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Ball x Pit: Shadow Update arrives April 27

Ball x Pit: Shadow Update arrives April 27

Ball x Pit: Shadow Update arrives April 27 https://ift.tt/BCrd86j

Hey everyone, last time you heard from us was back in January where we shared some fun facts about Ball x Pit’s game concept, its inspiration, and pretty much all the brand new content that we packed into the first free major update titled The Regal Update. The incredible PlayStation Blog team wanted us back to share first details with you on the second free content update coming to Ball x Pit titled The Shadow Update, which releases in just one week on April 27 for PS5.

Ball x Pit: Shadow Update arrives April 27

Time starts to bend in this update, with some new ball evolutions that freeze it and warp it entirely. Expect your runs to get a little more chaotic as we introduce some new balls, passives, and characters alongside the addition of a new building all detailed below!

Two new characters

  • The Tunneller is a scrappy miner whose shots don’t stop at the edge; they wrap around the screen and come back in from the other side, making just about every angle fair game.
  • The Tiptoer is a fragile but deadly ninja who stays undetected by enemies at close range at the cost of lower health and damage.

11 New Balls

  • Venom stacks up with each hit, slowing targets and chipping away at them until enough buildup finally locks them in place with paralysis.
  • Time leans into area control, dropping a timesnare that freezes enemies caught in its range.
  • Erosion cuts straight through foes, with each hit shaving off a percentage of their current health, making it incredibly nasty against tougher targets.
  • Time Bomb adds a bit of delayed chaos, planting an explosive that goes off after a short wait.
  • Timestop does exactly what it sounds like, freezing absolutely everything on the field for a few seconds before going on cooldown.
  • Warp keeps things unpredictable, blinking to a random spot on the field upon every enemy hit while ramping up speed as it goes.
  • Sniper shots cut straight through enemies but burn out the moment they hit a wall or loop back, trading longevity for a boosted critical chance that rewards precise enemy line ups.
  • Heart Swallower gives each hit a certain chance to drain a bit of life and heal you for one while also weakening the target’s attack by a percentage, but remember each enemy can only be drained once.

Plus a few more that we won’t spoil just yet..

Four new passives

  • Full Metal Rapier thrives on chaos with each ball scaling its damage based on how many baby balls and enemies are currently on the field.
  • Arrow of Fate flips defense into offense, making you immune to incoming projectiles and firing back a burst of baby balls whenever you’re hit.
  • Argent Stopwatch plays with momentum, starting balls off at 150% damage before shaving off 30% with every bounce, so timing and positioning matter more than ever.
  • Sword Breaker keeps things steady but scalable, lowering base damage to 75% while quietly stacking an extra 1% for every enemy in play.

1 new buildings

  • Better start thinking of a spot to drop the Guildhall! This new building will allow players to re-roll previously chosen character upgrades.

Thank you again to all players supporting and for making Ball x Pit what it is! We hope you’re excited to jump back into the pit when Ball x Pit : The Shadow Update releases for free next week, April 27 on PS5.

NTE: Neverness to Everness out April 29, new gameplay details revealed

NTE: Neverness to Everness out April 29, new gameplay details revealed

NTE: Neverness to Everness out April 29, new gameplay details revealed https://ift.tt/dnpwqQ4

NTE: Neverness to Everness is a supernatural urban open-world game coming to PS5 April 29. You will step into the shoes of an Appraiser, embarking on an extraordinary supernatural adventure in the bustling metropolis of Hethereau. Today, we’re detailing the game’s PS5 Pro enhancements, revealing new modes and a first person perspective option. But first, we want to talk about two exciting collaborations coming to the game. 

Iconic collaborations: Persona 5 and Porsche 

The heartbeat of any great city is its music. We wanted driving through Hethereau to feel unforgettable, which is why NTE’s in-car radio features an iconic lineup of legendary Persona 5 tracks and fan-favorite Tower of Fantasy anthems. Better yet, the new Walkman feature lets you pull those same beats from the dashboard and carry them with you as you explore the neon-lit streets. These Persona 5 tracks will be available in-game from launch. 

NTE: Neverness to Everness out April 29, new gameplay details revealed

But true urban style isn’t just the perfect soundtrack—it’s your unique way of cruising the streets. Through our collaboration with Porsche, players will get behind the wheel of iconic Porsche models, staging a resonance of speed and luxury in the supernatural metropolis. This collaboration brings the ultimate high-performance luxury experience to every NTE player. The Porsche collaboration will be available as part of a future game update. 

