level and charging status
Set up mobile gaming connectivity
Stay current with the latest firmware updates
Personalize your RGB lighting strip (PC only)
Inputs that fire when you do
Scuf Omega features Omron mechanical switches across its Instant Triggers, D-Pad, and Action Buttons, which is the same technology powering high-end gaming mice. Every press satisfies with crisp, mouse-click precision. Adjustable Instant Triggers let you toggle between lightning-fast click mode for FPS accuracy or full analog range for throttle and feathering control.
Endurance Thumbsticks
Scuf Omega’s Endurance TMR Thumbsticks use non-contact magnetic sensing technology for long-term reliability. Players can choose from concave or domed shapes in short or tall heights to match their grip and playstyle. Recalibrate at any time through the Scuf Mobile App.
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Built for the long game
Omega’s ergonomics are 15 years in the making, refined through real-world competition and direct feedback from the pros who play at the highest level. Every contour puts the paddles where fingers naturally fall. A non-slip grip texture keeps players locked in through gaming sessions and final-circle moments alike. Vibration modules have been removed to reduce weight and eliminate interference during the micro-adjustments that matter most.
15 years in the making
Omega represents the culmination of over a decade of innovation and proven performance at the highest level. 15 years of pro insights and refinement applied to the most demanding games of this generation.
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Scuf Omega launches worldwide starting today
Scuf Omega launches starting on May 12, 2026 for a recommended retail price of $219.99USD/€239.99EUR/£209.99GBP/37,980.00JPY (pricing and availability may vary by region). To learn more about the Scuf Omega controller, visit Scuf Gaming’s website.
(For Southeast Asia) Genshin Impact Version “Luna VII” Introduces Nicole Reeyn, the First Playable Hexenzirkel Member, on May 20! https://ift.tt/3JKCnsI
Greetings, Travelers! The Genshin Impact development team is back with the latest details on Version “Luna VII,” “Truth Amongst the Pages of Purana,” arriving on May 20. This update will welcome two familiar faces to the playable roster as new 5-star characters: Nicole Reeyn, known to the Hexenzirkel by the codename “N,” and Lohen, Vice Captain of the Knights of Favonius’ Fifth Company. They will be joined by the new 4-star character Prune, who provides powerful support for Hexerei characters.
As new allies join the fray, an even greater crisis looms. The Traveler will return to Sumeru to confront a formidable enemy who threatens to plunge the nation into disaster.
Meanwhile, a very different story unfolds in Inazuma. A whimsical fairy-tale adventure filled with games and fantasy is about to begin, as Klee, Sayu, and newcomer Prune embark on a wondrous journey fueled by boundless imagination.
A Guiding Light, A Keen Blade
As one of the last surviving angels, Nicole Reeyn has borne witness to the passage of ages, amassing knowledge that bridges the past and present. Known within the Hexenzirkel by the codename “N,” she is a quiet guide who lights the way for the lost and silently lends aid to those in need. Now, this steadfast guide joins your party as a 5-star Pyro Catalyst wielder, enhancing her allies’ ATK while shielding them in battle.
In combat, Nicole’s Elemental Skill creates a shield that absorbs incoming damage and deals AoE Pyro DMG, while also granting all nearby party members an ATK Bonus based on her own ATK. This effect is further enhanced when the active character is a Hexerei character, granting an additional ATK increase. Nicole can also gain a temporary ATK Bonus of her own when nearby active party members deal Elemental DMG.
Her Elemental Burst deals AoE Pyro DMG and grants the active character an Arcane Projection. This projection performs Coordinated Attacks at fixed intervals, dealing AoE Elemental DMG based on the active character’s Element. When the active character is a Hexerei character, the Arcane Projection takes on a unique form and deals increased DMG.
Outside of combat, Nicole’s Charged Attack can summon nearby Seelie to guide the way, much like a Treasure Compass. Meanwhile, at the Meeting Point: The Witch’s Garden, Nicole’s Witch’s Lodge has opened its doors, inviting Travelers to discover hidden treasures and endless surprises.
