Revival: Recolonization hits PS4 & PS5 on February 26

Revival: Recolonization hits PS4 & PS5 on February 26 https://ift.tt/uXcW6UA

Today is a huge deal for our tiny team. We’re over the moon to announce that Revival is launching on PS4 and PS5 on February 26!

Revival: Recolonization hits PS4 & PS5 on February 26

The story of Revival began over 20 years ago, way back in 2003. Inspired by the Civilization series and the sci-fi novels of the Strugatsky brothers, especially Roadside Picnic and Noon World,  we released our very first game on the Symbian platform.

It was basically a tiny Civilization, just 100 KB in size, yet it delivered a full 4X experience: eXplore, eXpand, eXploit, and eXterminate.

Revival: Recolonization takes place on Earth after an apocalypse caused by an superpower AI uprising. The forward-thinking remnants of humanity, the Emissaries, escaped into cryopods hidden deep underground.

Your mission? Rebuild cities, research tech, explore dangerous lands for rare resources and mysterious anomalies, battle aggressive neighbors, and strike trade deals with friendlier ones. All in the name of restoring human civilization.

On the map, you’ll meet diverse Peoples, survivors of the catastrophe who’ve regressed to a primitive state. Which clan you lead shapes your entire playstyle. It determines your faction’s culture, politics, special weapons, unique buildings, and even exclusive sciences to research.

Each clan in the game belongs to one of five Peoples, each adapted to one of five climate types: Cold, Cool, Temperate, Hot, and Desert.

Units that enter climates they’re not used to can lose health points, block building options, or not yield any resources at all.

But hey, you can change the climate with edicts, an advanced technology from the past. It’s even possible to turn the climate into a weapon by altering the temperature in the enemy’s region. 

Oh, and that’s just the start. Edicts let you do all sorts of awesome stuff: raise or destroy mountains, grow forests, drench the land in acid, mind-control your foes, or even starting a zombie apocalypse.

Every battle in Revival plays out on its own map, which reflects the climate and terrain of the global map. Before the fight, you get to scout the battlefield and place your units on the most favorable hexes.

Plus, the Unit Editor lets you mix and match a ton of combinations, creating truly unique units with wildly different traits. As your empire grows, you unlock new sciences and resources, and even more ways to evolve your squads.

Diplomacy evolves too, based on your relationship with other factions. Want to land a sweet deal? You’ll need to raise your standing with them first. And in Revival, you can trade more than just resources — swap techs and edicts too.

You start the game with one clan and one region. The lands next to yours might belong to another faction… or be totally unclaimed. If a neighboring clan is independent, you can make them your vassal — and eventually assimilate them.

How friendly a clan is toward you? That’s Loyalty. It shifts gradually, and you can influence it through your actions. 

A massive thank you to every player and fan of the Revival universe.

Because of you, our little team made it this far, and brought our wildest dreams to life. Jump into Revival: Recolonization on PlayStation now!

Take on the all-powerful All-Mind. Are you ready?

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