​​

Deeper immersion: Co-living and first-person dates

We want you to feel like a resident, not just a visitor. That’s why we’re introducing a first-person perspective option. The moment you switch over, everything changes, from the way you view towering skyscrapers to the intimate details of your apartment.

Speaking of intimacy, our Hangout and Move-In Systems allow you to bring the story home: 

  • Hangout: Invite your favorite companions to ride along as you cruise through the neon-lit streets.
  • Move-In Invites: From luxury penthouses to hillside villas, choose your dream home and share your daily life with your favorite characters.

Define your life: The City Tycoon system

In NTE, the city isn’t just a backdrop for combat. It’s a living, breathing stage for your own story. We believe that a true urban open world should offer total freedom, letting you be more than just an anomaly hunter. Build your own business empire. Run storefronts, stack assets, fill your garage with supercars, and earn your title as a true City Tycoon. For a more grounded experience, spend a lazy afternoon driving a Swift Cab for extra cash, or pick up a few Sterry Express delivery runs to get a taste of the everyday hustle.

When the neon starts to wear on you, grab a rod and find a secluded spot for a bit of fishing. It’s the perfect change of pace. And for those who thrive on social energy and high stakes, you can challenge your friends to adrenaline-fueled street races or test your wits in a tense round of online Mahjong, where every tile could turn the tide.

New stages: Bank Heist & Asymmetric Horror

We are pushing the boundaries of what co-op stages can be with two radically different experiences: one built to test your strategy, the other designed to break your nerves. 

Pink Paws Heist delivers the fast-paced, high-stakes cooperative experience players have been asking for. Designed for squads of one-to-four players, this isn’t just about clearing waves of enemies. Success hinges on precise coordination between teammates.Every second counts. You have a strict time window to infiltrate the vault, secure loot, and extract. With the clock ticking and waves of anomalies closing in, the pressure never lets up. 

In sharp contrast to the Heist’s all-out intensity, Coldmount Hospital is a descent into asymmetrical psychological horror. Here, we trade speed for atmosphere and raw power for investigative instinct. You are being hunted. A powerful entity stalks the hospital’s decaying corridors, and going in head-on is a death sentence. You must master the art of hiding, using the environment to break line of sight and stay silent.

PlayStation 5 features

NTE fully harnesses the power of PS5 to deliver a supernatural visual feast. Enjoy stunning 4K resolution with stable frame rates and seamless map loading for a truly fluid open-world experience. From dynamic weather systems to dazzling supernatural anomaly effects, every detail is designed for total immersion.

DualSense wireless controller features:

  • Haptic feedback: Feel the weight of every combat strike and the intensity of key story moments through precision vibrations.
  • Adaptive triggers: Experience the physical resistance of braking and the surge of acceleration as you drive through the city.
  • Light bar effects: We’ve integrated unique light bar effects for specific characters… we’ll let you discover those for yourself at launch.

Enhanced for PS5 Pro

For players on PS5 Pro, NTE supports the latest PSSR technology. Leveraging the PS5 Pro’s enhanced GPU, the game utilizes higher internal rendering resolutions and adds advanced effects like volumetric fog and Distance Field Ambient Occlusion. PSSR2 ensures a shimmering-free, stable 4K output at a silky-smooth 60Hz, providing the ultimate urban exploration experience.

NTE: Neverness to Everness launches on PS5 April 29.

Dragon Ball Xenoverse 3 announced, coming to PS5 next year

Dragon Ball Xenoverse 3 announced, coming to PS5 next year

Dragon Ball Xenoverse 3 announced, coming to PS5 next year https://ift.tt/dnpwqQ4

During the annual Dragon Ball Games Battle Hour two-day event, Bandai Namco Entertainment unveiled multiple announcements on stage in front of fans and livestreamed across the globe. We delivered updates for new content coming to Dragon Ball: Sparking Zero, Dragon Ball FighterZ, Dragon Ball Xenoverse 2, Dragon Ball Gekishin Squadra, and even unveiled an all-new game: Dragon Ball Xenoverse 3.

Here is a recap of the news from the show:

Dragon Ball Xenoverse 3 announced, coming to PS5 next year

Get ready for Dragon Ball Xenoverse 3, set within a brand-new Dragon Ball world

We’re excited to announce Dragon Ball Xenoverse 3. Step into a brand-new Dragon Ball universe filled with unique, original characters brought to life by Akira Toriyama, the original author of Dragon Ball.