If light brings warmth and guidance, then the blade answers with cold precision and a razor-sharp edge. Few knights possess Lohen’s relentless will to fight until victory is won. As Vice Captain of the Knights of Favonius’ Fifth Company, Lohen never backs down, charging into the fray without hesitation. Now, as a 5-star Cryo Polearm wielder, he brings this unstoppable edge to your party, wielding a unique combat style forged on the battlefield. More about his story and the Knights of Favonius’ past will be revealed in his Story Quest.
In combat, Lohen unleashes devastating Cryo DMG by making use of two unique resources: “Joy” and “Will to Win.” His Elemental Skill allows him to enter a special state, during which his Normal and Charged Attacks generate Joy when they hit enemies, while DMG dealt by nearby party members generates Will to Win. By consuming Joy, Lohen can trigger a special Elemental Skill; by consuming Will to Win, he can further increase this special Elemental Skill’s DMG and enhance his Elemental Burst DMG. After unlocking the Hexerei: Secret Rite effect, his Normal and Charged Attacks also have a chance to deal increased DMG based on the amount of Will to Win accumulated.
In addition, Prune, the 4-star Anemo Catalyst wielder known as the “Witch Hunter,” will make her debut in this update. She provides sustained off-field DMG while increasing her teammates’ overall damage output. In Version “Luna VII” Event Wishes, the first half will feature the debuts of Nicole and Prune, alongside Durin’s rerun, while the second half will introduce Lohen and welcome back Mavuika.
Return to Sumeru: Reunion and Reckoning
This journey has carried us far, yet some mysteries remain unresolved. Now, the path leads back to Sumeru, where a crisis gathers, answers await, and an enemy bearing a familiar face steps into view.
A mysterious enemy bearing an uncanny resemblance to The Doctor has emerged. This new Boss fights with cunning and cruelty, teleporting across the battlefield and summoning a powerful force to halt your advance. Even getting close will be a challenge.
Yet Sumeru will not face this crisis alone. Trusted allies from across the land are rallying to its aid, and Nicole stands ready to offer her guidance whenever it is needed.
To help Travelers keep track of this epic storyline, a new “Guiding Notes” feature has been added to the Quest Overview interface, allowing you to review key details and character backgrounds at any time as you progress through the quest. Archon Quests will also now include save prompts, making it easier to experience the story at your own pace. Complete the quest to claim a limited-time reward of Primogems ×560, along with Nicole’s Ascension Materials.
Gathering with the Little Witches
Saving the world may be important, but the magic hidden within the little witches’ secret base is just as worthy of pursuit. Head to Inazuma and join this whimsical gathering of little witches! Together with Klee, Sayu, Qiqi, Yaoyao, and their new friend Prune, set off on a playful, magical adventure full of mischief and wonder.
This limited-time event features a variety of fun mini-games, each brimming with cheerful charm. First up is “Dodoco’s Bomb-Rally Ruckus,” where Travelers will use different field effects and whimsical gadgets to help Klee pass Jumpy Dumpty to all her Dodoco companions. You can also join “Gena’s Great Escape,” dodging obstacles as you race toward the finish line while collecting as many Onigiri as possible. In addition, Yuegui will need your guidance to overcome obstacles, collect radishes, and reunite with her scattered companions. Finally, cap off the festivities with an exhilarating combat performance: In the “Fantasy Realm Performance” prepared by Prune, Travelers will complete training challenges to build up momentum and deliver a spectacular battle showcase.
Participate in these events to claim a range of generous rewards, including the exclusive weapon appearance “Super Awesome Magic Key.”
More Fun and Updates
Version “Luna VII” also brings a wealth of updates and surprises. Travelers can obtain Echo Cosmetics for Navia and Wanderer, while Repertoire of Myriad Melodies welcomes the new album “Hexerei: Ballad of Whimsical Polyphony.” Score Themes for Durin and Varka will also be available for exchange in Treasure of Myriad Melodies.