Journey through Age 1000 where West City stands as the vibrant heart of this world. Explore the bustling city, encounter new characters, and uncover exciting new stories.

Take your place in the story and experience what awaits in West City

Guided into the ranks of the Great Saiyan Squad, you’ll fight alongside familiar and new allies as events there begin to take shape.

Wishlist now and prepare to experience the ever-expanding world of Dragon Ball in Dragon Ball Xenoverse 3 in 2027!

Dragon Ball Xenoverse 3 announced, coming to PS5 next year

The final chapter of the Future Saga series in Dragon Ball Xenoverse 2 revealed

Dragon Ball Xenoverse 2 officially revealed Future Saga Chapter 4, marking the final DLC for the game nearly 10 years after its original release. Set to launch in Summer 2026, this last chapter brings the Future Saga to a dramatic close, reflecting on everything players have fought for, protecting history, shaping the future, and facing god-level power in a climactic final battle.

Watch the trailer to see what’s in store for the upcoming fourth, and last, chapter in the Future Saga Pack, and the newly revealed form of Goku coming to Xenoverse  2.

The trailer emphasizes the emotional weight and intensity of the moment, ending with a clear message: This summer, the last patrol begins. The final battle is coming. 

Goku (Super Saiyan 4, Daima) joins Dragon Ball FighterZ in the new Daima DLC 

The legend evolves once more. Goku (SS4, Daima) joins the fight in Dragon Ball FighterZ. For the first time ever, we’ve just revealed the gameplay and DLC release date in our latest FighterZ trailer.

Dragon Ball Xenoverse 3 announced, coming to PS5 next year

Watch how you can claim victory through sheer dominance. Deflect every blow and unleash a relentless offense with Wild Dash, a move that can further branch into four other techniques:

  • Double Combination: A striking move that’s hard to counter even when blocked, making it easy to use in combos.
  • Raging Strike: Kicks the opponent straight upward; if it hits, you can follow up with a Super Dash.
  • Power Swing: A throw that can’t be guarded against, but it won’t hit crouching opponents.
  • Quick Move: Advance while becoming invincible to dodge attacks. Effective against opponents trying to counter a Wild Dash.

Dragon Ball FighterZ – Goku (SS4, Daima) will be dropping on April 22.

Dragon Ball Xenoverse 3 announced, coming to PS5 next year

Break the heavens with new playable characters and solo mode in the new Dragon Ball: Sparking Zero DLC

Dragon Ball: Sparking Zero announced its new DLC in January and more details were revealed during the event.

In the trailer, you can see playable characters Vegeta (GT) and Trunks (GT) making the first appearance in the Budokai Tenkaichi series, and the new costume and Super Attack for Goku (Z – End) that represent a fan-favorite iconic moment.

It also introduces the details about the new solo mode. Select characters who unlocked in the game and receive EXP through battle and event! Use the EXP to empower your favorite characters and push them to even greater heights.

New collab content and tournament format revealed for Dragon Ball Gekishin Squadra

Dragon Ball Gekishin Squadra announced an exciting new collaboration with Dragon Ball Xenoverse 2. New hero skins and emotes based on Xenoverse 2 will be added to the game, so stay tuned for further information. for further information.

Dragon Ball Xenoverse 3 announced, coming to PS5 next year

The first-ever offline-format world championship for this game has also been announced, and winners from different servers will be invited to Japan to compete for the title of World No.1.

The free-to-play game is currently running a Half-Year Anniversary campaign, featuring new heroes, new emotes, and various in-game reward campaigns.

Share of the Week: Resident Evil Requiem – Leon

Share of the Week: Resident Evil Requiem – Leon

Share of the Week: Resident Evil Requiem – Leon https://ift.tt/QDU1Ztz

Last week, we asked you to share Leon’s best moments in Resident Evil Requiem using #PSshare #PSBlog. Here are this week’s highlights:

mykatsuki shares a portrait of Leon looking over his shoulder

Photo_Resume shares Leon framed by broken glass

Leon_REBHFun shares Leon posed alongside his motorcycle

TakaSanGames shares a portrait of Leon in a suit

ffx_auron91 shares Leon doing a kick

bluegreenherb shares Leon pushing his hair back 

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?

THEME: Resident Evil Requiem – Grace
SUBMIT BY: 11:59 PM PT on April 1, 2026 

Next week, Grace takes the spotlight. Share her best spoiler-free moments in Resident Evil Requiem using #PSshare #PSBlog for a chance to be featured.