Miliastra Wonderland also receives a wide range of updates and improvements in this version. New events will roll out in succession, offering Primogems and other rewards to participants. A unique sports festival is also in the works, introducing new forms of friendly competition. In addition, your Manekin can now perform a variety of actions across Teyvat, allowing you to capture memorable moments along the way.
We hope you’re excited for everything Version “Luna VII” has in store. See you in Teyvat on May 20, Travelers!
Share of the Week: Celebrate https://ift.tt/4vFosBa
Last week, we asked you to share moments of celebration from the game of your choice using #PSshare #PSBlog. Here are this week’s highlights:
call_me_xaviishares a Nora celebration in Horizon Zero Dawn: Remastered.
leenc90shares Alicia and Hugo headed into a celebration in town in A Plague Tale: Requiem
aanderrodriguesshares Ellie celebrating her birthday from a museum in The Last of Us Part II.
JarrinWasHereshares Sam lifting a hand in the air in celebration in Death Stranding 2: On The Beach.
Photomode_Raroshares the Jans and a sheep celebrating in The Alters.
guybgeeshares Cloud celebrating a combat victory in Final Fantasy VII Rebirth.
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: EA Sports FC 26 SUBMIT BY: 11:59 PM PT on May 13, 2026
Next week, hit the pitch and share goal-worthy shots from EA Sports FC 26, available as a PlayStation Plus Monthly game for May. Use #PSshare #PSBlog for a chance to be featured.
(For Southeast Asia) PlayStation Store: April 2026’s top downloads https://ift.tt/L0xRIB6
It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. In April, Pragmata landed as the top downloaded game in the top the Asia charts, while Little Nightmares VR: Altered Echoes debuted on the PS VR2 charts, and NTE made an appearance on free-to-play.
Check out the full listings below. What titles are you playing this month?
PS5 Games
Asia
US/Canada
PRAGMATA
MLB The Show 26
Crimson Desert
PRAGMATA
Dead Island 2
Crimson Desert
Teenage Mutant Ninja Turtles: Splintered Fate
NBA 2K26
EA SPORTS FC 26
Starfield
Resident Evil 4
Content Warning
Hades II
Grand Theft Auto V
The Witcher 3: Wild Hunt
MOUSE: P.I. For Hire
It Takes Two
Minecraft
Hades
Call of Duty: Black Ops 7
NBA 2K26
SAROS
Grand Theft Auto V
Hades II
Forza Horizon 5
EA SPORTS FC 26
Hogwarts Legacy
ARC Raiders
Gran Turismo 7
EA SPORTS Madden NFL 26
Diablo IV
WWE 2K26
Resident Evil Village
Resident Evil 4
MLB The Show 26
Ready or Not
DAVE THE DIVER
Invincible VS
Marvel’s Spider-Man 2
Resident Evil Requiem
*Naming of products may differ between regions *Upgrades not included
PS4 Games
Asia
US/Canada
Red Dead Redemption 2
Red Dead Redemption 2
Shadow of the Tomb Raider: Definitive Edition
Gang Beasts
The King of Fighters ’97: Global Match
Call of Duty: Black Ops III
Resident Evil 6
Resident Evil 6
A Way Out
RESIDENT EVIL 5
Overcooked! 2
Call of Duty: Modern Warfare
God of War
Batman: Arkham Knight
Tomb Raider: Definitive Edition
STAR WARS Battlefront II
The King of Fighters XIV
A Way Out
Rise of the Tomb Raider: 20 Year Celebration
Minecraft
Watch Dogs 2
Mortal Kombat X
Call of Duty: Modern Warfare
Grand Theft Auto V
Monster Hunter: World
Call of Duty: WWII
Metal Slug 3
Cuphead
Bloodborne
Resident Evil
EA SPORTS FC 26
God of War
Uncharted: The Nathan Drake Collection
Tom Clancy’s The Division 2
Guns, Gore and Cannoli 2
theHunter: Call of the Wild
RESIDENT EVIL 5
NBA 2K26
Need for Speed Heat
UNCHARTED The Nathan Drake Collection
*Naming of products may differ between regions
PS VR2 Games*
Asia
US/Canada
Horizon Call of the Mountain
Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition
Beat Saber
Beat Saber
Alien: Rogue Incursion VR
Among Us 3D: VR
Metro Awakening
Job Simulator
Maestro
Metro Awakening
Arizona Sunshine 2
The Walking Dead: Saints & Sinners
Crossfire: Sierra Squad
Alien: Rogue Incursion VR
Little Nightmares VR: Altered Echoes
Little Nightmares VR: Altered Echoes
Kayak VR: Mirage
Arizona Sunshine 2
Arizona Sunshine Remake
WRATH: Aeon of Ruin VR – Brutal Edition
*PlayStation Store purchases only. Game upgrades or games bundled with hardware not included
PlayStation Store: April 2026’s top downloads https://ift.tt/L0xRIB6
It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. In April, Pragmata landed in the top three on the US charts, while Little Nightmares VR: Altered Echoes debuted on the PS VR2 charts, and NTE made an appearance on free-to-play.