Wuthering Waves Version 3.3: Reverbs From the End of Galaxies update arrives April 30

Wuthering Waves Version 3.3: Reverbs From the End of Galaxies update arrives April 30

Wuthering Waves Version 3.3: Reverbs From the End of Galaxies update arrives April 30 https://ift.tt/2Shv9iE

Hello, Rovers. On April 30, Wuthering Waves Version 3.3 Reverbs From the End of Galaxies will officially launch. As we step into this new chapter, we’re also preparing to celebrate our second anniversary together with all of you. To thank you for your continued support, Version 3.3 will feature generous anniversary rewards, including a total of 40 free pulls, as well as an exclusive title and outfit accessories available through special events. 

As the main story approaches its climactic final battle—Rover will pilot the Exostrider through the Stridergate, venturing deep into high-concentration Voidspace in search of Aemeath. Alongside the main quest, two new 5-Star Resonators, Hiyuki and Denia, will make their debut. Each carries their own destiny, and the choices they make will become key variables in determining the outcome of this unfolding crisis.

Now, let’s dive into the details of Version 3.3, including the latest developments in the main storyline, new character Convene information, anniversary celebration events, and various system optimizations.

New main story

The fog hanging over Rahai-Roi has never truly lifted. As the Exostrider plan enters its decisive phase, long-buried truths are beginning to surface.

In Version 3.3, Main Quest Chapter III Segue Wishes in the Bell and Main Quest Chapter III Act V Starlights from Yesterdays will become available on April 30. During Wishes in the Bell, players will witness the growing tensions between Hiyuki and the Fractsidus, as she faces a decisive choice in the confrontation shaped by her fate.

In Starlights from Yesterdays, Rover will pilot the Exostrider through the Stridergate and venture into Voidspace at the far edge of the galaxy, setting out on the critical journey to find Aemeath while uncovering the conspiracy set in motion by the Fractsidus and Aleph-1.

Additionally, Main Quest Chapter III Segue Beneath a Melting Night Sky will become available on May 21. As the story continues, the true purpose of the mysterious girl Denia, and whether the Fractsidus still conceal deeper plans, will gradually come to light.

After completing Version 3.3 Main Quest Starlights from Yesterdays, Rover will obtain a new Terminal appearance item, the Frequency Cassette Recorder, unlocking a new exploration experience.

​​

New Resonator

In Version 3.3, the 5-Star Resonator Hiyuki will officially make her debut. A wanderer who arrived in Lahai-Roi under mysterious circumstances, Hiyuki fights using the power of the Suzu, a force that requires her to trade her own future in exchange for strength against the Threnodian.

For years, Hiyuki has carried the wishes of others, continuously burning away her own future to protect the people of her homeland. Even as the battle against the Threnodian seems endless, she continues to shoulder this burden alone, tempering her will and strength throughout a long and solitary journey.

Hiyuki is a 5-Star Glacio Resonator who specializes in applying Glacio Chafe and wields a Sword as her weapon. In combat, she commands three distinct blades and shifts between different attack styles by condensing ice into weapons.

Upon unleashing her Resonance Liberation and channeling the power of the Suzu, Hiyuki enters Futures’ Tithe, a state that significantly enhances her combat capabilities as intense frost engulfs the battlefield. While in this state, she attacks relentlessly with her ice blades, builds her Forte Gauge through successful strikes, and summons ice trees that rise from the ground to impale enemies before delivering decisive finishing slashes.

Under certain conditions, Hiyuki can enter a special combat state through evasive maneuvers and continue her assault amid swirling snow and drifting petals. When specific conditions are met, she can further unleash an Enhanced Resonance Liberation, releasing the foreclaimed power of the Suzu to overwhelm her enemies.

As one of the key characters appearing in Version 3.3’s storyline, Denia presents two contrasting sides to her personality. Under the spotlight, she appears gentle and approachable, while behind the scenes, a more unpredictable side occasionally emerges.

Denia is a 5-Star Fusion Resonator who wields a Rectifier and can switch between Fusion Burst and Tune Strain modes. In combat, she uses her staff to summon bubble-like attacks while also commanding clawed manifestations through her Forte. Her playstyle shifts under certain conditions, becoming more aggressive.

When casting her Resonance Skill, Denia gathers energy into a large starry bubble that explodes to deal damage. Upon activating her Resonance Liberation, she enters Breakdown Form, significantly increasing her combat tempo.

In this state, she builds up her Forte Gauge through enhanced attacks. Once fully charged, Denia can unleash an Enhanced Resonance Liberation, summoning a massive sphere that crashes down on enemies while creating a field that pulls in surrounding targets.

Second anniversary events & rewards

In Version 3.3, Wuthering Waves celebrates its Second Anniversary with the themed event Star Bouncing, where Rovers transform into Pinball figures and battle alongside Resonators in new Persona forms. Rewards include Astrites, an exclusive title, an Echo, and other items.

The Second Coming of Solaris Collab Season will also be available, offering rewards such as 10 Forging Tides, 10 Lustrous Tides, a Second Anniversary Sigil, a motorbike livery, and an outfit accessory.

After the Version 3.3 update on April 30, players can log in to claim 20 Radiant Tides, 10 Crystal Solvents, and a Second Anniversary Avatar. Additional login rewards will be available on May 23, 2026.

Finally, we would like to extend our most sincere wishes to every Rover: Happy Second Anniversary. Thank you for your continued companionship and support along this journey. We look forward to many more adventures with you in the future of Solaris. Wuthering Waves Version 3.3 Reverbs From the End of Galaxies is set to launch on April 30. Ever shine with you!

Construction Simulator: Evolution introduces new demolition and manual labor gameplay

Construction Simulator: Evolution introduces new demolition and manual labor gameplay

Construction Simulator: Evolution introduces new demolition and manual labor gameplay https://ift.tt/BClymwk

Construction Simulator: Evolution is exactly what the name promises: the biggest leap the series has ever taken. For the first time, we’re expanding the core experience beyond construction itself – bringing demolition and hands-on manual labor into the spotlight, while staying true to the heavy machinery gameplay featuring numerous officially licensed brands our players love.

Construction Simulator: Evolution introduces new demolition and manual labor gameplay

Picture arriving on a construction site with your multiplayer friends: heavy machines starting up, tools ready, and a clear goal ahead. One of you climbs into an excavator, another grabs a demolition hammer, and together you turn an empty or outdated site into something new.

In previous Construction Simulator titles, everything revolved around building. You took on construction contracts, operated powerful machines, and watched projects come to life step by step. That core remains unchanged in Evolution, but as a team, we kept asking ourselves how we could bring players even closer to the full reality of a construction site.

The answer led us to two major new gameplay pillars.

The first one is demolition. For the first time in the series, you’re not just creating new structures – you’re tearing down old ones. This adds a new dimension to the types of contracts you take on and the equipment you use.

To support this, we’ve significantly expanded our machinery systems, especially excavators. Players can now equip a range of specialized attachments, including hydraulic breakers, steel shears, and concrete crushers. Each tool gives you a different way to approach a task. Instead of simply “removing” a structure, you actively break it apart piece by piece, choosing the right equipment and watching the results in real time.

The second big addition is manual labor – something we’ve never explored in this depth before. While heavy machinery remains at the heart of Construction Simulator, real construction sites involve a lot more than sitting in the driver’s seat. With Evolution, we’re starting to close that gap. You can now take on a wide range of hands-on activities directly with your character. Use a handheld demolition hammer for precise work, grab a shovel when needed, or operate tools like a nail gun. 

We’re also introducing new tasks such as cutting wooden elements into size, building walls brick by brick, and applying plaster to finish surfaces. These activities are fully integrated into our missions and add even more variety to the overall gameplay experience. With manual labor, there’s always something meaningful to do on the construction site whether you’re operating heavy machinery or focusing on hands-on tasks.

This really shines in both single-player and multiplayer. With more diverse activities available, players can naturally find their role in the moment. One player might handle heavy equipment, while another focuses on manual tasks or preparation work on-site. This keeps everyone engaged and makes working together feel efficient and rewarding.

What makes this especially exciting for us is that all of this is built directly on top of the systems players already know and enjoy. We’re not replacing what worked – we’re expanding it in meaningful ways. If you’ve played previous Construction Simulator games, Evolution will feel familiar but at the same time much richer in gameplay.

On PlayStation 5 and PlayStation 5 Pro, this evolution really comes to life. The added gameplay variety, combined with improved performance, a dump truck full of new contracts and two completely new maps with even more detailed environments and each with its own extensive campaign, helps make every job feel more immersive. Whether you’re operating heavy machinery, tearing down structures, or working hands-on with tools, the experience feels more tangible than ever before.

Construction Simulator Evolution represents a clear step forward for the series – not just in scale, but in how players engage with each task on-site. By expanding both demolition and manual labor, we’re giving players more ways to take part in every project.