Check out the full listings below. What titles are you playing this month?
PS5 Games
US/Canada
EU
MLB The Show 26
EA Sports FC 26
Pragmata
Crimson Desert
Crimson Desert
Grand Theft Auto V
NBA 2K26
Starfield
Starfield
Pragmata
Content Warning
Minecraft
Grand Theft Auto V
Hades II
MOUSE: P.I. For Hire
Content Warning
Minecraft
UFC 5
Call of Duty: Black Ops 7
Resident Evil 4
Saros
NBA 2K26
Hades II
Mouse: P.I. For Hire
EA Sports FC 26
Call of Duty: Black Ops 7
Arc Raiders
It Takes Two
EA Sports Madden NFL 26
Resident Evil 2
WWE 2K26
The Witcher 3: Wild Hunt
Resident Evil 4
Saros
Ready or Not
Forza Horizon 5
Invincible Vs
No Man’s Sky
Resident Evil Requiem
Poppy Playtime: Chapter 1
*Naming of products may differ between regions *Upgrades not included
PS4 Games
US/Canada
EU
Red Dead Redemption 2
Red Dead Redemption 2
Gang Beasts
Gang Beasts
Call of Duty: Black Ops III
A Way Out
Resident Evil 6
EA Sports FC 26
Resident Evil 5
Resident Evil 6
Call of Duty: Modern Warfare
Resident Evil 5
Batman: Arkham Knight
Minecraft
Star Wars Battlefront II
Unravel Two
A Way Out
Grand Theft Auto V
Minecraft
STAR WARS Battlefront II
Mortal Kombat X
Call of Duty: Modern Warfare
Grand Theft Auto V
Call of Duty: Black Ops III
Call of Duty: WWII
Metro Exodus
Cuphead
theHunter: Call of the Wild
Resident Evil
God of War
God of War
Batman: Arkham Knight
Tom Clancy’s The Division 2
Uncharted: The Nathan Drake Collection
theHunter: Call of the Wild
Need for Speed Heat
NBA 2K26
Call of Duty: Modern Warfare 2 Campaign Remastered
Uncharted The Nathan Drake Collection
Assassin’s Creed Unity
*Naming of products may differ between regions
PS VR2 Games*
US/Canada
EU
Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition
Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition
Beat Saber
Metro Awakening
Among Us 3D: VR
Job Simulator
Job Simulator
Horizon Call of the Mountain
Metro Awakening
Beat Saber
The Walking Dead: Saints & Sinners
Alien: Rogue Incursion VR
Alien: Rogue Incursion VR
Among Us 3D: VR
Little Nightmares VR: Altered Echoes
Cooking Simulator VR
Arizona Sunshine 2
Creed: Rise to Glory – Championship Edition
Wrath: Aeon of Ruin VR – Brutal Edition
Little Nightmares VR: Altered Echoes
*PlayStation Store purchases only. Game upgrades or games bundled with hardware not included
Myst and Riven Remakes launch on PS5 and PS VR2 May 19 https://ift.tt/0Wg8IzK
The team here at Cyan is excited to announce that we’re launching the modern remakes of our award-winning puzzle adventure games Myst and Riven on PS5 and PlayStation VR2 May 19.