For us as developers, this is about more than just new features. It’s about capturing the full rhythm of construction work with big machines, a wider variety of tasks, and the satisfaction of seeing everything come together. Whether you’re playing solo or with friends, every contribution matters, and every finished project tells its own story.

We can’t wait for you to get your hands on it. Be sure to wishlist Construction Simulator: Evolution on PlayStation 5 to stay updated on all upcoming news.

Metro 2039 revealed as the post-apocalyptic shooter series returns 

Metro 2039 revealed as the post-apocalyptic shooter series returns 

Metro 2039 revealed as the post-apocalyptic shooter series returns  https://ift.tt/Am37t0M

On behalf of 4A Games and Deep Silver, we’re excited to reveal Metro 2039, the fourth mainline entry in the iconic series of post-apocalyptic first-person shooters.  Today, we’re showing off a first look at the game, its story, and gameplay in an extended video presentation.

Metro 2039 revealed as the post-apocalyptic shooter series returns 

Set six years after the original game and written in collaboration with Metro author Dmitry Glukhovsky, this new entry builds on our vast experience creating handcrafted, story-driven single-player campaigns with a claustrophobic atmosphere of tense, psychological horror.  

Welcome to Metro 2039.  

The darkest Metro chapter yet 

While Metro Exodus saw us leaving Moscow, Metro 2039 sees players going back to the tunnels and leaning into what makes Metro special.  In the series, survivors of a nuclear war have been forced to live underground in the Metro tunnels of Moscow.  Now, the underground factions and station communities have all been united under one banner – the Novoreich, led by a new Fuhrer; the legendary Spartan, Hunter.  Fuhrer promises a new life for the people but in reality, the Metro is flooded with propaganda, misinformation, and fear. The people suffer under his authoritarian regime and the brutal belief… if it’s hostile, you kill it. 

Our new, voiced protagonist is The Stranger, a recluse plagued by violent nightmares and forced to undertake a harrowing journey back into the Metro, a place he swore to never return. Today’s reveal trailer took us into one of his frequent nightmares, dragged through layers of increasingly disturbing scenes where violence and trauma collide.  When he finally wakes, he finds himself in the real nightmare: post-apocalyptic Moscow, on a mission to face the ghosts of his past. 

Metro 2039 promises to be the darkest chapter in our saga that once again provides a tragic view on what humanity must do to survive. 

First gameplay and hand-crafted details 

Our presentation includes a tease of Metro 2039’s gameplay and cinematics, to give you a taste of what you can expect deep in the tunnels.  

You’ll see that environmental storytelling is key to Metro 2039, as we bring what we call “frozen stories” to our level design.  Each area is thoughtfully staged, meaning observant players can piece together micro-narratives as they explore and witness items, bodies and props suggesting a horrific past.  In the tease, after a heart-pounding encounter with a ferocious mutant Nosalis, the Stranger escapes into a populated station, providing a quick look into the types of bleak settlements you can expect in the Metro, filled with communities living, fighting and surviving.  

4A’s custom game engine 

As with our previous games, Metro 2039 has been built using our own custom game engine, purpose-built for the games we want to make.  This not only means we can build on everything we’ve learned in the past, but we can take advantage of new developments too. 

With Metro Exodus we were early pioneers of ray-tracing to enhance the game’s desolate atmosphere.  With Metro 2039, we’re once again pushing the boundaries of video game visuals using our engine with a focus on rebuilding our implementation of this technology to bring a more tuned and performant experience that is still nothing short of stunning and hauntingly beautiful.  PlayStation fans can expect Metro 2039 to deliver astonishing visuals on PS5. 

Ukrainian pride 

We are so proud to have a new Metro game to reveal to you today.  As a Ukrainian studio, we’ve spent the last few years developing Metro 2039 with many of our team having to shelter from drone strikes and use batteries and generators to complete our work. What’s more, original author Dmitry Glukhovsky is living in exile from his native Russia after being sentenced to eight years in prison (in absentia) for criticising the invasion of Ukraine.  

Russia’s full-scale invasion of Ukraine has had a direct impact on our approach to the next Metro. The series has always been about preventing war but our new reality meant we needed to take a different approach. While this is still an authentic Metro story, set in the Metro universe, it’s told from our uniquely Ukrainian perspective. The themes you’ll see in this next chapter are focused on the consequences of war – the cost of silence, the horrors of tyranny, and the price of freedom.  

We can’t wait to show you more of what we’ve been working on, as we head towards the release this winter.