Myst and Riven (the sequel to Myst) were originally released on PC and the original PlayStation in the ‘90s and quickly became cultural phenomena. In fact, the release of the original Myst in 1993 had an approximately 10-year-long run of being the best-selling PC game in the world. To celebrate how popular both games were on the original PlayStation back in the day, the classic versions of Myst and Riven from the original PlayStation were re-released digitally last year, thanks to efforts between both Cyan and Sony Interactive Entertainment, and continue to be available to purchase and play in most regions worldwide.
I’m excited to have this opportunity to share more about how we made sure that our remakes of Myst and Riven could take advantage of both PS5 and PS5 Pro features to bring folks the best experience based on the way they prefer to play.
Flatscreen and PS VR2 play
Both Myst and Riven will support both flatscreen (2D) and PS VR2 at launch. This was the toughest part of development for us – making sure the experience of players using either playstyle would shine. We brought over some lessons we learned from a release of a previous title of ours on PS5, Firmament (which also supported both 2D and VR), to help improve each playstyle – both in interactions, graphical fidelity, base render resolution, performance, and more. In turn, some of the lessons we learned from these new releases have also already been brought back into Firmament. We’re excited to see how players react to being able to experience Myst and Riven with their preferred play method.
Ray-traced reflections and Performance mode
Myst and Riven will also support ray tracing through the display of ray-traced reflections (limited to flatscreen mode only). We’ve made sure that this support is included in our games on both the PS5 and PS5 Pro. While ray-traced reflections are enabled, frame rate is limited to 30 FPS to account for a smoother play experience while more time is spent on the render thread.
While ray-traced reflections are disabled (with screen-space reflections being used instead), each game’s frame rate is increased to 60 FPS. Players have a choice in enabling ray-traced reflections by disabling the Performance Mode checkbox in the Display settings menu in each game, which will also subtly change the base render resolution of the game to accommodate for leveraging graphics vs. leveraging performance.
PS5 Pro Enhanced features
We’re also happy to state that Myst and Riven are both officially PS5 Pro Enhanced titles. This means a couple of things in our case – the first of which is an increase in graphical fidelity in each game’s flatscreen mode on PS5 Pro, including better view distance, foliage, textures, post-processing, and shading. Second, players in VR on PS5 Pro in both games will have better base render resolution when playing each game – and in Riven’s flatscreen mode, leaving the Performance Mode checkbox enabled will grant better base render resolution.
The games are taking advantage of tweaked implementations of Unreal Engine’s TSR, which allows us to use upscaling on both PS5 Pro and base PS5 in return for better graphics options.
Power Saver Mode support
Myst and Riven will also join the list of PS5 games with Power Saver support. Power Saver mode is a relatively new feature for PS5 that enables games to scale back performance to save on energy consumption (and therefore save on energy costs for many players). Both Myst and Riven support this new feature by decreasing each game’s base render resolution and forcing a fixed frame rate of 30 FPS.
Delve into Myst and Riven
The Cyan team worked hard to make sure that these from-the-ground-up remakes of Myst and Riven take advantage of plenty of PS5 features, especially for PS5 Pro. Whether you’re playing from the comfort of your couch with a DualSense wireless controller in flatscreen mode, or enjoying our games up-close and personal in PS VR 2, we think you’ll be in for quite a treat. We appreciate everyone’s support of our studio and hope to keep making great games for another 40 years!
Myst and Riven on PS5 are available to wishlist beginning today, May 5, and will be available to purchase and play for $34.99 USD each on May 19.
Horizon Hunters Gathering: Second Playtest, new Hunters, Episode, region revealed https://ift.tt/jPasoey
Hi Hunters, we’re excited to be back with a big update on Horizon Hunters Gathering; let’s talk about what we’ve been up to since the first playtest a few months ago, and what you can expect from the next one. If you can’t wait, skip to the next paragraph for all the details on when it’s happening and what you can expect.
At the end of February, we invited a small group of players into the Gathering for the first time. For three days during select play windows, we saw folks get their first taste of Machine Incursion, try to master the playstyles of either Rem, Sun, or Axle (or all three.), and work together through the challenges of Cauldron Descent. We are incredibly grateful to those who took the time to play, gave us invaluable feedback on their experience, or stuck around on our official Discord server.
Since then, we’ve been focusing on a host of improvements based on that first playtest, as well as getting additional content ready for the next one. A lot of people have also been asking questions about the game, the world of the Gathering, or some of our planned features, so if you haven’t yet: check out our ongoing developer Q&As we’ve been hosting on Discord and socials. We’ve really enjoyed sharing more about our ideas, processes, and development with you.
New playtest in May
Whether you want to return for another round, couldn’t make it into the first playtest, or prefer to experience the game firsthand, we’re happy to share that the next closed playtest will take place between May 22 and 25.*
Just like last time, the game will be playable on both PlayStation 5 and PC (Steam), with registration exclusively through the PlayStation Beta Program for both platforms. (Note: if you’re having trouble with the link, first sign in on PlayStation.com and then try clicking the link again.)
Aside from quite a bit of implemented player feedback (which we will highlight at a later date), there will be a bunch of new content to explore.
Two new Hunters: Aside from Rem, Sun, and Axle (who have each received improvements.), you can now get to know Ensa; a charismatic Oseram smuggler with a mercenary past. Or the mysterious Shadow, a Carja covert operative who commands a fearsome Stalker machine. We will be sharing a little more about them in the coming weeks.
A playable Episode: Episodes play a central role in the game’s narrative campaign by introducing new mysteries, characters, and mechanics. Pick your Hunter, ready up, and head into the wilds to save Ashwater Valley from a horde of machines.
Added difficulty: Two familiar game modes return with higher stakes than ever, as the war against the machines continues to ravage the wilds:
Machine Incursion is a high-intensity mission where waves of machines pour out from underground gateways, led by a formidable boss. To make things more interesting and encourage you to return for an even greater challenge, we’ve added two additional difficulty modes: Hard and Merciless. We dare all Hunters to try and beat a Thunderjaw and a Ravager at the same time…
Cauldron Descent is a longer, multi-stage trial pushing Hunters to their limits, from brutal machine encounters to hidden doors that promise power and reward for teams prepared to open them. Coordination and teamwork with other Hunters here are key to success, and our second playtest features even more challenging rooms to explore.
New Region: Travel to Breakers’ Bounty, featuring dense jungles and ravaged ruins bordering a scorching desert home to dangerous machines, in order to save the Oseram and stop the incursion. You’ll also still have access to Devil’s Thirst, and of course theGathering: the central social space where you can meet other players, build your loadout, and customize your camp.
Play your way: Training Modules have been added to improve general onboarding for the game and its systems. For players wanting to master the hunt in Solo Mode, Hunter NPCs will be available for this playtest during Episode or Machine Incursion modes. These NPCs (either Rem, Sun, or Axle) offer battle assists where possible or can automatically fill an empty spot on a three-player team.
We want to emphasize again: Horizon Hunters Gathering is a game in development; we choose to playtest early and with small numbers to focus on the core experience and implement player feedback before opening to bigger groups of players. We learn a lot from each playtest and this second one is no different; we appreciate each of you who take the time to leave us your honest thoughts.
There’s much more to explore on your next adventure into the wilds. Over the coming weeks, we will be dropping more playtest information on our Hunters Gathering Discord and social channels, so keep an eye out for news there.
For a chance to play the game between May 22 to 25, sign up via the PlayStation Beta Program. This link will automatically flag you as interested in Horizon Hunters Gathering. We will be sure to let you know when invites for the playtest are being sent.
Thanks for the continued support and all of us at Guerrilla look forward to welcoming you (back) for another hunt!